Wed, 12 Oct 2022 15:06:18 +0200 |
David Demelier |
core: introduce err.h
|
Mon, 10 Oct 2022 12:34:31 +0200 |
David Demelier |
misc: remove old CMake config.h
|
Sun, 09 Oct 2022 17:52:55 +0200 |
David Demelier |
misc: update INSTALL
|
Sun, 09 Oct 2022 13:58:05 +0200 |
David Demelier |
cmake: ditch
|
Sun, 09 Oct 2022 13:53:33 +0200 |
David Demelier |
misc: fix .hgignore too greedy
|
Sun, 09 Oct 2022 13:51:03 +0200 |
David Demelier |
misc: extreme cleanup
|
Fri, 07 Oct 2022 15:25:32 +0200 |
David Demelier |
misc: fix some warnings
|
Fri, 07 Oct 2022 15:22:17 +0200 |
David Demelier |
make: fix -lm
|
Fri, 07 Oct 2022 14:35:31 +0200 |
David Demelier |
make: add basic GNU make support
|
Fri, 09 Sep 2022 13:30:34 +0200 |
David Demelier |
tests: switch to libdt
|
Fri, 09 Sep 2022 09:27:17 +0200 |
David Demelier |
ui: delete action functions
|
Fri, 08 Apr 2022 15:59:08 +0200 |
David Demelier |
tests: disable entirely automatic registration
|
Wed, 06 Apr 2022 12:09:25 +0200 |
David Demelier |
tests: don't use automatic feature
|
Sun, 03 Apr 2022 08:05:30 +0200 |
David Demelier |
examples: fix ui
|
Sun, 03 Apr 2022 08:05:17 +0200 |
David Demelier |
ui: return int in checkbox_handle
|
Sat, 02 Apr 2022 16:58:33 +0200 |
David Demelier |
core: rework alloc module
|
Sat, 02 Apr 2022 16:58:23 +0200 |
David Demelier |
doc: add CMake targets
|
Wed, 30 Mar 2022 15:06:55 +0200 |
David Demelier |
core: add alloc_sdupf
|
Wed, 16 Mar 2022 13:37:56 +0100 |
David Demelier |
ui: gridmenu should be fully constified
|
Wed, 16 Mar 2022 13:32:15 +0100 |
David Demelier |
core: fix invalid use of game.states
|
Fri, 18 Feb 2022 16:34:18 +0100 |
David Demelier |
doc: update actions/drawables
|
Sun, 27 Feb 2022 10:08:51 +0100 |
David Demelier |
rpg: overhaul of battle bar
|
Fri, 18 Feb 2022 16:16:38 +0100 |
David Demelier |
rpg: do the same for message
|
Fri, 18 Feb 2022 16:14:06 +0100 |
David Demelier |
ui: avoid copying theme
|
Fri, 18 Feb 2022 16:02:01 +0100 |
David Demelier |
ui: don't use fixed size arrays
|
Fri, 18 Feb 2022 16:00:53 +0100 |
David Demelier |
core: disable openal-soft logs
|
Tue, 15 Feb 2022 21:02:29 +0100 |
David Demelier |
core: do the same for drawables
|
Tue, 15 Feb 2022 20:47:47 +0100 |
David Demelier |
core: don't use fixed arrays in action_stack
|
Tue, 15 Feb 2022 20:35:23 +0100 |
David Demelier |
rpg: don't use fixed size messages
|
Wed, 16 Feb 2022 08:56:02 +0100 |
David Demelier |
examples: fix with last game changes
|
Wed, 16 Feb 2022 08:44:21 +0100 |
David Demelier |
core: game don't use fixed size states
|
Wed, 16 Feb 2022 08:44:06 +0100 |
David Demelier |
misc: update .hgignore
|
Wed, 16 Feb 2022 08:39:34 +0100 |
David Demelier |
rpg: fix missing include
|
Tue, 15 Feb 2022 16:01:29 +0100 |
David Demelier |
rpg: cleanup leftovers
|
Tue, 15 Feb 2022 14:45:11 +0100 |
David Demelier |
rpg: separate battle and the bar, closes #2522
|
Sun, 13 Feb 2022 11:34:19 +0100 |
David Demelier |
rpg: more asserts, const and cleanups
|
Sun, 13 Feb 2022 11:13:17 +0100 |
David Demelier |
rpg: do the same for battle entities
|
Sun, 13 Feb 2022 10:35:26 +0100 |
David Demelier |
rpg: expose battle state functions
|
Fri, 07 Jan 2022 21:50:37 +0100 |
David Demelier |
core: remove useless alext.h
|
Fri, 07 Jan 2022 08:20:12 +0100 |
David Demelier |
core: fix sndfile distortion issue
|
Wed, 05 Jan 2022 12:45:17 +0100 |
David Demelier |
core: replace SDL2_mixer with OpenAL, closes #2528 @3h
|
Sun, 02 Jan 2022 10:22:48 +0100 |
David Demelier |
misc: update copyright years
|
Tue, 02 Nov 2021 16:02:54 +0100 |
David Demelier |
js: add support for commonJS modules
|
Tue, 02 Nov 2021 15:35:53 +0100 |
David Demelier |
doc: document presence of (panic|trace)_data
|
Tue, 02 Nov 2021 15:22:14 +0100 |
David Demelier |
js: add Mlk.setTrace function
|
Mon, 25 Oct 2021 21:17:30 +0200 |
David Demelier |
js: add Mlk.setPanic
|
Mon, 25 Oct 2021 14:43:14 +0200 |
David Demelier |
core: use CamelCase for constant objects
|
Mon, 25 Oct 2021 13:44:49 +0200 |
David Demelier |
js: try another approach to shared ownership
|
Mon, 25 Oct 2021 12:43:09 +0200 |
David Demelier |
js: add action bindings
|
Sun, 24 Oct 2021 17:38:01 +0200 |
David Demelier |
js: Event.type -> Event.Type
|
Sun, 24 Oct 2021 17:33:12 +0200 |
David Demelier |
core: split action and action_stack
|
Sun, 24 Oct 2021 17:07:20 +0200 |
David Demelier |
core: split drawable and drawable_stack
|
Sun, 24 Oct 2021 16:32:34 +0200 |
David Demelier |
core: no longer care about in-source data
|
Sun, 24 Oct 2021 15:57:42 +0200 |
David Demelier |
misc: start rebranding
|
Sun, 24 Oct 2021 12:59:02 +0200 |
David Demelier |
tests: fix test-tileset
|
Sun, 24 Oct 2021 11:29:04 +0200 |
David Demelier |
misc: start removing adventure from library
|
Sun, 24 Oct 2021 09:55:12 +0200 |
David Demelier |
js: add drawable bindings
|
Fri, 22 Oct 2021 14:40:03 +0200 |
David Demelier |
misc: even more warnings cleaned
|
Fri, 22 Oct 2021 14:26:41 +0200 |
David Demelier |
misc: fix some warnings
|
Fri, 22 Oct 2021 13:57:24 +0200 |
David Demelier |
js: add trace bindings
|
Fri, 22 Oct 2021 13:28:23 +0200 |
David Demelier |
misc: improve .editorconfig
