Sat, 12 Dec 2020 12:16:47 +0100 |
David Demelier |
adventure: don't use plural in directories
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Sat, 12 Dec 2020 12:14:44 +0100 |
David Demelier |
adventure: add a basic chest
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Sat, 12 Dec 2020 12:14:34 +0100 |
David Demelier |
rpg: move definitions
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Fri, 11 Dec 2020 11:33:58 +0100 |
David Demelier |
core: add alloc_rearray0 function
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Fri, 11 Dec 2020 11:04:36 +0100 |
David Demelier |
core: hide internal functions in save
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Thu, 10 Dec 2020 16:28:30 +0100 |
David Demelier |
adventure: start a global assets registry
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Thu, 10 Dec 2020 16:28:03 +0100 |
David Demelier |
rpg: add file name in error
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Wed, 09 Dec 2020 21:23:20 +0100 |
David Demelier |
adventure: catch EVENT_QUIT
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Wed, 09 Dec 2020 21:22:21 +0100 |
David Demelier |
cmake: make macros simpler
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Tue, 08 Dec 2020 17:00:03 +0100 |
David Demelier |
cmake: create a new libmlk-data library
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Mon, 07 Dec 2020 23:21:05 +0100 |
David Demelier |
misc: fix build without NLS
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Sun, 06 Dec 2020 23:06:34 +0100 |
David Demelier |
core: prefix utilities with util_
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Sun, 06 Dec 2020 22:50:48 +0100 |
David Demelier |
adventure: change the way states are stored
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Sun, 06 Dec 2020 11:22:03 +0100 |
David Demelier |
adventure: start working on maps and teleport
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Sat, 05 Dec 2020 15:57:02 +0100 |
David Demelier |
extern: provide libcompat
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Sat, 05 Dec 2020 15:03:09 +0100 |
David Demelier |
rpg: fix invalid use of %c in sscanf
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