annotate libmlk-rpg/mlk/rpg/map.c @ 599:cb8ca73f1aa4

rpg: walksprite -> mlk_walksprite
author David Demelier <markand@malikania.fr>
date Fri, 31 Mar 2023 20:01:00 +0200
parents cdbc13ceff85
children 19707e3ad048
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1 /*
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2 * map.c -- game map
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3 *
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4 * Copyright (c) 2020-2023 David Demelier <markand@malikania.fr>
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5 *
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6 * Permission to use, copy, modify, and/or distribute this software for any
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7 * purpose with or without fee is hereby granted, provided that the above
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8 * copyright notice and this permission notice appear in all copies.
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9 *
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10 * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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11 * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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12 * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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13 * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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14 * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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15 * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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16 * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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17 */
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18
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19 #include <assert.h>
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20 #include <stdio.h>
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21 #include <stdlib.h>
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22 #include <string.h>
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23
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24 #include <mlk/core/event.h>
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25 #include <mlk/core/image.h>
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26 #include <mlk/core/maths.h>
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27 #include <mlk/core/painter.h>
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28 #include <mlk/core/sprite.h>
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29 #include <mlk/core/sys.h>
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30 #include <mlk/core/texture.h>
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31 #include <mlk/core/window.h>
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32
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33 #include <mlk/ui/debug.h>
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34
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35 #include "map.h"
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36 #include "tileset.h"
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37
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38 /*
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39 * This is the speed the player moves on the map.
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40 *
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41 * SPEED represents the number of pixels it must move per SEC.
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42 * SEC simply represends the number of milliseconds in one second.
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43 */
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44 #define SPEED 100
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45 #define SEC 1000
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46
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47 /*
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48 * Those are margins within the edge of the screen. The camera always try to
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49 * keep those padding between the player and the screen.
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50 */
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51 #define MARGIN_WIDTH 160
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52 #define MARGIN_HEIGHT 90
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53
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54 #define WIDTH(map) ((map)->columns * (map)->tileset->sprite->cellw)
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55 #define HEIGHT(map) ((map)->rows * (map)->tileset->sprite->cellh)
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56
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57 /*
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58 * This structure defines the possible movement of the player as flags since
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59 * it's possible to make diagonal movements.
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60 */
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61 enum movement {
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62 MOVING_UP = 1 << 0,
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63 MOVING_RIGHT = 1 << 1,
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64 MOVING_DOWN = 1 << 2,
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65 MOVING_LEFT = 1 << 3
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66 };
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67
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68 /*
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69 * A bit of explanation within this array. The structure walksprite requires
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70 * an orientation between 0-7 depending on the user direction.
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71 *
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72 * Since keys for moving the character may be pressed at the same time, we need
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73 * a conversion table from "key pressed" to "orientation".
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74 *
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75 * When an orientation is impossible, it is set to -1. Example, when both left
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76 * and right are pressed.
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77 *
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78 * MOVING_UP = 0001 = 0x1
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79 * MOVING_RIGHT = 0010 = 0x2
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80 * MOVING_DOWN = 0100 = 0x3
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81 * MOVING_LEFT = 1000 = 0x4
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82 */
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83 static unsigned int orientations[16] = {
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84 [0x1] = 0,
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85 [0x2] = 2,
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86 [0x3] = 1,
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87 [0x4] = 4,
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88 [0x6] = 3,
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89 [0x8] = 6,
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90 [0x9] = 7,
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91 [0xC] = 5
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92 };
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93
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94 /*
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95 * Check if this block is usable for collision detection. For example if the
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96 * player is moving upwards but the collision shape is below it is unnecessary
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97 * to check.
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98 */
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99 static int
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100 is_block_relevant(const struct mlk_map *map,
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101 const struct mlk_map_block *block,
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102 int drow,
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103 int dcol)
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104 {
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105 if (drow) {
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106 /* Object outside of left-right bounds. */
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107 if (block->x + (int)block->w <= map->player_x ||
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108 block->x >= map->player_x + (int)map->player_sprite->cellw)
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109 return 0;
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110
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111 if ((drow < 0 && block->y >= map->player_y + (int)map->player_sprite->cellh) ||
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112 (drow > 0 && block->y + block->h <= map->player_y + map->player_sprite->cellh))
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113 return 0;
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114 } else if (dcol) {
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115 /* Object outside of up-down bounds. */
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116 if (block->y + (int)block->h <= map->player_y ||
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117 block->y >= map->player_y + (int)map->player_sprite->cellh)
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118 return 0;
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119
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120 if ((dcol < 0 && block->x >= map->player_x + (int)map->player_sprite->cellw) ||
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121 (dcol > 0 && block->x + block->w <= map->player_x + map->player_sprite->cellw))
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122 return 0;
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123 }
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124
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125 return 1;
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126 }
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127
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128 /*
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129 * Determine if this collision shape is "closer" to the player by checking the
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130 * new block coordinates with the previous one.