|
Fri, 22 Oct 2021 13:26:31 +0200 |
David Demelier |
js: add panic bindings
|
Fri, 22 Oct 2021 12:59:32 +0200 |
David Demelier |
misc: add .editorconfig
|
Fri, 22 Oct 2021 10:58:21 +0200 |
David Demelier |
js: fix warning
|
Fri, 22 Oct 2021 10:19:35 +0200 |
David Demelier |
js: simplify game/state mechanism
|
Thu, 21 Oct 2021 13:45:36 +0200 |
David Demelier |
js: add color bindings
|
Thu, 21 Oct 2021 08:23:50 +0200 |
David Demelier |
cmake: conditionally add M_LIBRARY
|
Wed, 20 Oct 2021 18:33:22 +0200 |
David Demelier |
core: also requires libm
|
Wed, 20 Oct 2021 16:31:39 +0200 |
David Demelier |
cmake: fix math library
|
Wed, 20 Oct 2021 14:18:39 +0200 |
David Demelier |
port: fix wrong returned value in fmemopen
|
Wed, 20 Oct 2021 13:55:41 +0200 |
David Demelier |
port: implement a mort temporary friendly fmemopen function
|
Tue, 19 Oct 2021 15:35:28 +0200 |
David Demelier |
misc: be more barebone portable
|
Tue, 19 Oct 2021 13:23:30 +0200 |
David Demelier |
core: start removing POSIX APIs
|
Mon, 18 Oct 2021 21:52:46 +0200 |
David Demelier |
js: add state and game bindings
|
Mon, 18 Oct 2021 13:08:28 +0200 |
David Demelier |
js: add animation bindings
|
Sun, 17 Oct 2021 18:10:01 +0200 |
David Demelier |
js: add sprite bindings
|
Sat, 16 Oct 2021 22:17:09 +0200 |
David Demelier |
js: add sound bindings
|
Sat, 16 Oct 2021 09:47:10 +0200 |
David Demelier |
js: forgot font destructor
|
Sat, 16 Oct 2021 09:45:45 +0200 |
David Demelier |
js: add music bindings
|
Sat, 16 Oct 2021 09:13:40 +0200 |
David Demelier |
js: add Texture.fromImage function
|
Sat, 16 Oct 2021 09:01:20 +0200 |
David Demelier |
js: add font bindings
|
Thu, 14 Oct 2021 21:21:28 +0200 |
David Demelier |
js: add more core bindings
|
Thu, 14 Oct 2021 12:52:41 +0200 |
David Demelier |
js: add minimal Javascript binding
|
Wed, 13 Oct 2021 20:56:07 +0200 |
David Demelier |
tests: switch to rexo
|
Wed, 13 Oct 2021 15:58:02 +0200 |
David Demelier |
core: implement vfs-zip (read-only)
|
Wed, 13 Oct 2021 15:26:08 +0200 |
David Demelier |
tests: add vfs-directory test
|
Wed, 13 Oct 2021 15:26:00 +0200 |
David Demelier |
tests: import rexo
|
Wed, 13 Oct 2021 15:03:18 +0200 |
David Demelier |
core: implement vfs and vfs-directory
|
Mon, 11 Oct 2021 13:02:10 +0200 |
David Demelier |
ui: s/vdebugf/debugva/g
|
Wed, 06 Oct 2021 13:54:16 +0200 |
David Demelier |
rpg: add support for basic quests
|
Mon, 04 Oct 2021 13:30:09 +0200 |
David Demelier |
rpg: change save_stmt_next API
|
Mon, 04 Oct 2021 13:10:11 +0200 |
David Demelier |
rpg: separate property from save
|
Sun, 03 Oct 2021 10:31:45 +0200 |
David Demelier |
ui: implement notifications
|
Sat, 02 Oct 2021 18:09:15 +0200 |
David Demelier |
misc: update meta files
|
Sat, 02 Oct 2021 17:47:27 +0200 |
David Demelier |
examples: bring back to live using CMake
|
Sat, 02 Oct 2021 08:33:39 +0200 |
David Demelier |
cmake: fix libsqlite warnings
|
Sat, 02 Oct 2021 08:30:45 +0200 |
David Demelier |
extern: upgrade libsqlite to 3.36.0
|
Sat, 02 Oct 2021 08:25:30 +0200 |
David Demelier |
misc: move examples from src/
|
Fri, 01 Oct 2021 15:04:00 +0200 |
David Demelier |
adventure: fix inhibition in case of panic
|
Fri, 01 Oct 2021 20:30:00 +0200 |
David Demelier |
misc: improve loading of data
|
Fri, 01 Oct 2021 14:10:06 +0200 |
David Demelier |
misc: fix some warnings
|
Wed, 29 Sep 2021 21:59:00 +0200 |
David Demelier |
mac: fix build because Apple is not POSIX compliant
|
Wed, 22 Sep 2021 16:00:46 +0200 |
David Demelier |
misc: various fixes for glibc
|
Wed, 22 Sep 2021 12:57:55 +0200 |
David Demelier |
misc: fix many warnings and build on macOS
|
Wed, 22 Sep 2021 10:04:15 +0200 |
David Demelier |
cmake: add support for Visual Studio 2019
|
Wed, 22 Sep 2021 07:22:20 +0200 |
David Demelier |
misc: update years
|
Wed, 22 Sep 2021 07:19:32 +0200 |
David Demelier |
cmake: bring back for good
|
Thu, 09 Sep 2021 15:30:07 +0200 |
David Demelier |
doc: update according to new game API
|
Thu, 09 Sep 2021 13:57:54 +0200 |
David Demelier |
core: fix states + tests
|
Mon, 06 Sep 2021 09:56:59 +0200 |
David Demelier |
misc: fix O_BINARY
|
Mon, 06 Sep 2021 09:53:41 +0200 |
David Demelier |
misc: initial windows support
|
Fri, 09 Jul 2021 11:29:36 +0200 |
David Demelier |
make: add run target
|
Tue, 29 Jun 2021 09:49:48 +0200 |
David Demelier |
make: create install-data rather than fakeroot
|
Mon, 28 Jun 2021 21:08:11 +0200 |
David Demelier |
make: add NLS support
|
Sun, 27 Jun 2021 17:07:37 +0200 |
David Demelier |
make: add fakeroot support
|
Thu, 24 Jun 2021 22:35:02 +0200 |
David Demelier |
make: improve readability and add examples/tests
|
Thu, 24 Jun 2021 20:30:41 +0200 |
David Demelier |
core: make zstd optional
|
Thu, 24 Jun 2021 20:22:47 +0200 |
David Demelier |
core: fix zfile_close crash
|
Wed, 23 Jun 2021 22:41:34 +0200 |
David Demelier |
make: switch to GNU make
|
Sun, 11 Apr 2021 17:43:57 +0200 |
David Demelier |
examples: fix with new game_push function
|
Sun, 11 Apr 2021 16:41:34 +0200 |
David Demelier |
core: implement stackable states
|
Wed, 10 Mar 2021 18:49:08 +0100 |
David Demelier |
misc: remove usage of bool
|
Wed, 10 Mar 2021 18:49:00 +0100 |
