Tue, 15 Dec 2020 22:06:32 +0100 |
David Demelier |
core: add sprite_scale function
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Sun, 13 Dec 2020 11:25:11 +0100 |
David Demelier |
cmake: cleanup
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Sun, 13 Dec 2020 11:10:35 +0100 |
David Demelier |
adventure: enable trace_hud
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Sun, 13 Dec 2020 11:01:18 +0100 |
David Demelier |
adventure: cleanup actions and prepare map scenes
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Sun, 13 Dec 2020 11:00:50 +0100 |
David Demelier |
rpg: increase margins
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Sat, 12 Dec 2020 12:31:23 +0100 |
David Demelier |
adventure: uniform actions
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Sat, 12 Dec 2020 12:16:47 +0100 |
David Demelier |
adventure: don't use plural in directories
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Sat, 12 Dec 2020 12:14:44 +0100 |
David Demelier |
adventure: add a basic chest
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Sat, 12 Dec 2020 12:14:34 +0100 |
David Demelier |
rpg: move definitions
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Fri, 11 Dec 2020 11:33:58 +0100 |
David Demelier |
core: add alloc_rearray0 function
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Fri, 11 Dec 2020 11:04:36 +0100 |
David Demelier |
core: hide internal functions in save
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Thu, 10 Dec 2020 16:28:30 +0100 |
David Demelier |
adventure: start a global assets registry
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Thu, 10 Dec 2020 16:28:03 +0100 |
David Demelier |
rpg: add file name in error
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Wed, 09 Dec 2020 21:23:20 +0100 |
David Demelier |
adventure: catch EVENT_QUIT
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Wed, 09 Dec 2020 21:22:21 +0100 |
David Demelier |
cmake: make macros simpler
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Tue, 08 Dec 2020 17:00:03 +0100 |
David Demelier |
cmake: create a new libmlk-data library
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