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131 */
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132 static int
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133 is_block_better(const struct mlk_map_block *now,
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134 const struct mlk_map_block *new,
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135 int drow,
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136 int dcol)
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137 {
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138 return ((drow < 0 && new->y + new->h > now->y + now->h) ||
8ef7fb7f14ad rpg: add support for collisions with actions
David Demelier <markand@malikania.fr>
parents: 243
diff changeset
139 (drow > 0 && new->y < now->y) ||
8ef7fb7f14ad rpg: add support for collisions with actions
David Demelier <markand@malikania.fr>
parents: 243
diff changeset
140 (dcol < 0 && new->x + new->w > now->x + now->w) ||
8ef7fb7f14ad rpg: add support for collisions with actions
David Demelier <markand@malikania.fr>
parents: 243
diff changeset
141 (dcol > 0 && new->x < now->x));
431
8f59201dc76b core: cleanup hierarchy
David Demelier <markand@malikania.fr>
parents: 378
diff changeset
142
250
8ef7fb7f14ad rpg: add support for collisions with actions
David Demelier <markand@malikania.fr>
parents: 243
diff changeset
143 }
8ef7fb7f14ad rpg: add support for collisions with actions
David Demelier <markand@malikania.fr>
parents: 243
diff changeset
144
27
607bd90aba63 core: finalize map converter and opener, closes #2448 @6h
David Demelier <markand@malikania.fr>
parents:
diff changeset
145 static void
554
cdbc13ceff85 rpg: do the same for map
David Demelier <markand@malikania.fr>
parents: 486
diff changeset
146 center(struct mlk_map *map)
27
607bd90aba63 core: finalize map converter and opener, closes #2448 @6h
David Demelier <markand@malikania.fr>
parents:
diff changeset
147 {
197
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
148 map->view_x = map->player_x - (int)(map->view_w / 2);
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
149 map->view_y = map->player_y - (int)(map->view_h / 2);
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
150
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
151 if (map->view_x < 0)
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
152 map->view_x = 0;
215
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
153 else if ((unsigned int)map->view_x > WIDTH(map) - map->view_w)
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
154 map->view_x = WIDTH(map) - map->view_w;
197
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
155
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
156 if (map->view_y < 0)
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
157 map->view_y = 0;
215
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
158 else if ((unsigned int)map->view_y > HEIGHT(map) - map->view_h)
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
159 map->view_y = HEIGHT(map) - map->view_h;
197
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
160 }
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
161
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
162 static void
554
cdbc13ceff85 rpg: do the same for map
David Demelier <markand@malikania.fr>
parents: 486
diff changeset
163 init(struct mlk_map *map)
197
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
164 {
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
165 /* Adjust view. */
485
3ff1fe64d0cd core: window -> mlk_window
David Demelier <markand@malikania.fr>
parents: 472
diff changeset
166 map->view_w = mlk_window.w;
3ff1fe64d0cd core: window -> mlk_window
David Demelier <markand@malikania.fr>
parents: 472
diff changeset
167 map->view_h = mlk_window.h;
197
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
168
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
169 /* Adjust margin. */
210
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
170 map->margin_w = map->view_w - (MARGIN_WIDTH * 2) - map->player_sprite->cellw;
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
171 map->margin_h = map->view_h - (MARGIN_HEIGHT * 2) - map->player_sprite->cellh;
27
607bd90aba63 core: finalize map converter and opener, closes #2448 @6h
David Demelier <markand@malikania.fr>
parents:
diff changeset
172
197
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
173 /* Center the view by default. */
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
174 center(map);
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
175
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
176 /* Final bits. */
599
cb8ca73f1aa4 rpg: walksprite -> mlk_walksprite
David Demelier <markand@malikania.fr>
parents: 554
diff changeset
177 map->player_ws.sprite = map->player_sprite;
cb8ca73f1aa4 rpg: walksprite -> mlk_walksprite
David Demelier <markand@malikania.fr>
parents: 554
diff changeset
178 map->player_ws.delay = 150;
cb8ca73f1aa4 rpg: walksprite -> mlk_walksprite
David Demelier <markand@malikania.fr>
parents: 554
diff changeset
179 mlk_walksprite_init(&map->player_ws);
197
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
180 }
27
607bd90aba63 core: finalize map converter and opener, closes #2448 @6h
David Demelier <markand@malikania.fr>
parents:
diff changeset
181
197
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
182 static void
554
cdbc13ceff85 rpg: do the same for map
David Demelier <markand@malikania.fr>
parents: 486
diff changeset
183 handle_keydown(struct mlk_map *map, const union mlk_event *event)
197
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
184 {
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
185 switch (event->key.key) {
450
b26dd49f69ff core: event -> mlk_event (and friends)
David Demelier <markand@malikania.fr>
parents: 445
diff changeset
186 case MLK_KEY_UP:
197
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
187 map->player_movement |= MOVING_UP;
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
188 break;
450
b26dd49f69ff core: event -> mlk_event (and friends)
David Demelier <markand@malikania.fr>
parents: 445
diff changeset
189 case MLK_KEY_RIGHT:
197
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
190 map->player_movement |= MOVING_RIGHT;
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
191 break;
450
b26dd49f69ff core: event -> mlk_event (and friends)
David Demelier <markand@malikania.fr>
parents: 445
diff changeset
192 case MLK_KEY_DOWN:
197
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
193 map->player_movement |= MOVING_DOWN;
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
194 break;
450
b26dd49f69ff core: event -> mlk_event (and friends)
David Demelier <markand@malikania.fr>
parents: 445
diff changeset
195 case MLK_KEY_LEFT:
197
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
196 map->player_movement |= MOVING_LEFT;
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
197 break;
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
198 default:
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
199 break;
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
200 }
27
607bd90aba63 core: finalize map converter and opener, closes #2448 @6h
David Demelier <markand@malikania.fr>
parents:
diff changeset
201
554
cdbc13ceff85 rpg: do the same for map
David Demelier <markand@malikania.fr>
parents: 486
diff changeset
202 map->player_a = orientations[map->player_movement];
27
607bd90aba63 core: finalize map converter and opener, closes #2448 @6h
David Demelier <markand@malikania.fr>
parents:
diff changeset
203 }
607bd90aba63 core: finalize map converter and opener, closes #2448 @6h
David Demelier <markand@malikania.fr>
parents:
diff changeset
204
607bd90aba63 core: finalize map converter and opener, closes #2448 @6h
David Demelier <markand@malikania.fr>
parents:
diff changeset
205 static void
554
cdbc13ceff85 rpg: do the same for map
David Demelier <markand@malikania.fr>
parents: 486
diff changeset
206 handle_keyup(struct mlk_map *map, const union mlk_event *event)
197
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
207 {
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
208 switch (event->key.key) {
554
cdbc13ceff85 rpg: do the same for map
David Demelier <markand@malikania.fr>
parents: 486
diff changeset
209 case MLK_KEY_F12:
cdbc13ceff85 rpg: do the same for map
David Demelier <markand@malikania.fr>
parents: 486
diff changeset
210 map->flags ^= MLK_MAP_FLAGS_SHOW_GRID | MLK_MAP_FLAGS_SHOW_COLLIDE;
210
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
211 break;
450
b26dd49f69ff core: event -> mlk_event (and friends)
David Demelier <markand@malikania.fr>
parents: 445
diff changeset
212 case MLK_KEY_UP:
197
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
213 map->player_movement &= ~(MOVING_UP);
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
214 break;
450
b26dd49f69ff core: event -> mlk_event (and friends)
David Demelier <markand@malikania.fr>
parents: 445
diff changeset
215 case MLK_KEY_RIGHT:
197
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
216 map->player_movement &= ~(MOVING_RIGHT);
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
217 break;
450
b26dd49f69ff core: event -> mlk_event (and friends)
David Demelier <markand@malikania.fr>
parents: 445
diff changeset
218 case MLK_KEY_DOWN:
197
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
219 map->player_movement &= ~(MOVING_DOWN);
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
220 break;
450
b26dd49f69ff core: event -> mlk_event (and friends)
David Demelier <markand@malikania.fr>
parents: 445
diff changeset
221 case MLK_KEY_LEFT:
197
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
222 map->player_movement &= ~(MOVING_LEFT);
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
223 break;
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
224 default:
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
225 break;
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
226 }
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
227 }
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
228
554
cdbc13ceff85 rpg: do the same for map
David Demelier <markand@malikania.fr>
parents: 486
diff changeset
229 // TODO: merge this code in tileset maybe.
