log

age author description
Tue, 15 Feb 2022 21:02:29 +0100 David Demelier core: do the same for drawables
Tue, 15 Feb 2022 20:47:47 +0100 David Demelier core: don't use fixed arrays in action_stack
Tue, 15 Feb 2022 20:35:23 +0100 David Demelier rpg: don't use fixed size messages
Wed, 16 Feb 2022 08:56:02 +0100 David Demelier examples: fix with last game changes
Wed, 16 Feb 2022 08:44:21 +0100 David Demelier core: game don't use fixed size states
Wed, 16 Feb 2022 08:44:06 +0100 David Demelier misc: update .hgignore
Wed, 16 Feb 2022 08:39:34 +0100 David Demelier rpg: fix missing include
Tue, 15 Feb 2022 16:01:29 +0100 David Demelier rpg: cleanup leftovers
Tue, 15 Feb 2022 14:45:11 +0100 David Demelier rpg: separate battle and the bar, closes #2522
Sun, 13 Feb 2022 11:34:19 +0100 David Demelier rpg: more asserts, const and cleanups
Sun, 13 Feb 2022 11:13:17 +0100 David Demelier rpg: do the same for battle entities
Sun, 13 Feb 2022 10:35:26 +0100 David Demelier rpg: expose battle state functions
Fri, 07 Jan 2022 21:50:37 +0100 David Demelier core: remove useless alext.h
Fri, 07 Jan 2022 08:20:12 +0100 David Demelier core: fix sndfile distortion issue
Wed, 05 Jan 2022 12:45:17 +0100 David Demelier core: replace SDL2_mixer with OpenAL, closes #2528 @3h