David Demelier |
examples: remove Javascript
|
Wed, 10 Mar 2021 18:39:50 +0100 |
David Demelier |
doc: document zfile
|
Wed, 10 Mar 2021 16:40:02 +0100 |
David Demelier |
rpg: add support for compressed tilesets/maps
|
Wed, 10 Mar 2021 13:45:12 +0100 |
David Demelier |
examples: fix actions
|
Fri, 05 Mar 2021 10:08:29 +0100 |
David Demelier |
rpg: add battle-message
|
Fri, 05 Mar 2021 10:08:09 +0100 |
David Demelier |
misc: add extern "C" {} blocks for C++ friends
|
Fri, 08 Jan 2021 13:15:24 +0100 |
David Demelier |
rpg: add battle_message module
|
Fri, 08 Jan 2021 12:56:10 +0100 |
David Demelier |
rpg: add support for items in battle
|
Thu, 07 Jan 2021 15:52:56 +0100 |
David Demelier |
rpg: rework selection
|
Thu, 07 Jan 2021 15:50:01 +0100 |
David Demelier |
core: add maths_scale function
|
Mon, 04 Jan 2021 11:34:18 +0100 |
David Demelier |
util: nrand no longer contains upper range
|
Wed, 23 Dec 2020 15:37:48 +0100 |
David Demelier |
adventure: initial test of spawn
|
Mon, 21 Dec 2020 09:50:16 +0100 |
David Demelier |
doc: add note about console logs
|
Sun, 20 Dec 2020 15:32:17 +0100 |
David Demelier |
cmake: move _BSD_SOURCE to libcompat
|
Sun, 20 Dec 2020 13:23:34 +0100 |
David Demelier |
cmake: improve listing
|
Sun, 20 Dec 2020 11:04:41 +0100 |
David Demelier |
adventure: rename functions
|
Sun, 20 Dec 2020 10:55:53 +0100 |
David Demelier |
rpg: implement load/save for characters
|
Tue, 15 Dec 2020 22:07:18 +0100 |
David Demelier |
core: fix save_open functions
|
Tue, 15 Dec 2020 22:07:01 +0100 |
David Demelier |
core: forgot to return the path
|
Tue, 15 Dec 2020 22:06:32 +0100 |
David Demelier |
core: add sprite_scale function
|
Sun, 13 Dec 2020 11:25:11 +0100 |
David Demelier |
cmake: cleanup
|
Sun, 13 Dec 2020 11:10:35 +0100 |
David Demelier |
adventure: enable trace_hud
|
Sun, 13 Dec 2020 11:01:18 +0100 |
David Demelier |
adventure: cleanup actions and prepare map scenes
|
Sun, 13 Dec 2020 11:00:50 +0100 |
David Demelier |
rpg: increase margins
|
Sat, 12 Dec 2020 12:31:23 +0100 |
David Demelier |
adventure: uniform actions
|
Sat, 12 Dec 2020 12:16:47 +0100 |
David Demelier |
adventure: don't use plural in directories
|
Sat, 12 Dec 2020 12:14:44 +0100 |
David Demelier |
adventure: add a basic chest
|
Sat, 12 Dec 2020 12:14:34 +0100 |
David Demelier |
rpg: move definitions
|
Fri, 11 Dec 2020 11:33:58 +0100 |
David Demelier |
core: add alloc_rearray0 function
|
Fri, 11 Dec 2020 11:04:36 +0100 |
David Demelier |
core: hide internal functions in save
|
Thu, 10 Dec 2020 16:28:30 +0100 |
David Demelier |
adventure: start a global assets registry
|
Thu, 10 Dec 2020 16:28:03 +0100 |
David Demelier |
rpg: add file name in error
|
Wed, 09 Dec 2020 21:23:20 +0100 |
David Demelier |
adventure: catch EVENT_QUIT
|
Wed, 09 Dec 2020 21:22:21 +0100 |
David Demelier |
cmake: make macros simpler
|
Tue, 08 Dec 2020 17:00:03 +0100 |
David Demelier |
cmake: create a new libmlk-data library
|
Mon, 07 Dec 2020 23:21:05 +0100 |
David Demelier |
misc: fix build without NLS
|
Sun, 06 Dec 2020 23:06:34 +0100 |
David Demelier |
core: prefix utilities with util_
|
Sun, 06 Dec 2020 22:50:48 +0100 |
David Demelier |
adventure: change the way states are stored
|
Sun, 06 Dec 2020 11:22:03 +0100 |
David Demelier |
adventure: start working on maps and teleport
|
Sat, 05 Dec 2020 15:57:02 +0100 |
David Demelier |
extern: provide libcompat
|
Sat, 05 Dec 2020 15:03:09 +0100 |
David Demelier |
rpg: fix invalid use of %c in sscanf
|
Sat, 05 Dec 2020 14:20:57 +0100 |
David Demelier |
cmake: don't set build directories for interfaces
|
Thu, 03 Dec 2020 14:56:07 +0100 |
David Demelier |
core: add sys_mkdir function
|
Thu, 03 Dec 2020 13:49:54 +0100 |
David Demelier |
rpg: merge battle state switchers to remove number of files
|
Thu, 03 Dec 2020 09:06:52 +0100 |
David Demelier |
core: goodbye doxygen
|
Tue, 01 Dec 2020 21:53:23 +0100 |
David Demelier |
core: add alloc_set to set SDL allocators as well
|
Tue, 01 Dec 2020 21:53:00 +0100 |
David Demelier |
examples: update world map
|
Tue, 01 Dec 2020 19:24:11 +0100 |
David Demelier |
rpg: add support for collisions with actions
|
Tue, 01 Dec 2020 17:18:12 +0100 |
David Demelier |
doc: improve readability
|
Tue, 01 Dec 2020 12:56:11 +0100 |
David Demelier |
core: use vsync and improve game loop
|
Tue, 01 Dec 2020 12:55:55 +0100 |
David Demelier |
doc: add molko baseurl
|
Mon, 30 Nov 2020 10:57:28 +0100 |
David Demelier |
doc: update doxygen files list
|
Mon, 30 Nov 2020 10:54:59 +0100 |
David Demelier |
doc: add CMake macros documentation
|
Mon, 30 Nov 2020 09:48:52 +0100 |
David Demelier |
cmake: create a unique TARGET-po target to update translations
|
Sat, 28 Nov 2020 22:37:30 +0100 |
David Demelier |
misc: lot of cleanups,
|
Sat, 28 Nov 2020 21:09:52 +0100 |
David Demelier |
cmake: create build hierarchy similar to install, closes #2518 @1h
|
Sat, 28 Nov 2020 18:00:05 +0100 |
David Demelier |
misc: add support for NLS, closes #22510 @4h
|
Fri, 27 Nov 2020 21:34:07 +0100 |
David Demelier |
doc: misc
|
Fri, 27 Nov 2020 17:00:30 +0100 |
David Demelier |
doc: switch to mkdocs+doxybook2, closes #2516 @2h
|