210
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
230 static int
554
cdbc13ceff85 rpg: do the same for map
David Demelier <markand@malikania.fr>
parents: 486
diff changeset
231 collision_cmp(const void *d1, const void *d2)
210
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
232 {
554
cdbc13ceff85 rpg: do the same for map
David Demelier <markand@malikania.fr>
parents: 486
diff changeset
233 const struct mlk_tileset_collision *c1 = d1;
cdbc13ceff85 rpg: do the same for map
David Demelier <markand@malikania.fr>
parents: 486
diff changeset
234 const struct mlk_tileset_collision *c2 = d2;
cdbc13ceff85 rpg: do the same for map
David Demelier <markand@malikania.fr>
parents: 486
diff changeset
235
cdbc13ceff85 rpg: do the same for map
David Demelier <markand@malikania.fr>
parents: 486
diff changeset
236 if (c1->id < c2->id)
210
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
237 return -1;
554
cdbc13ceff85 rpg: do the same for map
David Demelier <markand@malikania.fr>
parents: 486
diff changeset
238 if (c1->id > c2->id)
210
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
239 return 1;
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
240
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
241 return 0;
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
242 }
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
243
554
cdbc13ceff85 rpg: do the same for map
David Demelier <markand@malikania.fr>
parents: 486
diff changeset
244 static inline struct mlk_tileset_collision *
cdbc13ceff85 rpg: do the same for map
David Demelier <markand@malikania.fr>
parents: 486
diff changeset
245 find_collision_by_id(const struct mlk_map *map, unsigned int id)
27
607bd90aba63 core: finalize map converter and opener, closes #2448 @6h
David Demelier <markand@malikania.fr>
parents:
diff changeset
246 {
554
cdbc13ceff85 rpg: do the same for map
David Demelier <markand@malikania.fr>
parents: 486
diff changeset
247 const struct mlk_tileset_collision key = {
210
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
248 .id = id
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
249 };
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
250
554
cdbc13ceff85 rpg: do the same for map
David Demelier <markand@malikania.fr>
parents: 486
diff changeset
251 return bsearch(&key, map->tileset->collisions, map->tileset->collisionsz,
cdbc13ceff85 rpg: do the same for map
David Demelier <markand@malikania.fr>
parents: 486
diff changeset
252 sizeof (key), collision_cmp);
210
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
253 }
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
254
554
cdbc13ceff85 rpg: do the same for map
David Demelier <markand@malikania.fr>
parents: 486
diff changeset
255 static struct mlk_tileset_collision *
cdbc13ceff85 rpg: do the same for map
David Demelier <markand@malikania.fr>
parents: 486
diff changeset
256 find_collision_by_row_column_in_layer(const struct mlk_map *map,
cdbc13ceff85 rpg: do the same for map
David Demelier <markand@malikania.fr>
parents: 486
diff changeset
257 const struct mlk_map_layer *layer,
211
adcbb7ccfdee rpg: some refactoring
David Demelier <markand@malikania.fr>
parents: 210
diff changeset
258 int row,
adcbb7ccfdee rpg: some refactoring
David Demelier <markand@malikania.fr>
parents: 210
diff changeset
259 int col)
210
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
260 {
554
cdbc13ceff85 rpg: do the same for map
David Demelier <markand@malikania.fr>
parents: 486
diff changeset
261 unsigned int id;
197
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
262
215
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
263 if (row < 0 || (unsigned int)row >= map->rows ||
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
264 col < 0 || (unsigned int)col >= map->columns)
298
196264679079 misc: remove usage of bool
David Demelier <markand@malikania.fr>
parents: 274
diff changeset
265 return 0;
211
adcbb7ccfdee rpg: some refactoring
David Demelier <markand@malikania.fr>
parents: 210
diff changeset
266
215
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
267 if ((id = layer->tiles[col + row * map->columns]) == 0)
210
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
268 return NULL;
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
269
554
cdbc13ceff85 rpg: do the same for map
David Demelier <markand@malikania.fr>
parents: 486
diff changeset
270 return find_collision_by_id(map, id - 1);
210
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
271 }
197
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
272
554
cdbc13ceff85 rpg: do the same for map
David Demelier <markand@malikania.fr>
parents: 486
diff changeset
273 static struct mlk_tileset_collision *
cdbc13ceff85 rpg: do the same for map
David Demelier <markand@malikania.fr>
parents: 486
diff changeset
274 find_collision_by_row_column(const struct mlk_map *map, int row, int col)
210
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
275 {
554
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276 struct mlk_tileset_collision *tc;
210
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277
211
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278 /* TODO: probably a for loop when we have indefinite layers. */
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279 if (!(tc = find_collision_by_row_column_in_layer(map, &map->layers[1], row, col)))
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280 tc = find_collision_by_row_column_in_layer(map, &map->layers[0], row, col);
210
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281
554
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282 return tc;
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283 }
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284
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285 static void
554
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286 find_block_iterate(const struct mlk_map *map,
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287 struct mlk_map_block *block,
211
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288 int rowstart,
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289 int rowend,
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290 int colstart,
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291 int colend,
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292 int drow,
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293 int dcol)
197
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294 {
211
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295 assert(map);
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296 assert(block);
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297
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298 const struct mlk_tileset_collision *tc;
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299 const struct mlk_map_block *b;
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300 struct mlk_map_block tmp;
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301
250
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302 /* First, check with tiledefs. */
211
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303 for (int r = rowstart; r <= rowend; ++r) {
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304 for (int c = colstart; c <= colend; ++c) {
554
