Wed, 23 Jun 2021 22:41:34 +0200 |
David Demelier |
make: switch to GNU make
|
Sun, 11 Apr 2021 17:43:57 +0200 |
David Demelier |
examples: fix with new game_push function
|
Sun, 11 Apr 2021 16:41:34 +0200 |
David Demelier |
core: implement stackable states
|
Wed, 10 Mar 2021 18:49:08 +0100 |
David Demelier |
misc: remove usage of bool
|
Wed, 10 Mar 2021 18:49:00 +0100 |
David Demelier |
examples: remove Javascript
|
Wed, 10 Mar 2021 18:39:50 +0100 |
David Demelier |
doc: document zfile
|
Wed, 10 Mar 2021 16:40:02 +0100 |
David Demelier |
rpg: add support for compressed tilesets/maps
|
Wed, 10 Mar 2021 13:45:12 +0100 |
David Demelier |
examples: fix actions
|
Fri, 05 Mar 2021 10:08:29 +0100 |
David Demelier |
rpg: add battle-message
|
Fri, 05 Mar 2021 10:08:09 +0100 |
David Demelier |
misc: add extern "C" {} blocks for C++ friends
|
Fri, 08 Jan 2021 13:15:24 +0100 |
David Demelier |
rpg: add battle_message module
|
Fri, 08 Jan 2021 12:56:10 +0100 |
David Demelier |
rpg: add support for items in battle
|
Thu, 07 Jan 2021 15:52:56 +0100 |
David Demelier |
rpg: rework selection
|
Thu, 07 Jan 2021 15:50:01 +0100 |
David Demelier |
core: add maths_scale function
|
Mon, 04 Jan 2021 11:34:18 +0100 |
David Demelier |
util: nrand no longer contains upper range
|
Wed, 23 Dec 2020 15:37:48 +0100 |
David Demelier |
adventure: initial test of spawn
|
Mon, 21 Dec 2020 09:50:16 +0100 |
David Demelier |
doc: add note about console logs
|
Sun, 20 Dec 2020 15:32:17 +0100 |
David Demelier |
cmake: move _BSD_SOURCE to libcompat
|
Sun, 20 Dec 2020 13:23:34 +0100 |
David Demelier |
cmake: improve listing
|
Sun, 20 Dec 2020 11:04:41 +0100 |
David Demelier |
adventure: rename functions
|
Sun, 20 Dec 2020 10:55:53 +0100 |
David Demelier |
rpg: implement load/save for characters
|
Tue, 15 Dec 2020 22:07:18 +0100 |
David Demelier |
core: fix save_open functions
|
Tue, 15 Dec 2020 22:07:01 +0100 |
David Demelier |
core: forgot to return the path
|
Tue, 15 Dec 2020 22:06:32 +0100 |
David Demelier |
core: add sprite_scale function
|