Fri, 27 Nov 2020 13:32:52 +0100 |
David Demelier |
rpg: fix possible dangling pointer in tileset-file
|
Fri, 27 Nov 2020 13:31:27 +0100 |
David Demelier |
core: add alloc_pool_get function
|
Fri, 27 Nov 2020 13:31:16 +0100 |
David Demelier |
core: add pprintf function
|
Thu, 26 Nov 2020 18:00:45 +0100 |
David Demelier |
rpg: prepare equipment
|
Thu, 26 Nov 2020 13:33:31 +0100 |
David Demelier |
core: remove readall in util
|
Thu, 26 Nov 2020 13:33:16 +0100 |
David Demelier |
doc: add build.rst
|
Tue, 24 Nov 2020 16:44:49 +0100 |
David Demelier |
rpg: some cleanups in battle
|
Tue, 24 Nov 2020 16:44:16 +0100 |
David Demelier |
cmake: don't -fsanitize in Release
|
Mon, 23 Nov 2020 17:05:07 +0100 |
David Demelier |
rpg: add movements in battle
|
Thu, 19 Nov 2020 16:46:26 +0100 |
David Demelier |
doc: improve documentation
|
Thu, 19 Nov 2020 14:11:11 +0100 |
David Demelier |
core: add a alloc_pool module
|
Thu, 19 Nov 2020 10:48:46 +0100 |
David Demelier |
core: reinterface the alloc module
|
Thu, 19 Nov 2020 10:17:04 +0100 |
David Demelier |
misc: miscellaneous cleanups
|
Wed, 18 Nov 2020 19:52:14 +0100 |
David Demelier |
doc: disable if doxygen isn't enable
|
Wed, 18 Nov 2020 19:43:40 +0100 |
David Demelier |
doc: add libcore API
|
Wed, 18 Nov 2020 19:09:23 +0100 |
David Demelier |
tools: sync latest bcc
|
Wed, 18 Nov 2020 19:03:47 +0100 |
David Demelier |
doc: improve
|
Wed, 18 Nov 2020 15:19:25 +0100 |
David Demelier |
misc: some cleanup
|
Wed, 18 Nov 2020 15:07:43 +0100 |
David Demelier |
js: remove Javascript API for now
|
Wed, 18 Nov 2020 15:03:04 +0100 |
David Demelier |
doc: add spec-tileset
|
Wed, 18 Nov 2020 13:46:29 +0100 |
David Demelier |
rpg: add support for animated tiles
|
Wed, 18 Nov 2020 10:13:29 +0100 |
David Demelier |
examples: improve map example
|
Wed, 18 Nov 2020 10:03:27 +0100 |
David Demelier |
rpg: improve collisions
|
Tue, 17 Nov 2020 20:08:42 +0100 |
David Demelier |
rpg: implement tilesets separately, closes #2515 @4h
|
Mon, 16 Nov 2020 21:57:23 +0100 |
David Demelier |
extern: FLAGS isn't a valid option
|
Mon, 16 Nov 2020 21:46:52 +0100 |
David Demelier |
extern: disable dlopen routines in libsqlite
|
Mon, 16 Nov 2020 14:26:13 +0100 |
David Demelier |
rpg: experiment with map teleport
|
Sun, 15 Nov 2020 21:47:49 +0100 |
David Demelier |
rpg: some refactoring
|
Sat, 14 Nov 2020 16:59:11 +0100 |
David Demelier |
rpg: attempt of collide detection in map
|
Wed, 11 Nov 2020 17:10:40 +0100 |
David Demelier |
examples: move all into subdirectories, closes #2513
|
Wed, 11 Nov 2020 16:31:55 +0100 |
David Demelier |
rpg: add music support in battle
|
Wed, 11 Nov 2020 16:09:43 +0100 |
David Demelier |
examples: use game_loop for all
|
Tue, 10 Nov 2020 17:32:12 +0100 |
David Demelier |
js: enable Molko.Sound API
|
Tue, 10 Nov 2020 10:10:56 +0100 |
David Demelier |
js: enable Molko.Music API
|
Tue, 10 Nov 2020 09:10:52 +0100 |
David Demelier |
core: allocate sound channels at startup
|
Mon, 09 Nov 2020 21:18:41 +0100 |
David Demelier |
core: rework audio API
|
Mon, 09 Nov 2020 19:28:08 +0100 |
David Demelier |
extern: add some flags to sqlite
|
Mon, 09 Nov 2020 19:19:57 +0100 |
David Demelier |
core: remove unneeded files
|
Mon, 09 Nov 2020 19:18:14 +0100 |
David Demelier |
js: cleanup API
|
Mon, 09 Nov 2020 19:07:30 +0100 |
David Demelier |
js: enable Molko.Animation API
|
Mon, 09 Nov 2020 13:24:49 +0100 |
David Demelier |
molko-js: add support for modules, closes #2514 @1h
|
Mon, 09 Nov 2020 10:37:36 +0100 |
David Demelier |
rpg: map, extreme cleanup, closes #2508 @4h
|
Mon, 09 Nov 2020 10:36:39 +0100 |
David Demelier |
doc: improve doxygen documentation
|
Sat, 07 Nov 2020 21:08:47 +0100 |
David Demelier |
examples: fix drawable animation delay
|
Sat, 07 Nov 2020 21:04:04 +0100 |
David Demelier |
misc: portability fixes
|
Sat, 07 Nov 2020 19:26:51 +0100 |
David Demelier |
doc: minimal typo
|
Sat, 07 Nov 2020 16:00:39 +0100 |
David Demelier |
rpg: add minimalist battle system, continue #2477 @60h
|
Sat, 07 Nov 2020 15:40:34 +0100 |
David Demelier |
molko-js: miscellaneous fixes
|
Sat, 07 Nov 2020 10:16:38 +0100 |
David Demelier |
molko-js: allow objects/parameters in Molko.Painter API
|
Fri, 06 Nov 2020 15:15:01 +0100 |
David Demelier |
molko-js: start Javascript bindings, continue #2503 @4h
|
Fri, 06 Nov 2020 14:50:31 +0100 |
David Demelier |
core: allow realloc of 0 for duktape
|
Fri, 06 Nov 2020 11:38:52 +0100 |
David Demelier |
examples: forgot the numbers.png file
|
Fri, 06 Nov 2020 11:30:29 +0100 |
David Demelier |
core: add blend routines in texture
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Tue, 03 Nov 2020 18:13:40 +0100 |
David Demelier |
core: add nrand function
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Mon, 02 Nov 2020 18:35:44 +0100 |
David Demelier |
core: add texture_set_(alpha|color)_mod functions
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Mon, 02 Nov 2020 13:42:51 +0100 |
David Demelier |
core: fix animation delay
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Tue, 27 Oct 2020 16:54:18 +0100 |
David Demelier |
core: add alloc module, closes #2512
