log

age author description
Tue, 15 Feb 2022 20:35:23 +0100 David Demelier rpg: don't use fixed size messages
Wed, 16 Feb 2022 08:56:02 +0100 David Demelier examples: fix with last game changes
Wed, 16 Feb 2022 08:44:21 +0100 David Demelier core: game don't use fixed size states
Wed, 16 Feb 2022 08:44:06 +0100 David Demelier misc: update .hgignore
Wed, 16 Feb 2022 08:39:34 +0100 David Demelier rpg: fix missing include
Tue, 15 Feb 2022 16:01:29 +0100 David Demelier rpg: cleanup leftovers
Tue, 15 Feb 2022 14:45:11 +0100 David Demelier rpg: separate battle and the bar, closes #2522
Sun, 13 Feb 2022 11:34:19 +0100 David Demelier rpg: more asserts, const and cleanups
Sun, 13 Feb 2022 11:13:17 +0100 David Demelier rpg: do the same for battle entities
Sun, 13 Feb 2022 10:35:26 +0100 David Demelier rpg: expose battle state functions
Fri, 07 Jan 2022 21:50:37 +0100 David Demelier core: remove useless alext.h
Fri, 07 Jan 2022 08:20:12 +0100 David Demelier core: fix sndfile distortion issue
Wed, 05 Jan 2022 12:45:17 +0100 David Demelier core: replace SDL2_mixer with OpenAL, closes #2528 @3h
Sun, 02 Jan 2022 10:22:48 +0100 David Demelier misc: update copyright years
Tue, 02 Nov 2021 16:02:54 +0100 David Demelier js: add support for commonJS modules
Tue, 02 Nov 2021 15:35:53 +0100 David Demelier doc: document presence of (panic|trace)_data
Tue, 02 Nov 2021 15:22:14 +0100 David Demelier js: add Mlk.setTrace function
Mon, 25 Oct 2021 21:17:30 +0200 David Demelier js: add Mlk.setPanic
Mon, 25 Oct 2021 14:43:14 +0200 David Demelier core: use CamelCase for constant objects
Mon, 25 Oct 2021 13:44:49 +0200 David Demelier js: try another approach to shared ownership
Mon, 25 Oct 2021 12:43:09 +0200 David Demelier js: add action bindings
Sun, 24 Oct 2021 17:38:01 +0200 David Demelier js: Event.type -> Event.Type
Sun, 24 Oct 2021 17:33:12 +0200 David Demelier core: split action and action_stack
Sun, 24 Oct 2021 17:07:20 +0200 David Demelier core: split drawable and drawable_stack
Sun, 24 Oct 2021 16:32:34 +0200 David Demelier core: no longer care about in-source data
Sun, 24 Oct 2021 15:57:42 +0200 David Demelier misc: start rebranding
Sun, 24 Oct 2021 12:59:02 +0200 David Demelier tests: fix test-tileset
Sun, 24 Oct 2021 11:29:04 +0200 David Demelier misc: start removing adventure from library
Sun, 24 Oct 2021 09:55:12 +0200 David Demelier js: add drawable bindings
Fri, 22 Oct 2021 14:40:03 +0200 David Demelier misc: even more warnings cleaned
Fri, 22 Oct 2021 14:26:41 +0200 David Demelier misc: fix some warnings
Fri, 22 Oct 2021 13:57:24 +0200 David Demelier js: add trace bindings
Fri, 22 Oct 2021 13:28:23 +0200 David Demelier misc: improve .editorconfig
Fri, 22 Oct 2021 13:26:31 +0200 David Demelier js: add panic bindings
Fri, 22 Oct 2021 12:59:32 +0200 David Demelier misc: add .editorconfig
Fri, 22 Oct 2021 10:58:21 +0200 David Demelier js: fix warning
Fri, 22 Oct 2021 10:19:35 +0200 David Demelier js: simplify game/state mechanism
Thu, 21 Oct 2021 13:45:36 +0200 David Demelier js: add color bindings
Thu, 21 Oct 2021 08:23:50 +0200 David Demelier cmake: conditionally add M_LIBRARY
Wed, 20 Oct 2021 18:33:22 +0200 David Demelier core: also requires libm
