Mercurial > molko
annotate src/game.c @ 44:c97fe725fdeb
core: implement basic states, closes #2457 @1h
author | David Demelier <markand@malikania.fr> |
---|---|
date | Wed, 15 Jan 2020 21:31:17 +0100 |
parents | |
children | e10fd1b6323f |
rev | line source |
---|---|
44
c97fe725fdeb
core: implement basic states, closes #2457 @1h
David Demelier <markand@malikania.fr>
parents:
diff
changeset
|
1 /* |
c97fe725fdeb
core: implement basic states, closes #2457 @1h
David Demelier <markand@malikania.fr>
parents:
diff
changeset
|
2 * game.c -- main game object |
c97fe725fdeb
core: implement basic states, closes #2457 @1h
David Demelier <markand@malikania.fr>
parents:
diff
changeset
|
3 * |
c97fe725fdeb
core: implement basic states, closes #2457 @1h
David Demelier <markand@malikania.fr>
parents:
diff
changeset
|
4 * Copyright (c) 2020 David Demelier <markand@malikania.fr> |
c97fe725fdeb
core: implement basic states, closes #2457 @1h
David Demelier <markand@malikania.fr>
parents:
diff
changeset
|
5 * |
c97fe725fdeb
core: implement basic states, closes #2457 @1h
David Demelier <markand@malikania.fr>
parents:
diff
changeset
|
6 * Permission to use, copy, modify, and/or distribute this software for any |
c97fe725fdeb
core: implement basic states, closes #2457 @1h
David Demelier <markand@malikania.fr>
parents:
diff
changeset
|
7 * purpose with or without fee is hereby granted, provided that the above |
c97fe725fdeb
core: implement basic states, closes #2457 @1h
David Demelier <markand@malikania.fr>
parents:
diff
changeset
|
8 * copyright notice and this permission notice appear in all copies. |
c97fe725fdeb
core: implement basic states, closes #2457 @1h
David Demelier <markand@malikania.fr>
parents:
diff
changeset
|
9 * |
c97fe725fdeb
core: implement basic states, closes #2457 @1h
David Demelier <markand@malikania.fr>
parents:
diff
changeset
|
10 * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES |
c97fe725fdeb
core: implement basic states, closes #2457 @1h
David Demelier <markand@malikania.fr>
parents:
diff
changeset
|
11 * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF |
c97fe725fdeb
core: implement basic states, closes #2457 @1h
David Demelier <markand@malikania.fr>
parents:
diff
changeset
|
12 * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR |
c97fe725fdeb
core: implement basic states, closes #2457 @1h
David Demelier <markand@malikania.fr>
parents:
diff
changeset
|
13 * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES |
c97fe725fdeb
core: implement basic states, closes #2457 @1h
David Demelier <markand@malikania.fr>
parents:
diff
changeset
|
14 * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN |
c97fe725fdeb
core: implement basic states, closes #2457 @1h
David Demelier <markand@malikania.fr>
parents:
diff
changeset
|
15 * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF |
c97fe725fdeb
core: implement basic states, closes #2457 @1h
David Demelier <markand@malikania.fr>
parents:
diff
changeset
|
16 * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. |
c97fe725fdeb
core: implement basic states, closes #2457 @1h
David Demelier <markand@malikania.fr>
parents:
diff
changeset
|
17 */ |
c97fe725fdeb
core: implement basic states, closes #2457 @1h
David Demelier <markand@malikania.fr>
parents:
diff
changeset
|
18 |
c97fe725fdeb
core: implement basic states, closes #2457 @1h
David Demelier <markand@malikania.fr>
parents:
diff
changeset
|
19 #include <stddef.h> |
c97fe725fdeb
core: implement basic states, closes #2457 @1h
David Demelier <markand@malikania.fr>
parents:
diff
changeset
|
20 |
c97fe725fdeb
core: implement basic states, closes #2457 @1h
David Demelier <markand@malikania.fr>
parents:
diff
changeset
|
21 #include "game.h" |
c97fe725fdeb
core: implement basic states, closes #2457 @1h
David Demelier <markand@malikania.fr>
parents:
diff
changeset
|
22 #include "state.h" |
c97fe725fdeb
core: implement basic states, closes #2457 @1h
David Demelier <markand@malikania.fr>
parents:
diff
changeset
|
23 |
c97fe725fdeb
core: implement basic states, closes #2457 @1h
David Demelier <markand@malikania.fr>
parents:
diff
changeset
|
24 struct game game = { |
c97fe725fdeb
core: implement basic states, closes #2457 @1h
David Demelier <markand@malikania.fr>
parents:
diff
changeset
|
25 .state = NULL, |
c97fe725fdeb
core: implement basic states, closes #2457 @1h
David Demelier <markand@malikania.fr>
parents:
diff
changeset
|
26 .state_next = NULL |
c97fe725fdeb
core: implement basic states, closes #2457 @1h