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305 if (!(tc = find_collision_by_row_column(map, r, c)))
211
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306 continue;
197
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307
211
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308 /* Convert to absolute values. */
554
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309 tmp.x = tc->x + c * map->tileset->sprite->cellw;
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310 tmp.y = tc->y + r * map->tileset->sprite->cellh;
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311 tmp.w = tc->w;
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312 tmp.h = tc->h;
211
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313
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314 /* This tiledef is out of context. */
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315 if (!is_block_relevant(map, &tmp, drow, dcol))
211
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diff changeset
316 continue;
197
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317
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318 if (is_block_better(block, &tmp, drow, dcol)) {
211
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diff changeset
319 block->x = tmp.x;
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320 block->y = tmp.y;
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321 block->w = tmp.w;
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322 block->h = tmp.h;
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323 }
210
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324 }
197
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325 }
250
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diff changeset
326
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diff changeset
327 /* Now check if there are objects closer than tiledefs. */
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328 for (size_t i = 0; i < map->blocksz; ++i) {
554
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diff changeset
329 b = &map->blocks[i];
250
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diff changeset
330
554
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331 if (is_block_relevant(map, b, drow, dcol) &&
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diff changeset
332 is_block_better(block, b, drow, dcol)) {
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diff changeset
333 block->x = b->x;
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334 block->y = b->y;
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335 block->w = b->w;
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336 block->h = b->h;
250
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337 }
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338 }
27
607bd90aba63 core: finalize map converter and opener, closes #2448 @6h
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parents:
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339 }
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parents:
diff changeset
340
197
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diff changeset
341 static void
554
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diff changeset
342 find_collision(const struct mlk_map *map, struct mlk_map_block *block, int drow, int dcolumn)
197
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343 {
211
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344 assert((drow && !dcolumn) || (dcolumn && !drow));
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345
215
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diff changeset
346 const int playercol = map->player_x / map->tileset->sprite->cellw;
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347 const int playerrow = map->player_y / map->tileset->sprite->cellh;
216
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348 const int ncols = (map->player_sprite->cellw / map->tileset->sprite->cellw) + 1;
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349 const int nrows = (map->player_sprite->cellh / map->tileset->sprite->cellh) + 1;
211
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350 int rowstart, rowend, colstart, colend;
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351
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352 if (drow) {
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353 colstart = playercol;
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354 colend = playercol + ncols;
197
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diff changeset
355
211
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diff changeset
356 if (drow < 0) {
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357 /* Moving UP. */
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diff changeset
358 rowstart = 0;
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diff changeset
359 rowend = playerrow;
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diff changeset
360 block->x = block->y = block->h = 0;
215
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diff changeset
361 block->w = WIDTH(map);
211
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362 } else {
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363 /* Moving DOWN. */
216
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diff changeset
364 rowstart = playerrow;
215
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diff changeset
365 rowend = HEIGHT(map);
211
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diff changeset
366 block->x = block->h = 0;
215
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diff changeset
367 block->y = HEIGHT(map);
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diff changeset
368 block->w = WIDTH(map);
211
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diff changeset
369 }
210
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370 } else {
211
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diff changeset
371 rowstart = playerrow;
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diff changeset
372 rowend = playerrow + nrows;
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parents: 210
diff changeset
373
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diff changeset
374 if (dcolumn < 0) {
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diff changeset
375 /* Moving LEFT. */
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diff changeset
376 colstart = 0;
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377 colend = playercol;
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diff changeset
378 block->x = block->y = block->w = 0;
215
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diff changeset
379 block->h = HEIGHT(map);
211
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diff changeset
380 } else {
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diff changeset
381 /* Moving RIGHT. */
216
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diff changeset
382 colstart = playercol;
215
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diff changeset
383 colend = WIDTH(map);
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diff changeset
384 block->x = WIDTH(map);
211
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diff changeset
385 block->y = block->w = 0;
