annotate libmlk-rpg/mlk/rpg/battle.h @ 472:bc5483849614

core: texture -> mlk_texture
author David Demelier <markand@malikania.fr>
date Mon, 27 Feb 2023 11:24:38 +0100
parents 5729efd23286
children 2af25db99273
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
rev   line source
192
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
1 /*
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
2 * battle.h -- battles
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
3 *
445
773a082f0b91 misc: update copyright years
David Demelier <markand@malikania.fr>
parents: 442
diff changeset
4 * Copyright (c) 2020-2023 David Demelier <markand@malikania.fr>
192
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
5 *
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
6 * Permission to use, copy, modify, and/or distribute this software for any
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
7 * purpose with or without fee is hereby granted, provided that the above
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
8 * copyright notice and this permission notice appear in all copies.
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
9 *
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
10 * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
11 * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
12 * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
13 * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
14 * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
15 * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
16 * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
17 */
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
18
366
19782ea1cf4a misc: start rebranding
David Demelier <markand@malikania.fr>
parents: 320
diff changeset
19 #ifndef MLK_RPG_BATTLE_H
19782ea1cf4a misc: start rebranding
David Demelier <markand@malikania.fr>
parents: 320
diff changeset
20 #define MLK_RPG_BATTLE_H
192
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
21
431
8f59201dc76b core: cleanup hierarchy
David Demelier <markand@malikania.fr>
parents: 398
diff changeset
22 #include <mlk/core/action.h>
8f59201dc76b core: cleanup hierarchy
David Demelier <markand@malikania.fr>
parents: 398
diff changeset
23 #include <mlk/core/action-stack.h>
8f59201dc76b core: cleanup hierarchy
David Demelier <markand@malikania.fr>
parents: 398
diff changeset
24 #include <mlk/core/core.h>
8f59201dc76b core: cleanup hierarchy
David Demelier <markand@malikania.fr>
parents: 398
diff changeset
25 #include <mlk/core/drawable.h>
8f59201dc76b core: cleanup hierarchy
David Demelier <markand@malikania.fr>
parents: 398
diff changeset
26 #include <mlk/core/drawable-stack.h>
192
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
27
433
862b15c3a3ae ui: cleanup hierarchy
David Demelier <markand@malikania.fr>
parents: 431
diff changeset
28 #include <mlk/ui/frame.h>
862b15c3a3ae ui: cleanup hierarchy
David Demelier <markand@malikania.fr>
parents: 431
diff changeset
29 #include <mlk/ui/gridmenu.h>
192
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
30
230
86b71e1f9dd5 rpg: add movements in battle
David Demelier <markand@malikania.fr>
parents: 229
diff changeset
31 #include "battle-entity.h"
192
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
32 #include "battle-state.h"
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
33 #include "selection.h"
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
34 #include "spell.h"
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
35
450
b26dd49f69ff core: event -> mlk_event (and friends)
David Demelier <markand@malikania.fr>
parents: 449
diff changeset
36 union mlk_event;
192
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
37
385
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents: 378
diff changeset
38 struct battle_bar;
192
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
39 struct character;
286
3991779aaba9 adventure: initial test of spawn
David Demelier <markand@malikania.fr>
parents: 243
diff changeset
40 struct inventory;
290
9948e288925b rpg: add support for items in battle
David Demelier <markand@malikania.fr>
parents: 289
diff changeset
41 struct item;
456
a6933cd252b7 core: music -> mlk_music
David Demelier <markand@malikania.fr>
parents: 450
diff changeset
42 struct mlk_music;
289
63d9fb56c609 rpg: rework selection
David Demelier <markand@malikania.fr>
