Mon, 04 Jan 2021 11:34:18 +0100 |
David Demelier |
util: nrand no longer contains upper range
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Sun, 20 Dec 2020 10:55:53 +0100 |
David Demelier |
rpg: implement load/save for characters
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Thu, 19 Nov 2020 14:11:11 +0100 |
David Demelier |
core: add a alloc_pool module
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Tue, 17 Nov 2020 20:08:42 +0100 |
David Demelier |
rpg: implement tilesets separately, closes #2515 @4h
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Wed, 11 Nov 2020 17:10:40 +0100 |
David Demelier |
examples: move all into subdirectories, closes #2513
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Mon, 09 Nov 2020 10:37:36 +0100 |
David Demelier |
rpg: map, extreme cleanup, closes #2508 @4h
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Tue, 20 Oct 2020 17:39:13 +0200 |
David Demelier |
misc: extreme cleanup, closes #2506
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Mon, 19 Oct 2020 08:10:21 +0200 |
David Demelier |
core: add state functions
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Wed, 14 Oct 2020 14:48:07 +0200 |
David Demelier |
core: drawable_stack_update returns a bool (similar to action_stack_update)
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Tue, 13 Oct 2020 09:38:44 +0200 |
David Demelier |
core: rework actions and a bit of drawables, closes #2492
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Mon, 05 Oct 2020 16:24:37 +0200 |
David Demelier |
core: allows loading maps from memory, closes #2489
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Mon, 05 Oct 2020 13:05:09 +0200 |
David Demelier |
core: add rbuf utility, closes #2488 @2h
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Mon, 05 Oct 2020 09:17:11 +0200 |
David Demelier |
cmake: add tests, continue #2487 @1h
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