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diff changeset
386 block->h = block->h;
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diff changeset
387 }
210
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diff changeset
388 }
197
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diff changeset
389
211
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diff changeset
390 find_block_iterate(map, block, rowstart, rowend, colstart, colend, drow, dcolumn);
210
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diff changeset
391 }
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diff changeset
392
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diff changeset
393 static void
554
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diff changeset
394 move_x(struct mlk_map *map, int delta)
197
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diff changeset
395 {
554
cdbc13ceff85 rpg: do the same for map
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diff changeset
396 struct mlk_map_block block;
210
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diff changeset
397
211
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diff changeset
398 find_collision(map, &block, 0, delta < 0 ? -1 : +1);
210
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diff changeset
399
70e6ed74940d rpg: attempt of collide detection in map
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diff changeset
400 if (delta < 0 && map->player_x + delta < (int)(block.x + block.w))
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diff changeset
401 delta = map->player_x - block.x - block.w;
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parents: 197
diff changeset
402 else if (delta > 0 && (int)(map->player_x + map->player_sprite->cellw + delta) >= block.x)
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diff changeset
403 delta = block.x - map->player_x - (int)(map->player_sprite->cellw);
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parents: 197
diff changeset
404
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diff changeset
405 map->player_x += delta;
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parents: 197
diff changeset
406
212
ddfe0a211169 rpg: experiment with map teleport
David Demelier <markand@malikania.fr>
parents: 211
diff changeset
407 if ((delta < 0 && map->player_x < map->margin_x) ||
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parents: 211
diff changeset
408 (delta > 0 && map->player_x >= (int)(map->margin_x + map->margin_w)))
210
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parents: 197
diff changeset
409 map->view_x += delta;
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parents: 197
diff changeset
410
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diff changeset
411 if (map->view_x < 0)
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diff changeset
412 map->view_x = 0;
215
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
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parents: 212
diff changeset
413 else if (map->view_x >= (int)(WIDTH(map) - map->view_w))
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
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parents: 212
diff changeset
414 map->view_x = WIDTH(map) - map->view_w;
210
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parents: 197
diff changeset
415 }
197
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
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parents: 169
diff changeset
416
210
70e6ed74940d rpg: attempt of collide detection in map
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parents: 197
diff changeset
417 static void
554
cdbc13ceff85 rpg: do the same for map
David Demelier <markand@malikania.fr>
parents: 486
diff changeset
418 move_y(struct mlk_map *map, int delta)
210
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
419 {
554
cdbc13ceff85 rpg: do the same for map
David Demelier <markand@malikania.fr>
parents: 486
diff changeset
420 struct mlk_map_block block;
210
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
421
211
adcbb7ccfdee rpg: some refactoring
David Demelier <markand@malikania.fr>
parents: 210
diff changeset
422 find_collision(map, &block, delta < 0 ? -1 : +1, 0);
210
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
423
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
424 if (delta < 0 && map->player_y + delta < (int)(block.y + block.h))
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
425 delta = map->player_y - block.y - block.h;
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
426 else if (delta > 0 && (int)(map->player_y + map->player_sprite->cellh + delta) >= block.y)
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
427 delta = block.y - map->player_y - (int)(map->player_sprite->cellh);
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
428
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
429 map->player_y += delta;
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
430
212
ddfe0a211169 rpg: experiment with map teleport
David Demelier <markand@malikania.fr>
parents: 211
diff changeset
431 if ((delta < 0 && map->player_y < map->margin_y) ||
ddfe0a211169 rpg: experiment with map teleport
David Demelier <markand@malikania.fr>
parents: 211
diff changeset
432 (delta > 0 && map->player_y >= (int)(map->margin_y + map->margin_h)))
210
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
433 map->view_y += delta;
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
434
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
435 if (map->view_y < 0)
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
436 map->view_y = 0;
215
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
437 else if (map->view_y >= (int)(HEIGHT(map) - map->view_h))
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
438 map->view_y = HEIGHT(map) - map->view_h;
197
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
439 }
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
440
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
441 static void
554
cdbc13ceff85 rpg: do the same for map
David Demelier <markand@malikania.fr>
parents: 486
diff changeset
442 move(struct mlk_map *map, unsigned int ticks)
42
22a09a5ee476 core: add better map check and unit tests
David Demelier <markand@malikania.fr>
parents: 41
diff changeset
443 {
197
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
444 /* This is the amount of pixels the player must move. */
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
445 const int delta = SPEED * ticks / SEC;
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
446
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
447 /* This is the rectangle within the view where users must be. */
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
448 map->margin_x = map->view_x + MARGIN_WIDTH;
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
449 map->margin_y = map->view_y + MARGIN_HEIGHT;
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
450
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
451 int dx = 0;
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
452 int dy = 0;
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
453
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
454 if (map->player_movement == 0)