David Demelier <markand@malikania.fr>
parents:
diff
changeset
|
27 }; |
c97fe725fdeb
core: implement basic states, closes #2457 @1h
David Demelier <markand@malikania.fr>
parents:
diff
changeset
|
28 |
c97fe725fdeb
core: implement basic states, closes #2457 @1h
David Demelier <markand@malikania.fr>
parents:
diff
changeset
|
29 void |
c97fe725fdeb
core: implement basic states, closes #2457 @1h
David Demelier <markand@malikania.fr>
parents:
diff
changeset
|
30 game_handle(const union event *event) |
c97fe725fdeb
core: implement basic states, closes #2457 @1h
David Demelier <markand@malikania.fr>
parents:
diff
changeset
|
31 { |
c97fe725fdeb
core: implement basic states, closes #2457 @1h
David Demelier <markand@malikania.fr>
parents:
diff
changeset
|
32 if (game.state) |
c97fe725fdeb
core: implement basic states, closes #2457 @1h
David Demelier <markand@malikania.fr>
parents:
diff
changeset
|
33 game.state->handle(event); |
c97fe725fdeb
core: implement basic states, closes #2457 @1h
David Demelier <markand@malikania.fr>
parents:
diff
changeset
|
34 } |
c97fe725fdeb
core: implement basic states, closes #2457 @1h
David Demelier <markand@malikania.fr>
parents:
diff
changeset
|
35 |
c97fe725fdeb
core: implement basic states, closes #2457 @1h
David Demelier <markand@malikania.fr>
parents:
diff
changeset
|
36 void |
c97fe725fdeb
core: implement basic states, closes #2457 @1h
David Demelier <markand@malikania.fr>
parents:
diff
changeset
|
37 game_update(unsigned int ticks) |
c97fe725fdeb
core: implement basic states, closes #2457 @1h
David Demelier <markand@malikania.fr>
parents:
diff
changeset
|
38 { |
c97fe725fdeb
core: implement basic states, closes #2457 @1h
David Demelier <markand@malikania.fr>
parents:
diff
changeset
|
39 /* Change state if any. */ |
c97fe725fdeb
core: implement basic states, closes #2457 @1h
David Demelier <markand@malikania.fr>
parents:
diff
changeset
|
40 if (game.state_next) { |
c97fe725fdeb
core: implement basic states, closes #2457 @1h
David Demelier <markand@malikania.fr>
parents:
diff
changeset
|
41 /* Inform the current state we're gonna leave it. */ |
c97fe725fdeb
core: implement basic states, closes #2457 @1h
David Demelier <markand@malikania.fr>
parents:
diff
changeset
|
42 if (game.state) |
c97fe725fdeb
core: implement basic states, closes #2457 @1h
David Demelier <markand@malikania.fr>
parents:
diff
changeset
|
43 game.state->leave(); |
c97fe725fdeb
core: implement basic states, closes #2457 @1h
David Demelier <markand@malikania.fr>
parents:
diff
changeset
|
44 |
c97fe725fdeb
core: implement basic states, closes #2457 @1h
David Demelier <markand@malikania.fr>
parents:
diff
changeset
|
45 game.state = game.state_next; |
c97fe725fdeb
core: implement basic states, closes #2457 @1h
David Demelier <markand@malikania.fr>
parents:
diff
changeset
|
46 game.state->enter(); |
c97fe725fdeb
core: implement basic states, closes #2457 @1h
David Demelier <markand@malikania.fr>
parents:
diff
changeset
|
47 } |
c97fe725fdeb
core: implement basic states, closes #2457 @1h
David Demelier <markand@malikania.fr>
parents:
diff
changeset
|
48 |
c97fe725fdeb
core: implement basic states, closes #2457 @1h
David Demelier <markand@malikania.fr>
parents:
diff
changeset
|
49 if (game.state) |
c97fe725fdeb
core: implement basic states, closes #2457 @1h
David Demelier <markand@malikania.fr>
parents:
diff
changeset
|
50 game.state->update(ticks); |
c97fe725fdeb
core: implement basic states, closes #2457 @1h
David Demelier <markand@malikania.fr>
parents:
diff
changeset
|
51 } |
c97fe725fdeb
core: implement basic states, closes #2457 @1h
David Demelier <markand@malikania.fr>
parents:
diff
changeset
|
52 |
c97fe725fdeb
core: implement basic states, closes #2457 @1h
David Demelier <markand@malikania.fr>
parents:
diff
changeset
|
53 void |
c97fe725fdeb
core: implement basic states, closes #2457 @1h
David Demelier <markand@malikania.fr>
parents:
diff
changeset
|
54 game_draw(void) |
c97fe725fdeb
core: implement basic states, closes #2457 @1h
David Demelier <markand@malikania.fr>
parents:
diff
changeset
|
55 { |
c97fe725fdeb
core: implement basic states, closes #2457 @1h
David Demelier <markand@malikania.fr>
parents:
diff
changeset
|
56 if (game.state) |
c97fe725fdeb
core: implement basic states, closes #2457 @1h
David Demelier <markand@malikania.fr>
parents:
diff
changeset
|
57 game.state->draw(); |
c97fe725fdeb
core: implement basic states, closes #2457 @1h
David Demelier <markand@malikania.fr>
parents:
diff
changeset
|
58 } |