Tue, 08 Dec 2020 17:00:03 +0100 |
David Demelier |
cmake: create a new libmlk-data library
|
Sun, 06 Dec 2020 23:06:34 +0100 |
David Demelier |
core: prefix utilities with util_
|
Sun, 06 Dec 2020 11:22:03 +0100 |
David Demelier |
adventure: start working on maps and teleport
|
Mon, 23 Nov 2020 17:05:07 +0100 |
David Demelier |
rpg: add movements in battle
|
Wed, 18 Nov 2020 13:46:29 +0100 |
David Demelier |
rpg: add support for animated tiles
|
Tue, 17 Nov 2020 20:08:42 +0100 |
David Demelier |
rpg: implement tilesets separately, closes #2515 @4h
|
Sat, 14 Nov 2020 16:59:11 +0100 |
David Demelier |
rpg: attempt of collide detection in map
|
Wed, 11 Nov 2020 17:10:40 +0100 |
David Demelier |
examples: move all into subdirectories, closes #2513
|
Mon, 09 Nov 2020 21:18:41 +0100 |
David Demelier |
core: rework audio API
|
Sat, 07 Nov 2020 16:00:39 +0100 |
David Demelier |
rpg: add minimalist battle system, continue #2477 @60h
|
Mon, 02 Nov 2020 13:42:51 +0100 |
David Demelier |
core: fix animation delay
|
Tue, 27 Oct 2020 16:18:21 +0100 |
David Demelier |
ui: add gridmenu object, closes #2511 @4h
|
Tue, 20 Oct 2020 14:54:14 +0200 |
David Demelier |
core: add sprite_ok function, closes #2505
|
Sun, 18 Oct 2020 17:14:42 +0200 |
David Demelier |
core: add window_set_cursor function, closes #2502
|