log

age author description
Fri, 07 Oct 2022 14:35:31 +0200 David Demelier make: add basic GNU make support
Fri, 09 Sep 2022 13:30:34 +0200 David Demelier tests: switch to libdt
Fri, 09 Sep 2022 09:27:17 +0200 David Demelier ui: delete action functions
Fri, 08 Apr 2022 15:59:08 +0200 David Demelier tests: disable entirely automatic registration
Wed, 06 Apr 2022 12:09:25 +0200 David Demelier tests: don't use automatic feature
Sun, 03 Apr 2022 08:05:30 +0200 David Demelier examples: fix ui
Sun, 03 Apr 2022 08:05:17 +0200 David Demelier ui: return int in checkbox_handle
Sat, 02 Apr 2022 16:58:33 +0200 David Demelier core: rework alloc module
Sat, 02 Apr 2022 16:58:23 +0200 David Demelier doc: add CMake targets
Wed, 30 Mar 2022 15:06:55 +0200 David Demelier core: add alloc_sdupf
Wed, 16 Mar 2022 13:37:56 +0100 David Demelier ui: gridmenu should be fully constified
Wed, 16 Mar 2022 13:32:15 +0100 David Demelier core: fix invalid use of game.states
Fri, 18 Feb 2022 16:34:18 +0100 David Demelier doc: update actions/drawables
Sun, 27 Feb 2022 10:08:51 +0100 David Demelier rpg: overhaul of battle bar
Fri, 18 Feb 2022 16:16:38 +0100 David Demelier rpg: do the same for message
Fri, 18 Feb 2022 16:14:06 +0100 David Demelier ui: avoid copying theme
Fri, 18 Feb 2022 16:02:01 +0100 David Demelier ui: don't use fixed size arrays
Fri, 18 Feb 2022 16:00:53 +0100 David Demelier core: disable openal-soft logs
Tue, 15 Feb 2022 21:02:29 +0100 David Demelier core: do the same for drawables
Tue, 15 Feb 2022 20:47:47 +0100 David Demelier core: don't use fixed arrays in action_stack
Tue, 15 Feb 2022 20:35:23 +0100 David Demelier rpg: don't use fixed size messages
Wed, 16 Feb 2022 08:56:02 +0100 David Demelier examples: fix with last game changes
Wed, 16 Feb 2022 08:44:21 +0100 David Demelier core: game don't use fixed size states
Wed, 16 Feb 2022 08:44:06 +0100 David Demelier misc: update .hgignore
Wed, 16 Feb 2022 08:39:34 +0100 David Demelier rpg: fix missing include
Tue, 15 Feb 2022 16:01:29 +0100 David Demelier rpg: cleanup leftovers
Tue, 15 Feb 2022 14:45:11 +0100 David Demelier rpg: separate battle and the bar, closes #2522
Sun, 13 Feb 2022 11:34:19 +0100 David Demelier rpg: more asserts, const and cleanups
Sun, 13 Feb 2022 11:13:17 +0100 David Demelier rpg: do the same for battle entities
Sun, 13 Feb 2022 10:35:26 +0100 David Demelier rpg: expose battle state functions