parents: 286
diff changeset
43 struct selection;
192
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
44 struct spell;
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
45 struct theme;
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
46
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
47 #define BATTLE_TEAM_FOREACH(bt, iter) \
398
14ce7c4871e3 rpg: overhaul of battle bar
David Demelier <markand@malikania.fr>
parents: 385
diff changeset
48 for (size_t i = 0; i < (bt)->teamsz && ((iter) = (bt)->team[i]); ++i)
192
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
49 #define BATTLE_ENEMY_FOREACH(bt, iter) \
398
14ce7c4871e3 rpg: overhaul of battle bar
David Demelier <markand@malikania.fr>
parents: 385
diff changeset
50 for (size_t i = 0; i < (bt)->enemiesz && ((iter) = (bt)->enemies[i]); ++i)
192
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
51
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
52 #define BATTLE_THEME(bt) ((bt)->theme ? (bt)->theme : theme_default())
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
53
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
54 enum battle_status {
286
3991779aaba9 adventure: initial test of spawn
David Demelier <markand@malikania.fr>
parents: 243
diff changeset
55 BATTLE_STATUS_NONE,
3991779aaba9 adventure: initial test of spawn
David Demelier <markand@malikania.fr>
parents: 243
diff changeset
56 BATTLE_STATUS_RUNNING,
3991779aaba9 adventure: initial test of spawn
David Demelier <markand@malikania.fr>
parents: 243
diff changeset
57 BATTLE_STATUS_WON,
3991779aaba9 adventure: initial test of spawn
David Demelier <markand@malikania.fr>
parents: 243
diff changeset
58 BATTLE_STATUS_LOST,
192
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
59 };
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
60
398
14ce7c4871e3 rpg: overhaul of battle bar
David Demelier <markand@malikania.fr>
parents: 385
diff changeset
61 enum battle_component {
14ce7c4871e3 rpg: overhaul of battle bar
David Demelier <markand@malikania.fr>
parents: 385
diff changeset
62 BATTLE_COMPONENT_BACKGROUND = (1 << 0),
14ce7c4871e3 rpg: overhaul of battle bar
David Demelier <markand@malikania.fr>
parents: 385
diff changeset
63 BATTLE_COMPONENT_ENTITIES = (1 << 1),
14ce7c4871e3 rpg: overhaul of battle bar
David Demelier <markand@malikania.fr>
parents: 385
diff changeset
64 BATTLE_COMPONENT_BAR = (1 << 2),
14ce7c4871e3 rpg: overhaul of battle bar
David Demelier <markand@malikania.fr>
parents: 385
diff changeset
65 BATTLE_COMPONENT_ACTIONS = (1 << 3),
14ce7c4871e3 rpg: overhaul of battle bar
David Demelier <markand@malikania.fr>
parents: 385
diff changeset
66 BATTLE_COMPONENT_DRAWABLES = (1 << 4),
14ce7c4871e3 rpg: overhaul of battle bar
David Demelier <markand@malikania.fr>
parents: 385
diff changeset
67 BATTLE_COMPONENT_ALL = 0xff
14ce7c4871e3 rpg: overhaul of battle bar
David Demelier <markand@malikania.fr>
parents: 385
diff changeset
68 };
14ce7c4871e3 rpg: overhaul of battle bar
David Demelier <markand@malikania.fr>
parents: 385
diff changeset
69
192
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
70 struct battle {
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
71 struct battle_state *state;
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
72 enum battle_status status;
398
14ce7c4871e3 rpg: overhaul of battle bar
David Demelier <markand@malikania.fr>
parents: 385
diff changeset
73 struct battle_entity **team;
14ce7c4871e3 rpg: overhaul of battle bar
David Demelier <markand@malikania.fr>
parents: 385
diff changeset
74 size_t teamsz;
14ce7c4871e3 rpg: overhaul of battle bar
David Demelier <markand@malikania.fr>
parents: 385
diff changeset
75 struct battle_entity **enemies;
14ce7c4871e3 rpg: overhaul of battle bar
David Demelier <markand@malikania.fr>
parents: 385
diff changeset
76 size_t enemiesz;
14ce7c4871e3 rpg: overhaul of battle bar
David Demelier <markand@malikania.fr>
parents: 385
diff changeset
77 struct battle_entity **order;
14ce7c4871e3 rpg: overhaul of battle bar
David Demelier <markand@malikania.fr>
parents: 385
diff changeset
78 struct battle_entity **ordercur;
14ce7c4871e3 rpg: overhaul of battle bar
David Demelier <markand@malikania.fr>
parents: 385
diff changeset
79 size_t ordersz;
472
bc5483849614 core: texture -> mlk_texture
David Demelier <markand@malikania.fr>
parents: 462
diff changeset
80 struct mlk_texture *background;
