Mon, 27 Mar 2023 17:01:01 +0200 |
David Demelier |
cmake: simplify mlk_option
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Sun, 26 Mar 2023 10:34:27 +0200 |
David Demelier |
rpg: save -> mlk_save
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Fri, 24 Mar 2023 15:15:31 +0100 |
David Demelier |
misc: various cleanups
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Tue, 21 Mar 2023 14:08:15 +0100 |
David Demelier |
rpg: introduce private loader_file to help allocating map/tileset
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Mon, 20 Mar 2023 21:59:02 +0100 |
David Demelier |
rpg: map support player sprite
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Mon, 20 Mar 2023 21:12:15 +0100 |
David Demelier |
misc: update .hgignore
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Mon, 20 Mar 2023 21:03:11 +0100 |
David Demelier |
util: fix dir example
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Mon, 20 Mar 2023 21:02:44 +0100 |
David Demelier |
doc: remove core_p.h
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Sun, 19 Mar 2023 10:31:35 +0100 |
David Demelier |
cmake: install all headers
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Sat, 18 Mar 2023 20:29:15 +0100 |
David Demelier |
misc: add NLS for ui/rpg
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Sat, 18 Mar 2023 20:05:58 +0100 |
David Demelier |
cmake: put NLS back
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Sat, 18 Mar 2023 17:21:05 +0100 |
David Demelier |
misc: minor edits
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Sat, 18 Mar 2023 10:57:29 +0100 |
David Demelier |
cmake: start installing
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Mon, 13 Mar 2023 13:07:48 +0100 |
David Demelier |
core: make sure we never exceed 60FPS ticks
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Mon, 13 Mar 2023 13:01:21 +0100 |
David Demelier |
mlk-bcc: named mlk-bcc in molko
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Sun, 12 Mar 2023 21:25:14 +0100 |
David Demelier |
misc: update copyright years
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Sat, 11 Mar 2023 21:20:33 +0100 |
David Demelier |
core: animation can be looped
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Sat, 11 Mar 2023 11:22:47 +0100 |
David Demelier |
mlk-tileset: follow conventions
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Sat, 11 Mar 2023 11:20:46 +0100 |
David Demelier |
mlk-map: follow conventions
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Sat, 11 Mar 2023 11:15:09 +0100 |
David Demelier |
util: mlk_dir_iter -> mlk_dir
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Sat, 11 Mar 2023 11:04:11 +0100 |
David Demelier |
win: fix fmemopen polyfill
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Fri, 10 Mar 2023 19:28:01 +0100 |
David Demelier |
examples: chest::finish is not required
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Fri, 10 Mar 2023 19:23:31 +0100 |
David Demelier |
win: various improvements
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Fri, 10 Mar 2023 08:47:04 +0100 |
David Demelier |
cmake: improve FindSDL2
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