Wed, 20 Oct 2021 16:31:39 +0200 David Demelier cmake: fix math library
Wed, 20 Oct 2021 14:18:39 +0200 David Demelier port: fix wrong returned value in fmemopen
Wed, 20 Oct 2021 13:55:41 +0200 David Demelier port: implement a mort temporary friendly fmemopen function
Tue, 19 Oct 2021 15:35:28 +0200 David Demelier misc: be more barebone portable
Tue, 19 Oct 2021 13:23:30 +0200 David Demelier core: start removing POSIX APIs
Mon, 18 Oct 2021 21:52:46 +0200 David Demelier js: add state and game bindings
Mon, 18 Oct 2021 13:08:28 +0200 David Demelier js: add animation bindings
Sun, 17 Oct 2021 18:10:01 +0200 David Demelier js: add sprite bindings
Sat, 16 Oct 2021 22:17:09 +0200 David Demelier js: add sound bindings
Sat, 16 Oct 2021 09:47:10 +0200 David Demelier js: forgot font destructor
Sat, 16 Oct 2021 09:45:45 +0200 David Demelier js: add music bindings
Sat, 16 Oct 2021 09:13:40 +0200 David Demelier js: add Texture.fromImage function
Sat, 16 Oct 2021 09:01:20 +0200 David Demelier js: add font bindings
Thu, 14 Oct 2021 21:21:28 +0200 David Demelier js: add more core bindings
Thu, 14 Oct 2021 12:52:41 +0200 David Demelier js: add minimal Javascript binding
Wed, 13 Oct 2021 20:56:07 +0200 David Demelier tests: switch to rexo
Wed, 13 Oct 2021 15:58:02 +0200 David Demelier core: implement vfs-zip (read-only)
Wed, 13 Oct 2021 15:26:08 +0200 David Demelier tests: add vfs-directory test
Wed, 13 Oct 2021 15:26:00 +0200 David Demelier tests: import rexo
Wed, 13 Oct 2021 15:03:18 +0200 David Demelier core: implement vfs and vfs-directory
Mon, 11 Oct 2021 13:02:10 +0200 David Demelier ui: s/vdebugf/debugva/g
Wed, 06 Oct 2021 13:54:16 +0200 David Demelier rpg: add support for basic quests
Mon, 04 Oct 2021 13:30:09 +0200 David Demelier rpg: change save_stmt_next API
Mon, 04 Oct 2021 13:10:11 +0200 David Demelier rpg: separate property from save
Sun, 03 Oct 2021 10:31:45 +0200 David Demelier ui: implement notifications
Sat, 02 Oct 2021 18:09:15 +0200 David Demelier misc: update meta files
Sat, 02 Oct 2021 17:47:27 +0200 David Demelier examples: bring back to live using CMake
Sat, 02 Oct 2021 08:33:39 +0200 David Demelier cmake: fix libsqlite warnings
Sat, 02 Oct 2021 08:30:45 +0200 David Demelier extern: upgrade libsqlite to 3.36.0
Sat, 02 Oct 2021 08:25:30 +0200 David Demelier misc: move examples from src/
Fri, 01 Oct 2021 15:04:00 +0200 David Demelier adventure: fix inhibition in case of panic
Fri, 01 Oct 2021 20:30:00 +0200 David Demelier misc: improve loading of data
Fri, 01 Oct 2021 14:10:06 +0200 David Demelier misc: fix some warnings
Wed, 29 Sep 2021 21:59:00 +0200 David Demelier mac: fix build because Apple is not POSIX compliant
Wed, 22 Sep 2021 16:00:46 +0200 David Demelier misc: various fixes for glibc
Wed, 22 Sep 2021 12:57:55 +0200 David Demelier misc: fix many warnings and build on macOS
Wed, 22 Sep 2021 10:04:15 +0200 David Demelier cmake: add support for Visual Studio 2019
Wed, 22 Sep 2021 07:22:20 +0200 David Demelier misc: update years
Wed, 22 Sep 2021 07:19:32 +0200 David Demelier cmake: bring back for good
Thu, 09 Sep 2021 15:30:07 +0200 David Demelier doc: update according to new game API