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
455 return;
42
22a09a5ee476 core: add better map check and unit tests
David Demelier <markand@malikania.fr>
parents: 41
diff changeset
456
197
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
457 if (map->player_movement & MOVING_UP)
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
458 dy = -1;
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
459 if (map->player_movement & MOVING_DOWN)
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
460 dy = 1;
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
461 if (map->player_movement & MOVING_LEFT)
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
462 dx = -1;
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
463 if (map->player_movement & MOVING_RIGHT)
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
464 dx = 1;
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
465
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
466 /* Move the player and adjust view if needed. */
210
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
467 if (dx)
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
468 move_x(map, dx * delta);
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
469 if (dy)
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
470 move_y(map, dy * delta);
197
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
471
599
cb8ca73f1aa4 rpg: walksprite -> mlk_walksprite
David Demelier <markand@malikania.fr>
parents: 554
diff changeset
472 mlk_walksprite_update(&map->player_ws, ticks);
42
22a09a5ee476 core: add better map check and unit tests
David Demelier <markand@malikania.fr>
parents: 41
diff changeset
473 }
22a09a5ee476 core: add better map check and unit tests
David Demelier <markand@malikania.fr>
parents: 41
diff changeset
474
215
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
475 static inline void
554
cdbc13ceff85 rpg: do the same for map
David Demelier <markand@malikania.fr>
parents: 486
diff changeset
476 draw_layer_tile(const struct mlk_map *map,
cdbc13ceff85 rpg: do the same for map
David Demelier <markand@malikania.fr>
parents: 486
diff changeset
477 const struct mlk_map_layer *layer,
472
bc5483849614 core: texture -> mlk_texture
David Demelier <markand@malikania.fr>
parents: 457
diff changeset
478 struct mlk_texture *colbox,
215
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
479 int start_col,
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
480 int start_row,
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
481 int start_x,
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
482 int start_y,
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
483 unsigned int r,
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
484 unsigned int c)
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
485 {
554
cdbc13ceff85 rpg: do the same for map
David Demelier <markand@malikania.fr>
parents: 486
diff changeset
486 const struct mlk_tileset_collision *tc;
215
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
487 int index, id, sc, sr, mx, my;
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
488
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
489 index = (start_col + c) + ((start_row + r) * map->columns);
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
490
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
491 if ((id = layer->tiles[index]) == 0)
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
492 return;
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
493
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
494 id -= 1;
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
495
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
496 /* Sprite row/column. */
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
497 sc = (id) % map->tileset->sprite->ncols;
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
498 sr = (id) / map->tileset->sprite->ncols;
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
499
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
500 /* On screen coordinates. */
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
501 mx = start_x + (int)c * (int)map->tileset->sprite->cellw;
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
502 my = start_y + (int)r * (int)map->tileset->sprite->cellh;
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
503
554
cdbc13ceff85 rpg: do the same for map
David Demelier <markand@malikania.fr>
parents: 486
diff changeset
504 mlk_tileset_draw(map->tileset, sr, sc, mx, my);
215
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
505
554
cdbc13ceff85 rpg: do the same for map
David Demelier <markand@malikania.fr>
parents: 486
diff changeset
506 /* Draw collision box if colbox is non NULL. */
cdbc13ceff85 rpg: do the same for map
David Demelier <markand@malikania.fr>
parents: 486
diff changeset
507 if ((tc = find_collision_by_id(map, id)) && mlk_texture_ok(colbox))
cdbc13ceff85 rpg: do the same for map
David Demelier <markand@malikania.fr>
parents: 486
diff changeset
508 mlk_texture_scale(colbox, 0, 0, 5, 5, mx + tc->x, my + tc->y, tc->w, tc->h, 0);
215
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
509
554
cdbc13ceff85 rpg: do the same for map
David Demelier <markand@malikania.fr>
parents: 486
diff changeset
510 if (map->flags & MLK_MAP_FLAGS_SHOW_GRID) {
457
04797b35565c core: painter -> mlk_painter
David Demelier <markand@malikania.fr>
parents: 450
diff changeset
511 mlk_painter_set_color(0x202e37ff);
04797b35565c core: painter -> mlk_painter
David Demelier <markand@malikania.fr>
parents: 450
diff changeset
512 mlk_painter_draw_line(mx, my, mx + (int)map->tileset->sprite->cellw, my);
04797b35565c core: painter -> mlk_painter
David Demelier <markand@malikania.fr>
parents: 450
diff changeset
513 mlk_painter_draw_line(
215
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
514 mx + (int)map->tileset->sprite->cellw - 1, my,
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
515 mx + (int)map->tileset->sprite->cellw - 1, my + (int)map->tileset->sprite->cellh);
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
516 }
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
517 }
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
518
27
607bd90aba63 core: finalize map converter and opener, closes #2448 @6h
David Demelier <markand@malikania.fr>
parents:
diff changeset
519 static void
554
cdbc13ceff85 rpg: do the same for map
David Demelier <markand@malikania.fr>
parents: 486
diff changeset
520 draw_layer(const struct mlk_map *map, const struct mlk_map_layer *layer)
27
607bd90aba63 core: finalize map converter and opener, closes #2448 @6h
David Demelier <markand@malikania.fr>
parents:
diff changeset
521 {
607bd90aba63 core: finalize map converter and opener, closes #2448 @6h
David Demelier <markand@malikania.fr>
parents:
diff changeset
522 assert(map);
607bd90aba63 core: finalize map converter and opener, closes #2448 @6h
David Demelier <markand@malikania.fr>
parents:
diff changeset
523 assert(layer);
607bd90aba63 core: finalize map converter and opener, closes #2448 @6h
David Demelier <markand@malikania.fr>
parents:
diff changeset
524
215
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
525 /* Beginning of view in row/column. */
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
526 const unsigned int start_col = map->view_x / map->tileset->sprite->cellw;
