Wed, 07 Oct 2020 09:11:09 +0200 |
David Demelier |
core: fix infinite loop with game_switch
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Tue, 06 Oct 2020 13:55:20 +0200 |
David Demelier |
core: implement basic drawables, closes #2491 @1h
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Tue, 06 Oct 2020 13:53:19 +0200 |
David Demelier |
core: update documentation in sprite.h
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Tue, 06 Oct 2020 13:52:52 +0200 |
David Demelier |
core: animation_update now returns true when complete
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Tue, 06 Oct 2020 13:52:18 +0200 |
David Demelier |
core: fix leak in texture creation
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Tue, 06 Oct 2020 12:43:29 +0200 |
David Demelier |
cmake: add examples and fix
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Mon, 05 Oct 2020 16:24:37 +0200 |
David Demelier |
core: allows loading maps from memory, closes #2489
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Mon, 05 Oct 2020 20:01:00 +0200 |
David Demelier |
cmake: fix usage of assets for tests
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Mon, 05 Oct 2020 14:43:16 +0200 |
David Demelier |
cmake: finalize, closes #2487
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Mon, 05 Oct 2020 13:25:06 +0200 |
David Demelier |
misc: reorganize hierarchy, closes #2490
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Mon, 05 Oct 2020 13:05:09 +0200 |
David Demelier |
core: add rbuf utility, closes #2488 @2h
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Mon, 05 Oct 2020 09:17:11 +0200 |
David Demelier |
cmake: add tests, continue #2487 @1h
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Sun, 04 Oct 2020 22:00:20 +0200 |
David Demelier |
cmake: create macros for building assets, continue #2487 @1h
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Sat, 03 Oct 2020 19:03:22 +0200 |
David Demelier |
core: fix panic handling early
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Sat, 03 Oct 2020 18:32:01 +0200 |
David Demelier |
cmake: change build system, continue #2487 @3h
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Sun, 12 Jul 2020 09:44:27 +0200 |
David Demelier |
core: implement checkbox, closes #2486
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