Mercurial > molko
annotate examples/CMakeLists.txt @ 261:bfde372bf152
core: prefix utilities with util_
author | David Demelier <markand@malikania.fr> |
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date | Sun, 06 Dec 2020 23:06:34 +0100 |
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1 # |
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2 # CMakeLists.txt -- CMake build system for molko |
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3 # |
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4 # Copyright (c) 2020 David Demelier <markand@malikania.fr> |
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5 # |
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6 # Permission to use, copy, modify, and/or distribute this software for any |
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7 # purpose with or without fee is hereby granted, provided that the above |
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8 # copyright notice and this permission notice appear in all copies. |
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9 # |
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10 # THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES |
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11 # WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF |
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12 # MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR |
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13 # ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES |
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14 # WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN |
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15 # ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF |
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16 # OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. |
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17 # |
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18 |
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19 project(examples) |
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20 |
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21 set( |
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22 ASSETS_IMAGES |
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23 ${examples_SOURCE_DIR}/assets/images/battle-background.png |
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24 ${examples_SOURCE_DIR}/assets/images/black-cat.png |
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25 ${examples_SOURCE_DIR}/assets/images/haunted-wood.png |
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26 ) |
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27 |
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28 set( |
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29 ASSETS_MUSIC |
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30 ${examples_SOURCE_DIR}/assets/music/vabsounds-romance.ogg |
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31 ) |
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32 |
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33 set( |
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34 ASSETS_SOUNDS |
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35 ${examples_SOURCE_DIR}/assets/sounds/fire.wav |
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36 ) |
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37 |
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38 set( |
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39 ASSETS_SPRITES |
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40 ${examples_SOURCE_DIR}/assets/sprites/chest.png |
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41 ${examples_SOURCE_DIR}/assets/sprites/cursor.png |
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42 ${examples_SOURCE_DIR}/assets/sprites/explosion.png |
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43 ${examples_SOURCE_DIR}/assets/sprites/john.png |
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44 ${examples_SOURCE_DIR}/assets/sprites/john-sword.png |
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45 ${examples_SOURCE_DIR}/assets/sprites/john-walk.png |
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46 ${examples_SOURCE_DIR}/assets/sprites/numbers.png |
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47 ${examples_SOURCE_DIR}/assets/sprites/people.png |
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48 ) |
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49 |
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50 set( |
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51 ASSETS |
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52 ${ASSETS_IMAGES} |
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53 ${ASSETS_MUSIC} |
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54 ${ASSETS_SOUNDS} |
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55 ${ASSETS_SPRITES} |
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56 ) |
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57 |
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58 # Can't use an interface library as examples live in subdirectories. |
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59 file(WRITE ${examples_BINARY_DIR}/none.c "void molko() {}") |
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60 |
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61 molko_define_library( |
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62 TARGET libexamples |
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63 FOLDER examples |
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64 SOURCES |
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65 ${examples_BINARY_DIR}/none.c |
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66 ${ASSETS} |
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67 ASSETS ${ASSETS} |
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68 ) |
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69 |
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70 add_subdirectory(example-action) |
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71 add_subdirectory(example-animation) |
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72 add_subdirectory(example-audio) |
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73 add_subdirectory(example-battle) |
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74 add_subdirectory(example-cursor) |
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75 add_subdirectory(example-debug) |
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76 add_subdirectory(example-drawable) |
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77 add_subdirectory(example-font) |
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78 add_subdirectory(example-gridmenu) |
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79 add_subdirectory(example-label) |
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80 add_subdirectory(example-message) |
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81 add_subdirectory(example-sprite) |
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82 add_subdirectory(example-trace) |
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83 add_subdirectory(example-ui) |
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84 |
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85 source_group("assets/images" FILES ${ASSETS_IMAGES}) |
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86 source_group("assets/music" FILES ${ASSETS_MUSIC}) |
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87 source_group("assets/sounds" FILES ${ASSETS_SOUNDS}) |
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88 source_group("assets/sprites" FILES ${ASSETS_SPRITES}) |