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Tue, 27 Oct 2020 16:18:21 +0100 |
David Demelier |
ui: add gridmenu object, closes #2511 @4h
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Tue, 27 Oct 2020 14:07:18 +0100 |
David Demelier |
cmake: add options
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Tue, 27 Oct 2020 14:07:04 +0100 |
David Demelier |
core: constify texture drawing function
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Tue, 27 Oct 2020 14:06:34 +0100 |
David Demelier |
ui: add <stdbool.h> in label.h
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Fri, 23 Oct 2020 09:32:54 +0200 |
David Demelier |
cmake: shorter -fsanitize option list
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Fri, 23 Oct 2020 09:30:54 +0200 |
David Demelier |
cmake: add sone -fsanitize in Debug builds
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Thu, 22 Oct 2020 15:27:57 +0200 |
David Demelier |
rpg: disable inventory for now and add item.c
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Thu, 22 Oct 2020 15:16:43 +0200 |
David Demelier |
ui: major theme overhaul, closes #2509 @1h
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Wed, 21 Oct 2020 12:50:11 +0200 |
David Demelier |
core: forgot to add .sql files
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Wed, 21 Oct 2020 12:43:25 +0200 |
David Demelier |
core: improve save module, closes #2507
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Wed, 21 Oct 2020 11:47:18 +0200 |
David Demelier |
molko-bcc: allow -0 to NULL-terminate arrays
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Wed, 21 Oct 2020 10:07:53 +0200 |
David Demelier |
cmake: fix rebuild when assets change
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Tue, 20 Oct 2020 17:39:13 +0200 |
David Demelier |
misc: extreme cleanup, closes #2506
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Tue, 20 Oct 2020 15:09:39 +0200 |
David Demelier |
misc: all printf-like function are name foof and vfoof
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Tue, 20 Oct 2020 14:58:51 +0200 |
David Demelier |
core: texture_(scale|draw) now return a bool
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Tue, 20 Oct 2020 14:54:14 +0200 |
David Demelier |
core: add sprite_ok function, closes #2505
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Mon, 19 Oct 2020 08:10:21 +0200 |
David Demelier |
core: add state functions
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Sun, 18 Oct 2020 17:26:39 +0200 |
David Demelier |
doc: some fixes
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Sun, 18 Oct 2020 17:14:42 +0200 |
David Demelier |
core: add window_set_cursor function, closes #2502
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Sun, 18 Oct 2020 12:01:59 +0200 |
David Demelier |
core: rework states
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Sat, 17 Oct 2020 10:12:41 +0200 |
David Demelier |
ui: label no longer has w, h fields
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Sat, 17 Oct 2020 10:01:46 +0200 |
David Demelier |
rpg: remove inventory_dialog for now
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Fri, 16 Oct 2020 18:44:05 +0200 |
David Demelier |
ui: make message less clever and provide spacing field
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Fri, 16 Oct 2020 17:45:39 +0200 |
David Demelier |
ui: make message auto-spacing lines
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Fri, 16 Oct 2020 14:32:22 +0200 |
David Demelier |
ui: make message more flexible, closes #2501
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Fri, 16 Oct 2020 13:54:31 +0200 |
David Demelier |
misc: create more generic startup function, closes #2500
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Fri, 16 Oct 2020 13:15:04 +0200 |
David Demelier |
core: remove assets
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Fri, 16 Oct 2020 13:04:48 +0200 |
David Demelier |
ui: remove style from debug_report, closes #2499
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Thu, 15 Oct 2020 18:45:27 +0200 |
David Demelier |
ui: make label less smart
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Thu, 15 Oct 2020 18:09:45 +0200 |
David Demelier |
ui: make UI widgets usable as actions
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Thu, 15 Oct 2020 14:01:24 +0200 |
David Demelier |
ui: cleanup theme module, closes #2498
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Thu, 15 Oct 2020 13:13:38 +0200 |
David Demelier |
ui: add a standalone align() function
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Thu, 15 Oct 2020 10:45:40 +0200 |
David Demelier |
ui: allow custom position of labels
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Thu, 15 Oct 2020 10:32:18 +0200 |
David Demelier |
misc: split libraries, closes #2496
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Thu, 15 Oct 2020 09:21:04 +0200 |
David Demelier |
doc: use new nomenclature, closes #2497
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Wed, 14 Oct 2020 18:20:58 +0200 |
David Demelier |
core: add theme_shallow function
