Wed, 18 Nov 2020 10:03:27 +0100 |
David Demelier |
rpg: improve collisions
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Tue, 17 Nov 2020 20:08:42 +0100 |
David Demelier |
rpg: implement tilesets separately, closes #2515 @4h
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Mon, 16 Nov 2020 21:57:23 +0100 |
David Demelier |
extern: FLAGS isn't a valid option
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Mon, 16 Nov 2020 21:46:52 +0100 |
David Demelier |
extern: disable dlopen routines in libsqlite
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Mon, 16 Nov 2020 14:26:13 +0100 |
David Demelier |
rpg: experiment with map teleport
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Sun, 15 Nov 2020 21:47:49 +0100 |
David Demelier |
rpg: some refactoring
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Sat, 14 Nov 2020 16:59:11 +0100 |
David Demelier |
rpg: attempt of collide detection in map
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Wed, 11 Nov 2020 17:10:40 +0100 |
David Demelier |
examples: move all into subdirectories, closes #2513
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Wed, 11 Nov 2020 16:31:55 +0100 |
David Demelier |
rpg: add music support in battle
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Wed, 11 Nov 2020 16:09:43 +0100 |
David Demelier |
examples: use game_loop for all
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Tue, 10 Nov 2020 17:32:12 +0100 |
David Demelier |
js: enable Molko.Sound API
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Tue, 10 Nov 2020 10:10:56 +0100 |
David Demelier |
js: enable Molko.Music API
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Tue, 10 Nov 2020 09:10:52 +0100 |
David Demelier |
core: allocate sound channels at startup
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Mon, 09 Nov 2020 21:18:41 +0100 |
David Demelier |
core: rework audio API
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Mon, 09 Nov 2020 19:28:08 +0100 |
David Demelier |
extern: add some flags to sqlite
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Mon, 09 Nov 2020 19:19:57 +0100 |
David Demelier |
core: remove unneeded files
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