456
a6933cd252b7 core: music -> mlk_music
David Demelier <markand@malikania.fr>
parents: 450
diff changeset
81 struct mlk_music *music[3];
192
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
82 struct theme *theme;
449
f2f0e73ea9da core: drawable -> mlk_drawable
David Demelier <markand@malikania.fr>
parents: 445
diff changeset
83 struct mlk_drawable_stack *effects;
442
9c3b3935f0aa core: rework allocations
David Demelier <markand@malikania.fr>
parents: 434
diff changeset
84 struct mlk_action_stack *actions;
286
3991779aaba9 adventure: initial test of spawn
David Demelier <markand@malikania.fr>
parents: 243
diff changeset
85 struct inventory *inventory;
385
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents: 378
diff changeset
86 struct battle_bar *bar;
192
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
87 };
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
88
462
5729efd23286 core: core -> mlk_core
David Demelier <markand@malikania.fr>
parents: 456
diff changeset
89 MLK_CORE_BEGIN_DECLS
292
08ab73b32832 misc: add extern "C" {} blocks for C++ friends
David Demelier <markand@malikania.fr>
parents: 290
diff changeset
90
192
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
91 void
398
14ce7c4871e3 rpg: overhaul of battle bar
David Demelier <markand@malikania.fr>
parents: 385
diff changeset
92 battle_init(struct battle *);
14ce7c4871e3 rpg: overhaul of battle bar
David Demelier <markand@malikania.fr>
parents: 385
diff changeset
93
14ce7c4871e3 rpg: overhaul of battle bar
David Demelier <markand@malikania.fr>
parents: 385
diff changeset
94 int
14ce7c4871e3 rpg: overhaul of battle bar
David Demelier <markand@malikania.fr>
parents: 385
diff changeset
95 battle_ok(const struct battle *);
14ce7c4871e3 rpg: overhaul of battle bar
David Demelier <markand@malikania.fr>
parents: 385
diff changeset
96
14ce7c4871e3 rpg: overhaul of battle bar
David Demelier <markand@malikania.fr>
parents: 385
diff changeset
97 void
290
9948e288925b rpg: add support for items in battle
David Demelier <markand@malikania.fr>
parents: 289
diff changeset
98 battle_start(struct battle *);
230
86b71e1f9dd5 rpg: add movements in battle
David Demelier <markand@malikania.fr>
parents: 229
diff changeset
99
192
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
100 void
290
9948e288925b rpg: add support for items in battle
David Demelier <markand@malikania.fr>
parents: 289
diff changeset
101 battle_next(struct battle *);
9948e288925b rpg: add support for items in battle
David Demelier <markand@malikania.fr>
parents: 289
diff changeset
102
9948e288925b rpg: add support for items in battle
David Demelier <markand@malikania.fr>
parents: 289
diff changeset
103 struct battle_entity *
9948e288925b rpg: add support for items in battle
David Demelier <markand@malikania.fr>
parents: 289
diff changeset
104 battle_find(struct battle *, const struct character *);
192
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
105
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
106 void
290
9948e288925b rpg: add support for items in battle
David Demelier <markand@malikania.fr>
parents: 289
diff changeset
107 battle_switch(struct battle *, struct battle_state *);
192
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
108
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
109 void
290
9948e288925b rpg: add support for items in battle
David Demelier <markand@malikania.fr>
parents: 289
diff changeset
110 battle_order(struct battle *);
9948e288925b rpg: add support for items in battle
David Demelier <markand@malikania.fr>
parents: 289
diff changeset
111
398
14ce7c4871e3 rpg: overhaul of battle bar
David Demelier <markand@malikania.fr>
parents: 385
diff changeset
112 struct battle_entity *
14ce7c4871e3 rpg: overhaul of battle bar
David Demelier <markand@malikania.fr>
parents: 385
diff changeset
113 battle_current(const struct battle *);
14ce7c4871e3 rpg: overhaul of battle bar
David Demelier <markand@malikania.fr>
parents: 385
diff changeset
114
14ce7c4871e3 rpg: overhaul of battle bar
David Demelier <markand@malikania.fr>
parents: 385
diff changeset
115 size_t
14ce7c4871e3 rpg: overhaul of battle bar
David Demelier <markand@malikania.fr>
parents: 385
diff changeset
116 battle_index(const struct battle *);
14ce7c4871e3 rpg: overhaul of battle bar
David Demelier <markand@malikania.fr>
parents: 385
diff changeset
117
290