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Wed, 14 Oct 2020 18:11:38 +0200 |
David Demelier |
core: rework label alignment, closes #2494 @1h
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Wed, 14 Oct 2020 16:40:34 +0200 |
David Demelier |
core: add font_box function, closes #2495
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Wed, 14 Oct 2020 14:52:26 +0200 |
David Demelier |
tests: forgot to add file
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Wed, 14 Oct 2020 14:48:07 +0200 |
David Demelier |
core: drawable_stack_update returns a bool (similar to action_stack_update)
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Wed, 14 Oct 2020 10:29:53 +0200 |
David Demelier |
core: add trace/vtrace functions, closes #2493
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Tue, 13 Oct 2020 18:39:35 +0200 |
David Demelier |
core: upgrade message in terms of customization
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Tue, 13 Oct 2020 15:15:40 +0200 |
David Demelier |
core: add action_stack_completed function
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Tue, 13 Oct 2020 14:38:43 +0200 |
David Demelier |
doc: remove unneeded Doxyfile
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Tue, 13 Oct 2020 14:30:23 +0200 |
David Demelier |
adventure: fix build
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Tue, 13 Oct 2020 09:38:44 +0200 |
David Demelier |
core: rework actions and a bit of drawables, closes #2492
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Sun, 11 Oct 2020 15:01:26 +0200 |
David Demelier |
misc: fix all warnings
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Sun, 11 Oct 2020 14:54:27 +0200 |
David Demelier |
cmake: prefix assets with their directory
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Sun, 11 Oct 2020 14:41:31 +0200 |
David Demelier |
core: revamp debug using theme
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Sun, 11 Oct 2020 14:23:10 +0200 |
David Demelier |
molko-bcc: allow numeric characters
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Wed, 07 Oct 2020 09:37:28 +0200 |
David Demelier |
molko: fix startup
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Wed, 07 Oct 2020 09:11:09 +0200 |
David Demelier |
core: fix infinite loop with game_switch
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Tue, 06 Oct 2020 13:55:20 +0200 |
David Demelier |
core: implement basic drawables, closes #2491 @1h
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Tue, 06 Oct 2020 13:53:19 +0200 |
David Demelier |
core: update documentation in sprite.h
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Tue, 06 Oct 2020 13:52:52 +0200 |
David Demelier |
core: animation_update now returns true when complete
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Tue, 06 Oct 2020 13:52:18 +0200 |
David Demelier |
core: fix leak in texture creation
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Tue, 06 Oct 2020 12:43:29 +0200 |
David Demelier |
cmake: add examples and fix
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Mon, 05 Oct 2020 16:24:37 +0200 |
David Demelier |
core: allows loading maps from memory, closes #2489
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Mon, 05 Oct 2020 20:01:00 +0200 |
David Demelier |
cmake: fix usage of assets for tests
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Mon, 05 Oct 2020 14:43:16 +0200 |
David Demelier |
cmake: finalize, closes #2487
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Mon, 05 Oct 2020 13:25:06 +0200 |
David Demelier |
misc: reorganize hierarchy, closes #2490
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Mon, 05 Oct 2020 13:05:09 +0200 |
David Demelier |
core: add rbuf utility, closes #2488 @2h
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Mon, 05 Oct 2020 09:17:11 +0200 |
David Demelier |
cmake: add tests, continue #2487 @1h
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Sun, 04 Oct 2020 22:00:20 +0200 |
David Demelier |
cmake: create macros for building assets, continue #2487 @1h
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Sat, 03 Oct 2020 19:03:22 +0200 |
David Demelier |
core: fix panic handling early
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Sat, 03 Oct 2020 18:32:01 +0200 |
David Demelier |
cmake: change build system, continue #2487 @3h
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Sun, 12 Jul 2020 09:44:27 +0200 |
David Demelier |
core: implement checkbox, closes #2486
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Thu, 09 Jul 2020 22:38:48 +0200 |
David Demelier |
examples: switch to 720p
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Thu, 16 Apr 2020 10:35:50 +0200 |
David Demelier |
core: fix implicit declaration
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Sun, 12 Apr 2020 16:55:26 +0200 |
David Demelier |
image: set dimensions
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Wed, 08 Apr 2020 20:05:00 +0200 |
David Demelier |
image: can load a texture directly
|
Thu, 02 Apr 2020 18:22:27 +0200 |
David Demelier |
inventory: add sorting algorithms
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Thu, 02 Apr 2020 12:10:00 +0200 |
