annotate libmlk-rpg/rpg/battle-state-opening.c @ 298:196264679079

misc: remove usage of bool
author David Demelier <markand@malikania.fr>
date Wed, 10 Mar 2021 18:49:08 +0100
parents 6367b976112d
children d01e83210ca2
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1 /*
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2 * battle-state-opening.c -- battle state (opening)
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3 *
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4 * Copyright (c) 2020 David Demelier <markand@malikania.fr>
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5 *
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6 * Permission to use, copy, modify, and/or distribute this software for any
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7 * purpose with or without fee is hereby granted, provided that the above
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8 * copyright notice and this permission notice appear in all copies.
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9 *
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10 * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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11 * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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12 * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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13 * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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14 * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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15 * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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16 * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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17 */
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18
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19 #include <assert.h>
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20 #include <stdlib.h>
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21
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22 #include <core/alloc.h>
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23 #include <core/painter.h>
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24 #include <core/panic.h>
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25 #include <core/window.h>
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26
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27 #include "battle.h"
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28 #include "battle-state.h"
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29
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30 #define DELAY (1000U)
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31
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32 struct opening {
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33 struct battle_state self;
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34 unsigned int elapsed;
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35 };
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36
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37 static int
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38 update(struct battle_state *st, struct battle *bt, unsigned int ticks)
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39 {
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40 assert(bt);
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41
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42 struct opening *opening = st->data;
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43
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44 opening->elapsed += ticks;
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45
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46 /*
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47 * Those function will effectively change state accordingly to the
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48 * order of playing.
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49 */
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50 if (opening->elapsed >= DELAY)
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51 battle_state_check(bt);
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52
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53 return 0;
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54 }
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55
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56 static void
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57 draw(const struct battle_state *st, const struct battle *bt)
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58 {
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59 (void)bt;
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60
192
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61 assert(bt);
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62
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63 const struct opening *opening = st->data;
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64 const unsigned int w = window.w;
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65 const unsigned int h = window.h / 2;
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66 const unsigned int ch = opening->elapsed * h / DELAY;
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67
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68 /* Draw some bezels opening. */
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69 painter_set_color(0x000000ff);
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70 painter_draw_rectangle(0, 0, w, h - ch);
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71 painter_draw_rectangle(0, h + ch, w, h - ch);
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72 }
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73
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74 static void
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75 finish(struct battle_state *st, struct battle *bt)
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76 {
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77 (void)bt;
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78
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79 free(st->data);
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80 }
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81
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82 void
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83 battle_state_opening(struct battle *bt)
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84 {
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85 assert(bt);
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86
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87 struct opening *opening;
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88
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89 if (!(opening = alloc_new0(sizeof (*opening))))
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90 panic();
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91
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92 opening->self.data = opening;
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93 opening->self.update = update;
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94 opening->self.draw = draw;
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95 opening->self.finish = finish;
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96
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97 battle_switch(bt, &opening->self);
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98 }