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
527 const unsigned int start_row = map->view_y / map->tileset->sprite->cellh;
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
528
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
529 /* Convert into x/y coordinate. */
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
530 const int start_x = 0 - (map->view_x % (int)map->tileset->sprite->cellw);
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
531 const int start_y = 0 - (map->view_y % (int)map->tileset->sprite->cellh);
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
532
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
533 /* Number of row/columns to draw starting from there. */
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
534 const unsigned int ncols = (map->view_w / map->tileset->sprite->cellw) + 2;
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
535 const unsigned int nrows = (map->view_h / map->tileset->sprite->cellh) + 2;
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
536
472
bc5483849614 core: texture -> mlk_texture
David Demelier <markand@malikania.fr>
parents: 457
diff changeset
537 struct mlk_texture colbox = {0};
215
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
538
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
539 if (!layer->tiles)
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
540 return;
27
607bd90aba63 core: finalize map converter and opener, closes #2448 @6h
David Demelier <markand@malikania.fr>
parents:
diff changeset
541
210
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
542 /* Show collision box if requested. */
554
cdbc13ceff85 rpg: do the same for map
David Demelier <markand@malikania.fr>
parents: 486
diff changeset
543 if (map->flags & MLK_MAP_FLAGS_SHOW_COLLIDE && mlk_texture_new(&colbox, 16, 16) == 0) {
472
bc5483849614 core: texture -> mlk_texture
David Demelier <markand@malikania.fr>
parents: 457
diff changeset
544 mlk_texture_set_blend_mode(&colbox, MLK_TEXTURE_BLEND_BLEND);
bc5483849614 core: texture -> mlk_texture
David Demelier <markand@malikania.fr>
parents: 457
diff changeset
545 mlk_texture_set_alpha_mod(&colbox, 100);
457
04797b35565c core: painter -> mlk_painter
David Demelier <markand@malikania.fr>
parents: 450
diff changeset
546 MLK_PAINTER_BEGIN(&colbox);
04797b35565c core: painter -> mlk_painter
David Demelier <markand@malikania.fr>
parents: 450
diff changeset
547 mlk_painter_set_color(0xa53030ff);
04797b35565c core: painter -> mlk_painter
David Demelier <markand@malikania.fr>
parents: 450
diff changeset
548 mlk_painter_clear();
04797b35565c core: painter -> mlk_painter
David Demelier <markand@malikania.fr>
parents: 450
diff changeset
549 MLK_PAINTER_END();
210
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
550 }
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
551
215
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
552 for (unsigned int r = 0; r < nrows; ++r) {
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
553 for (unsigned int c = 0; c < ncols; ++c) {
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
554 if (start_col + c >= map->columns ||
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
555 start_row + r >= map->rows)
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
556 continue;
210
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
557
215
64f24b482722 rpg: implement tilesets separately, closes #2515 @4h
David Demelier <markand@malikania.fr>
parents: 212
diff changeset
558 draw_layer_tile(map, layer, &colbox, start_col, start_row, start_x, start_y, r, c);
27
607bd90aba63 core: finalize map converter and opener, closes #2448 @6h
David Demelier <markand@malikania.fr>
parents:
diff changeset
559 }
210
70e6ed74940d rpg: attempt of collide detection in map
David Demelier <markand@malikania.fr>
parents: 197
diff changeset
560 }
27
607bd90aba63 core: finalize map converter and opener, closes #2448 @6h
David Demelier <markand@malikania.fr>
parents:
diff changeset
561
472
bc5483849614 core: texture -> mlk_texture
David Demelier <markand@malikania.fr>
parents: 457
diff changeset
562 mlk_texture_finish(&colbox);
27
607bd90aba63 core: finalize map converter and opener, closes #2448 @6h
David Demelier <markand@malikania.fr>
parents:
diff changeset
563 }
607bd90aba63 core: finalize map converter and opener, closes #2448 @6h
David Demelier <markand@malikania.fr>
parents:
diff changeset
564
250
8ef7fb7f14ad rpg: add support for collisions with actions
David Demelier <markand@malikania.fr>
parents: 243
diff changeset
565 static void
554
cdbc13ceff85 rpg: do the same for map
David Demelier <markand@malikania.fr>
parents: 486
diff changeset
566 draw_collide(const struct mlk_map *map)
250
8ef7fb7f14ad rpg: add support for collisions with actions
David Demelier <markand@malikania.fr>
parents: 243
diff changeset
567 {
472
bc5483849614 core: texture -> mlk_texture
David Demelier <markand@malikania.fr>
parents: 457
diff changeset
568 struct mlk_texture box = {0};
250
8ef7fb7f14ad rpg: add support for collisions with actions
David Demelier <markand@malikania.fr>
parents: 243
diff changeset
569
554
cdbc13ceff85 rpg: do the same for map
David Demelier <markand@malikania.fr>
parents: 486
diff changeset
570 if (map->flags & MLK_MAP_FLAGS_SHOW_COLLIDE && mlk_texture_new(&box, 64, 64) == 0) {
250
8ef7fb7f14ad rpg: add support for collisions with actions
David Demelier <markand@malikania.fr>
parents: 243
diff changeset
571 /* Draw collide box around player if requested. */
472
bc5483849614 core: texture -> mlk_texture
David Demelier <markand@malikania.fr>
parents: 457
diff changeset
572 mlk_texture_set_alpha_mod(&box, 100);
bc5483849614 core: texture -> mlk_texture
David Demelier <markand@malikania.fr>
parents: 457
diff changeset
573 mlk_texture_set_blend_mode(&box, MLK_TEXTURE_BLEND_BLEND);
457
04797b35565c core: painter -> mlk_painter
David Demelier <markand@malikania.fr>
parents: 450
diff changeset
574 MLK_PAINTER_BEGIN(&box);
04797b35565c core: painter -> mlk_painter
David Demelier <markand@malikania.fr>
parents: 450
diff changeset
575 mlk_painter_set_color(0x4f8fbaff);
04797b35565c core: painter -> mlk_painter
David Demelier <markand@malikania.fr>
parents: 450
diff changeset
576 mlk_painter_clear();
04797b35565c core: painter -> mlk_painter
David Demelier <markand@malikania.fr>
parents: 450
diff changeset
577 MLK_PAINTER_END();
472
bc5483849614 core: texture -> mlk_texture
David Demelier <markand@malikania.fr>
parents: 457
diff changeset
578 mlk_texture_scale(&box, 0, 0, 64, 64,
250
8ef7fb7f14ad rpg: add support for collisions with actions
David Demelier <markand@malikania.fr>
parents: 243
diff changeset
579 map->player_x - map->view_x, map->player_y - map->view_y,
8ef7fb7f14ad rpg: add support for collisions with actions
David Demelier <markand@malikania.fr>
parents: 243
diff changeset
580 map->player_sprite->cellw, map->player_sprite->cellh, 0.f);
8ef7fb7f14ad rpg: add support for collisions with actions
David Demelier <markand@malikania.fr>
parents: 243
diff changeset
581
8ef7fb7f14ad rpg: add support for collisions with actions
David Demelier <markand@malikania.fr>
parents: 243
diff changeset
582 /* Do the same for every objects. */
457
04797b35565c core: painter -> mlk_painter
David Demelier <markand@malikania.fr>
parents: 450
diff changeset