David Demelier |
doc: add examples page
|
Wed, 01 Apr 2020 20:05:00 +0200 |
David Demelier |
make: generate binary files during build
|
Wed, 01 Apr 2020 20:05:00 +0200 |
David Demelier |
molko-bcc: initial import
|
Wed, 01 Apr 2020 12:10:00 +0200 |
David Demelier |
inventory_dialog: use a small circle as test
|
Tue, 31 Mar 2020 21:29:54 +0200 |
David Demelier |
inventory_dialog: add basic movements
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Tue, 31 Mar 2020 21:05:00 +0200 |
David Demelier |
message: fix centering
|
Tue, 31 Mar 2020 21:00:00 +0200 |
David Demelier |
sound: add basic sound API
|
Tue, 31 Mar 2020 20:30:00 +0200 |
David Demelier |
inventory_dialog: draw basic shapes
|
Tue, 31 Mar 2020 20:05:00 +0200 |
David Demelier |
label: add more customization
|
Tue, 31 Mar 2020 10:57:14 +0200 |
David Demelier |
message: improve rendering and add example
|
Mon, 30 Mar 2020 23:08:23 +0200 |
David Demelier |
core: start adding some UI elements
|
Mon, 30 Mar 2020 20:30:00 +0200 |
David Demelier |
map: split the map structure into two definitions
|
Mon, 30 Mar 2020 20:10:00 +0200 |
David Demelier |
window: expose some data to avoid functions
|
Mon, 30 Mar 2020 20:05:00 +0200 |
David Demelier |
painter: simplify API
|
Mon, 30 Mar 2020 14:07:21 +0200 |
David Demelier |
core: simplify error/panic routines
|
Mon, 30 Mar 2020 13:34:42 +0200 |
David Demelier |
core: simplify font/texture interfaces
|
Thu, 26 Mar 2020 10:28:11 +0100 |
David Demelier |
misc: miscellaneous issues
|
Thu, 26 Mar 2020 10:25:33 +0100 |
David Demelier |
misc: create dist folder
|
Sat, 21 Mar 2020 14:39:43 +0100 |
David Demelier |
adventure: add more details in panic
|
Thu, 12 Mar 2020 20:31:50 +0100 |
David Demelier |
make: cleanup a bit and add appropriate dependencies
|
Thu, 12 Mar 2020 20:22:02 +0100 |
David Demelier |
core: add a panic_state in the adventure, continue #2484 @2h
|
Thu, 12 Mar 2020 12:44:00 +0100 |
David Demelier |
core: implement basic panic mechanism, continue #2484 @1h
|
Wed, 11 Mar 2020 20:36:10 +0100 |
David Demelier |
misc: fix several portability issues
|
Wed, 11 Mar 2020 19:55:33 +0100 |
David Demelier |
make: we actually need a CC because c99 is too limited
|
Wed, 11 Mar 2020 19:53:19 +0100 |
David Demelier |
core: implement basic parts of inventories, closes #2483
|
Sat, 07 Mar 2020 17:06:01 +0100 |
David Demelier |
core: implement basic save routines, closes #2476 @2h
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Sun, 16 Feb 2020 18:27:42 +0100 |
David Demelier |
core: import SQLite, continue #2476
|
Fri, 28 Feb 2020 18:40:58 +0100 |
David Demelier |
make: don't force CC
|
Thu, 27 Feb 2020 20:05:00 +0100 |
David Demelier |
misc: reduce C required version to C11, nothing higher is required
|
Sat, 15 Feb 2020 12:38:25 +0100 |
David Demelier |
adventure: create main menu, closes #2482 @4h
|
Sun, 02 Feb 2020 15:48:36 +0100 |
David Demelier |
core: create a debugging API, closes #2469 @2h
|
Fri, 31 Jan 2020 13:57:57 +0100 |
David Demelier |
core: remove useless puts
|
Fri, 31 Jan 2020 13:48:27 +0100 |
David Demelier |
doc: improve documentation
|
Fri, 31 Jan 2020 13:48:16 +0100 |
David Demelier |
core: remove message_is_complete
|
Fri, 31 Jan 2020 13:48:08 +0100 |
David Demelier |
core: fix closing animation in message
|
Fri, 31 Jan 2020 13:47:49 +0100 |
David Demelier |
core: implement inhibit system, closes #2468 @1h
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Fri, 31 Jan 2020 08:09:05 +0100 |
David Demelier |
molko: avoid double painter_present call
|
Tue, 28 Jan 2020 14:02:45 +0100 |
David Demelier |
doc: improve doxygen documentation a lot
|
Tue, 28 Jan 2020 13:05:22 +0100 |
David Demelier |
core: allow quick message with MESSAGE_QUICK
|
Mon, 27 Jan 2020 14:13:49 +0100 |
David Demelier |
doc: improve doxygen documentation
|
Mon, 27 Jan 2020 13:31:24 +0100 |
David Demelier |
core: add new action.end callback for user
|
Mon, 27 Jan 2020 13:04:36 +0100 |
David Demelier |
core: fix some doxygen warnings
|
Mon, 27 Jan 2020 13:04:19 +0100 |
David Demelier |
core: implement message action, closes #2467
|
Mon, 27 Jan 2020 13:03:39 +0100 |
David Demelier |
core: implement wait action, closes #2466
|
Mon, 27 Jan 2020 12:24:20 +0100 |
David Demelier |
core: implement script, closes #2465 @2h
|
Thu, 23 Jan 2020 20:44:01 +0100 |
David Demelier |
core: implement question, closes #2464 @2h
|
Thu, 23 Jan 2020 13:48:49 +0100 |
David Demelier |
core: pet doxygen
|
Thu, 23 Jan 2020 13:48:31 +0100 |
David Demelier |
core: improve message
|
Wed, 22 Jan 2020 12:12:25 +0100 |
David Demelier |
core: game should present the window at the very end
|
Wed, 22 Jan 2020 12:12:11 +0100 |
David Demelier |
core: simplify message
|
Tue, 21 Jan 2020 12:42:33 +0100 |
David Demelier |
misc: separate core from game
|
Tue, 21 Jan 2020 12:31:56 +0100 |
David Demelier |
core: forgot to implement action->draw
|
Tue, 21 Jan 2020 12:28:26 +0100 |
David Demelier |
core: implement basic actions, closes #2463 @1h
|
Tue, 21 Jan 2020 12:26:49 +0100 |
David Demelier |
core: disable buffering on MinGW
|
Mon, 20 Jan 2020 13:38:05 +0100 |