Thu, 09 Sep 2021 13:57:54 +0200 David Demelier core: fix states + tests
Mon, 06 Sep 2021 09:56:59 +0200 David Demelier misc: fix O_BINARY
Mon, 06 Sep 2021 09:53:41 +0200 David Demelier misc: initial windows support
Fri, 09 Jul 2021 11:29:36 +0200 David Demelier make: add run target
Tue, 29 Jun 2021 09:49:48 +0200 David Demelier make: create install-data rather than fakeroot
Mon, 28 Jun 2021 21:08:11 +0200 David Demelier make: add NLS support
Sun, 27 Jun 2021 17:07:37 +0200 David Demelier make: add fakeroot support
Thu, 24 Jun 2021 22:35:02 +0200 David Demelier make: improve readability and add examples/tests
Thu, 24 Jun 2021 20:30:41 +0200 David Demelier core: make zstd optional
Thu, 24 Jun 2021 20:22:47 +0200 David Demelier core: fix zfile_close crash
Wed, 23 Jun 2021 22:41:34 +0200 David Demelier make: switch to GNU make
Sun, 11 Apr 2021 17:43:57 +0200 David Demelier examples: fix with new game_push function
Sun, 11 Apr 2021 16:41:34 +0200 David Demelier core: implement stackable states
Wed, 10 Mar 2021 18:49:08 +0100 David Demelier misc: remove usage of bool
Wed, 10 Mar 2021 18:49:00 +0100 David Demelier examples: remove Javascript
Wed, 10 Mar 2021 18:39:50 +0100 David Demelier doc: document zfile
Wed, 10 Mar 2021 16:40:02 +0100 David Demelier rpg: add support for compressed tilesets/maps
Wed, 10 Mar 2021 13:45:12 +0100 David Demelier examples: fix actions
Fri, 05 Mar 2021 10:08:29 +0100 David Demelier rpg: add battle-message
Fri, 05 Mar 2021 10:08:09 +0100 David Demelier misc: add extern "C" {} blocks for C++ friends
Fri, 08 Jan 2021 13:15:24 +0100 David Demelier rpg: add battle_message module
Fri, 08 Jan 2021 12:56:10 +0100 David Demelier rpg: add support for items in battle
Thu, 07 Jan 2021 15:52:56 +0100 David Demelier rpg: rework selection
Thu, 07 Jan 2021 15:50:01 +0100 David Demelier core: add maths_scale function
Mon, 04 Jan 2021 11:34:18 +0100 David Demelier util: nrand no longer contains upper range
Wed, 23 Dec 2020 15:37:48 +0100 David Demelier adventure: initial test of spawn
Mon, 21 Dec 2020 09:50:16 +0100 David Demelier doc: add note about console logs
Sun, 20 Dec 2020 15:32:17 +0100 David Demelier cmake: move _BSD_SOURCE to libcompat
Sun, 20 Dec 2020 13:23:34 +0100 David Demelier cmake: improve listing
Sun, 20 Dec 2020 11:04:41 +0100 David Demelier adventure: rename functions
Sun, 20 Dec 2020 10:55:53 +0100 David Demelier rpg: implement load/save for characters
Tue, 15 Dec 2020 22:07:18 +0100 David Demelier core: fix save_open functions
Tue, 15 Dec 2020 22:07:01 +0100 David Demelier core: forgot to return the path
Tue, 15 Dec 2020 22:06:32 +0100 David Demelier core: add sprite_scale function
Sun, 13 Dec 2020 11:25:11 +0100 David Demelier cmake: cleanup
Sun, 13 Dec 2020 11:10:35 +0100 David Demelier adventure: enable trace_hud
Sun, 13 Dec 2020 11:01:18 +0100 David Demelier adventure: cleanup actions and prepare map scenes
Sun, 13 Dec 2020 11:00:50 +0100 David Demelier rpg: increase margins
Sat, 12 Dec 2020 12:31:23 +0100 David Demelier adventure: uniform actions
Sat, 12 Dec 2020 12:16:47 +0100 David Demelier adventure: don't use plural in directories