9948e288925b rpg: add support for items in battle
David Demelier <markand@malikania.fr>
parents: 289
diff changeset
118 void
9948e288925b rpg: add support for items in battle
David Demelier <markand@malikania.fr>
parents: 289
diff changeset
119 battle_attack(struct battle *, struct character *, struct character *);
192
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
120
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
121 void
290
9948e288925b rpg: add support for items in battle
David Demelier <markand@malikania.fr>
parents: 289
diff changeset
122 battle_cast(struct battle *, struct character *, const struct spell *, const struct selection *);
192
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
123
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
124 void
290
9948e288925b rpg: add support for items in battle
David Demelier <markand@malikania.fr>
parents: 289
diff changeset
125 battle_use(struct battle *, const struct item *, struct character *, struct character *);
9948e288925b rpg: add support for items in battle
David Demelier <markand@malikania.fr>
parents: 289
diff changeset
126
9948e288925b rpg: add support for items in battle
David Demelier <markand@malikania.fr>
parents: 289
diff changeset
127 void
9948e288925b rpg: add support for items in battle
David Demelier <markand@malikania.fr>
parents: 289
diff changeset
128 battle_indicator_hp(struct battle *, const struct character *, long);
192
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
129
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
130 void
450
b26dd49f69ff core: event -> mlk_event (and friends)
David Demelier <markand@malikania.fr>
parents: 449
diff changeset
131 battle_handle_component(struct battle *, const union mlk_event *, enum battle_component);
398
14ce7c4871e3 rpg: overhaul of battle bar
David Demelier <markand@malikania.fr>
parents: 385
diff changeset
132
14ce7c4871e3 rpg: overhaul of battle bar
David Demelier <markand@malikania.fr>
parents: 385
diff changeset
133 void
450
b26dd49f69ff core: event -> mlk_event (and friends)
David Demelier <markand@malikania.fr>
parents: 449
diff changeset
134 battle_handle(struct battle *, const union mlk_event *);
192
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
135
398
14ce7c4871e3 rpg: overhaul of battle bar
David Demelier <markand@malikania.fr>
parents: 385
diff changeset
136 void
14ce7c4871e3 rpg: overhaul of battle bar
David Demelier <markand@malikania.fr>
parents: 385
diff changeset
137 battle_update_component(struct battle *, unsigned int, enum battle_component);
14ce7c4871e3 rpg: overhaul of battle bar
David Demelier <markand@malikania.fr>
parents: 385
diff changeset
138
298
196264679079 misc: remove usage of bool
David Demelier <markand@malikania.fr>
parents: 292
diff changeset
139 int
290
9948e288925b rpg: add support for items in battle
David Demelier <markand@malikania.fr>
parents: 289
diff changeset
140 battle_update(struct battle *, unsigned int);
192
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
141
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
142 void
398
14ce7c4871e3 rpg: overhaul of battle bar
David Demelier <markand@malikania.fr>
parents: 385
diff changeset
143 battle_draw_component(const struct battle *, enum battle_component);
14ce7c4871e3 rpg: overhaul of battle bar
David Demelier <markand@malikania.fr>
parents: 385
diff changeset
144
14ce7c4871e3 rpg: overhaul of battle bar
David Demelier <markand@malikania.fr>
parents: 385
diff changeset
145 void
14ce7c4871e3 rpg: overhaul of battle bar
David Demelier <markand@malikania.fr>
parents: 385
diff changeset
146 battle_draw(const struct battle *);
192
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
147
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
148 void
290
9948e288925b rpg: add support for items in battle
David Demelier <markand@malikania.fr>
parents: 289
diff changeset
149 battle_finish(struct battle *);
192
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
150
462
5729efd23286 core: core -> mlk_core
David Demelier <markand@malikania.fr>
parents: 456
diff changeset
151 MLK_CORE_END_DECLS
292
08ab73b32832 misc: add extern "C" {} blocks for C++ friends
David Demelier <markand@malikania.fr>
parents: 290
diff changeset
152
366
19782ea1cf4a misc: start rebranding
David Demelier <markand@malikania.fr>
parents: 320
diff changeset
153 #endif /* MLK_RPG_BATTLE_H */