David Demelier |
core: improve map_state organization
|
Sat, 18 Jan 2020 15:27:40 +0100 |
David Demelier |
make: beautify
|
Sat, 18 Jan 2020 08:44:53 +0100 |
David Demelier |
make: build in debug for now
|
Sat, 18 Jan 2020 08:42:36 +0100 |
David Demelier |
misc: fix some warnings
|
Sat, 18 Jan 2020 08:40:51 +0100 |
David Demelier |
make: add all to PHONY
|
Fri, 17 Jan 2020 12:59:11 +0100 |
David Demelier |
core: implement map origin, closes #2462 @1h
|
Fri, 17 Jan 2020 12:09:30 +0100 |
David Demelier |
core: backed out changeset 55869b5e4761
|
Thu, 16 Jan 2020 14:57:51 +0100 |
David Demelier |
core: implement properties, closes #2461
|
Thu, 16 Jan 2020 13:32:20 +0100 |
David Demelier |
core: implement basic scrolling, closes #2459
|
Wed, 15 Jan 2020 22:31:17 +0100 |
David Demelier |
core: remove all fixed width integers, closes #2460
|
Wed, 15 Jan 2020 22:31:17 +0100 |
David Demelier |
core: implement splashscreen, closes #2458 @1h
|
Wed, 15 Jan 2020 21:31:17 +0100 |
David Demelier |
core: implement basic states, closes #2457 @1h
|
Wed, 15 Jan 2020 20:54:53 +0100 |
David Demelier |
core: add PAINTER_(BEGIN|END) helpers, closes #2456
|
Wed, 15 Jan 2020 20:33:21 +0100 |
David Demelier |
core: add better map check and unit tests
|
Wed, 15 Jan 2020 13:11:47 +0100 |
David Demelier |
core: implement walksprite, closes #2455
|
Tue, 14 Jan 2020 13:40:26 +0100 |
David Demelier |
misc: invalid indent
|
Tue, 14 Jan 2020 13:05:45 +0100 |
David Demelier |
core: add more utilities to improve code simplicity
|
Wed, 15 Jan 2020 20:44:17 +0100 |
David Demelier |
core: improve parsing of strings in map.c
|
Mon, 13 Jan 2020 20:57:28 +0100 |
David Demelier |
misc: add script to generate Windows bundle
|
Mon, 13 Jan 2020 20:48:41 +0100 |
David Demelier |
core: implement sys_data* functions for Windows
|
Mon, 13 Jan 2020 13:53:18 +0100 |
David Demelier |
core: implement error functions, closes #2453
|
Mon, 13 Jan 2020 13:38:14 +0100 |
David Demelier |
make: cleanup doxygen directory
|
Mon, 13 Jan 2020 13:34:00 +0100 |
David Demelier |
core: document map.h
|
Mon, 13 Jan 2020 13:28:53 +0100 |
David Demelier |
core: implement data directory access, closes #2454 @1h
|
Sun, 12 Jan 2020 21:05:42 +0100 |
David Demelier |
core: add base dir
|
Mon, 13 Jan 2020 12:36:56 +0100 |
David Demelier |
core: fix some warning in COLOR_HEX
|
Mon, 13 Jan 2020 12:22:12 +0100 |
David Demelier |
misc: update .hgignore
|
Mon, 13 Jan 2020 12:21:31 +0100 |
David Demelier |
core: implement painter API, closes #2451 @1h
|
Sun, 12 Jan 2020 21:04:49 +0100 |
David Demelier |
core: finalize map converter and opener, closes #2448 @6h
|
Sun, 12 Jan 2020 21:01:10 +0100 |
David Demelier |
core: add texture_get_size function
|
Fri, 10 Jan 2020 20:08:26 +0100 |
David Demelier |
molko-map: reimplement using JSON as it is supported by tiled, closes #2448 @4h
|
Fri, 10 Jan 2020 13:30:01 +0100 |
David Demelier |
core: start basic implementation of dialog, continue #2449 @2h
|
Fri, 10 Jan 2020 12:37:59 +0100 |
David Demelier |
core: add basic system routines
|
Thu, 09 Jan 2020 20:48:01 +0100 |
David Demelier |
doc: add Doxygen documentation, closes #2450
|
Thu, 09 Jan 2020 20:25:16 +0100 |
David Demelier |
misc: minor cleanups
|
Wed, 08 Jan 2020 20:07:00 +0100 |
David Demelier |
misc: require C18 and remove _XOPEN_SOURCE
|
Wed, 08 Jan 2020 13:33:41 +0100 |
David Demelier |
core: implement most useful events, closes #2445
|
Wed, 08 Jan 2020 13:25:17 +0100 |
David Demelier |
misc: add .clang
|
Wed, 08 Jan 2020 20:08:17 +0100 |
David Demelier |
core: minimal cleanups
|
Tue, 07 Jan 2020 21:45:03 +0100 |
David Demelier |
tools: implement basic molko-map stub, continue #2448
|
Tue, 07 Jan 2020 21:45:03 +0100 |
David Demelier |
misc: update STYLE.md
|
Tue, 07 Jan 2020 21:36:03 +0100 |
David Demelier |
misc: update .hgignore
|
Tue, 07 Jan 2020 21:34:03 +0100 |
David Demelier |
misc: add basic documentation files
|
Tue, 07 Jan 2020 21:16:00 +0100 |
David Demelier |
tests: implement basic tests, closes #2447
|
Tue, 07 Jan 2020 20:41:11 +0100 |
David Demelier |
core: implement color manipulation, closes #2446
|
Tue, 07 Jan 2020 20:28:35 +0100 |
David Demelier |
core: implement fonts, closes #2444
|
Tue, 07 Jan 2020 20:22:22 +0100 |
David Demelier |
core: fix animation_is_complete
|
Mon, 06 Jan 2020 21:45:00 +0100 |
David Demelier |
misc: cleanup Makefile
|
Mon, 06 Jan 2020 21:39:16 +0100 |
David Demelier |
core: implement animations, closes #2439
|
Mon, 06 Jan 2020 21:27:45 +0100 |
David Demelier |
core: implement clock, closes #2443
|
Mon, 06 Jan 2020 21:14:35 +0100 |
David Demelier |
core: implement sprites, closes #2440
|
Mon, 06 Jan 2020 20:22:22 +0100 |
David Demelier |
core: implement basic images, closes #2441
|
Mon, 06 Jan 2020 20:20:58 +0100 |
David Demelier |
core: implement basic textures, closes #2442
|
Mon, 06 Jan 2020 20:20:58 +0100 |
David Demelier |
core: make window singleton for convenience (textures)
|
Mon, 06 Jan 2020 13:06:52 +0100 |
David Demelier |
core: implement basic drawing, closes #2438
|
Mon, 06 Jan 2020 12:58:49 +0100 |
David Demelier |
core: implement basic windowing, closes #2437
|