log tests/test-map.c @ 410:1bf7d6669f0a

age author description
Fri, 09 Sep 2022 13:30:34 +0200 David Demelier tests: switch to libdt
Fri, 08 Apr 2022 15:59:08 +0200 David Demelier tests: disable entirely automatic registration
Wed, 06 Apr 2022 12:09:25 +0200 David Demelier tests: don't use automatic feature
Sun, 02 Jan 2022 10:22:48 +0100 David Demelier misc: update copyright years
Wed, 13 Oct 2021 20:56:07 +0200 David Demelier tests: switch to rexo
Wed, 22 Sep 2021 07:22:20 +0200 David Demelier misc: update years
Wed, 10 Mar 2021 18:49:08 +0100 David Demelier misc: remove usage of bool
Sat, 28 Nov 2020 18:00:05 +0100 David Demelier misc: add support for NLS, closes #22510 @4h
Tue, 17 Nov 2020 20:08:42 +0100 David Demelier rpg: implement tilesets separately, closes #2515 @4h
Sun, 15 Nov 2020 21:47:49 +0100 David Demelier rpg: some refactoring
Sat, 14 Nov 2020 16:59:11 +0100 David Demelier rpg: attempt of collide detection in map
Mon, 09 Nov 2020 10:37:36 +0100 David Demelier rpg: map, extreme cleanup, closes #2508 @4h
Thu, 15 Oct 2020 10:32:18 +0200 David Demelier misc: split libraries, closes #2496
Sun, 11 Oct 2020 14:54:27 +0200 David Demelier cmake: prefix assets with their directory
Mon, 05 Oct 2020 16:24:37 +0200 David Demelier core: allows loading maps from memory, closes #2489
Mon, 30 Mar 2020 20:30:00 +0200 David Demelier map: split the map structure into two definitions
Mon, 30 Mar 2020 20:10:00 +0200 David Demelier window: expose some data to avoid functions
Mon, 30 Mar 2020 20:05:00 +0200 David Demelier painter: simplify API
Mon, 30 Mar 2020 14:07:21 +0200 David Demelier core: simplify error/panic routines
Wed, 15 Jan 2020 20:33:21 +0100 David Demelier core: add better map check and unit tests