583 MLK_PAINTER_BEGIN(&box);
04797b35565c core: painter -> mlk_painter
David Demelier <markand@malikania.fr>
parents: 450
diff changeset
584 mlk_painter_set_color(0xa8ca58ff);
04797b35565c core: painter -> mlk_painter
David Demelier <markand@malikania.fr>
parents: 450
diff changeset
585 mlk_painter_clear();
04797b35565c core: painter -> mlk_painter
David Demelier <markand@malikania.fr>
parents: 450
diff changeset
586 MLK_PAINTER_END();
250
8ef7fb7f14ad rpg: add support for collisions with actions
David Demelier <markand@malikania.fr>
parents: 243
diff changeset
587
8ef7fb7f14ad rpg: add support for collisions with actions
David Demelier <markand@malikania.fr>
parents: 243
diff changeset
588 for (size_t i = 0; i < map->blocksz; ++i) {
472
bc5483849614 core: texture -> mlk_texture
David Demelier <markand@malikania.fr>
parents: 457
diff changeset
589 mlk_texture_scale(&box, 0, 0, 64, 64,
250
8ef7fb7f14ad rpg: add support for collisions with actions
David Demelier <markand@malikania.fr>
parents: 243
diff changeset
590 map->blocks[i].x - map->view_x, map->blocks[i].y - map->view_y,
8ef7fb7f14ad rpg: add support for collisions with actions
David Demelier <markand@malikania.fr>
parents: 243
diff changeset
591 map->blocks[i].w, map->blocks[i].h,
8ef7fb7f14ad rpg: add support for collisions with actions
David Demelier <markand@malikania.fr>
parents: 243
diff changeset
592 0.f);
8ef7fb7f14ad rpg: add support for collisions with actions
David Demelier <markand@malikania.fr>
parents: 243
diff changeset
593 }
8ef7fb7f14ad rpg: add support for collisions with actions
David Demelier <markand@malikania.fr>
parents: 243
diff changeset
594
472
bc5483849614 core: texture -> mlk_texture
David Demelier <markand@malikania.fr>
parents: 457
diff changeset
595 mlk_texture_finish(&box);
250
8ef7fb7f14ad rpg: add support for collisions with actions
David Demelier <markand@malikania.fr>
parents: 243
diff changeset
596 }
197
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
597 }
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
598
298
196264679079 misc: remove usage of bool
David Demelier <markand@malikania.fr>
parents: 274
diff changeset
599 int
554
cdbc13ceff85 rpg: do the same for map
David Demelier <markand@malikania.fr>
parents: 486
diff changeset
600 mlk_map_init(struct mlk_map *map)
270
2d8d1cacda36 rpg: move definitions
David Demelier <markand@malikania.fr>
parents: 259
diff changeset
601 {
2d8d1cacda36 rpg: move definitions
David Demelier <markand@malikania.fr>
parents: 259
diff changeset
602 assert(map);
2d8d1cacda36 rpg: move definitions
David Demelier <markand@malikania.fr>
parents: 259
diff changeset
603
2d8d1cacda36 rpg: move definitions
David Demelier <markand@malikania.fr>
parents: 259
diff changeset
604 init(map);
554
cdbc13ceff85 rpg: do the same for map
David Demelier <markand@malikania.fr>
parents: 486
diff changeset
605 mlk_tileset_start(map->tileset);
270
2d8d1cacda36 rpg: move definitions
David Demelier <markand@malikania.fr>
parents: 259
diff changeset
606
298
196264679079 misc: remove usage of bool
David Demelier <markand@malikania.fr>
parents: 274
diff changeset
607 return 0;
270
2d8d1cacda36 rpg: move definitions
David Demelier <markand@malikania.fr>
parents: 259
diff changeset
608 }
2d8d1cacda36 rpg: move definitions
David Demelier <markand@malikania.fr>
parents: 259
diff changeset
609
2d8d1cacda36 rpg: move definitions
David Demelier <markand@malikania.fr>
parents: 259
diff changeset
610 void
554
cdbc13ceff85 rpg: do the same for map
David Demelier <markand@malikania.fr>
parents: 486
diff changeset
611 mlk_map_handle(struct mlk_map *map, const union mlk_event *ev)
270
2d8d1cacda36 rpg: move definitions
David Demelier <markand@malikania.fr>
parents: 259
diff changeset
612 {
2d8d1cacda36 rpg: move definitions
David Demelier <markand@malikania.fr>
parents: 259
diff changeset
613 assert(map);
2d8d1cacda36 rpg: move definitions
David Demelier <markand@malikania.fr>
parents: 259
diff changeset
614 assert(ev);
2d8d1cacda36 rpg: move definitions
David Demelier <markand@malikania.fr>
parents: 259
diff changeset
615
2d8d1cacda36 rpg: move definitions
David Demelier <markand@malikania.fr>
parents: 259
diff changeset
616 switch (ev->type) {
450
b26dd49f69ff core: event -> mlk_event (and friends)
David Demelier <markand@malikania.fr>
parents: 445
diff changeset
617 case MLK_EVENT_KEYDOWN:
270
2d8d1cacda36 rpg: move definitions
David Demelier <markand@malikania.fr>
parents: 259
diff changeset
618 handle_keydown(map, ev);
2d8d1cacda36 rpg: move definitions
David Demelier <markand@malikania.fr>
parents: 259
diff changeset
619 break;
450
b26dd49f69ff core: event -> mlk_event (and friends)
David Demelier <markand@malikania.fr>
parents: 445
diff changeset
620 case MLK_EVENT_KEYUP:
270
2d8d1cacda36 rpg: move definitions
David Demelier <markand@malikania.fr>
parents: 259
diff changeset
621 handle_keyup(map, ev);
2d8d1cacda36 rpg: move definitions
David Demelier <markand@malikania.fr>
parents: 259
diff changeset
622 break;
2d8d1cacda36 rpg: move definitions
David Demelier <markand@malikania.fr>
parents: 259
diff changeset
623 default:
2d8d1cacda36 rpg: move definitions
David Demelier <markand@malikania.fr>
parents: 259
diff changeset
624 break;
2d8d1cacda36 rpg: move definitions
David Demelier <markand@malikania.fr>
parents: 259
diff changeset
625 }
2d8d1cacda36 rpg: move definitions
David Demelier <markand@malikania.fr>
parents: 259
diff changeset
626 }
2d8d1cacda36 rpg: move definitions
David Demelier <markand@malikania.fr>
parents: 259
diff changeset
627
2d8d1cacda36 rpg: move definitions
David Demelier <markand@malikania.fr>
parents: 259
diff changeset
628 void
554
cdbc13ceff85 rpg: do the same for map
David Demelier <markand@malikania.fr>
parents: 486
diff changeset
629 mlk_map_update(struct mlk_map *map, unsigned int ticks)
270
2d8d1cacda36 rpg: move definitions
David Demelier <markand@malikania.fr>
parents: 259
diff changeset
630 {
2d8d1cacda36 rpg: move definitions
David Demelier <markand@malikania.fr>
parents: 259
diff changeset
631 assert(map);
2d8d1cacda36 rpg: move definitions
David Demelier <markand@malikania.fr>
parents: 259
diff changeset
632
554
cdbc13ceff85 rpg: do the same for map
David Demelier <markand@malikania.fr>
parents: 486
diff changeset
633 mlk_tileset_update(map->tileset, ticks);
cdbc13ceff85 rpg: do the same for map
David Demelier <markand@malikania.fr>
parents: 486
diff changeset
634 move(map, ticks);
270
2d8d1cacda36 rpg: move definitions
David Demelier <markand@malikania.fr>
parents: 259
diff changeset
635 }
2d8d1cacda36 rpg: move definitions
David Demelier <markand@malikania.fr>
parents: 259
diff changeset
636
197
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
637 void
554
cdbc13ceff85 rpg: do the same for map
David Demelier <markand@malikania.fr>
parents: 486
diff changeset
638 mlk_map_draw(const struct mlk_map *map)
197
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
639 {
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
640 assert(map);
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
641
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
642 /* Draw the texture about background/foreground. */
554
cdbc13ceff85 rpg: do the same for map
David Demelier <markand@malikania.fr>
parents: 486
diff changeset
643 draw_layer(map, &map->layers[MLK_MAP_LAYER_TYPE_BG]);
cdbc13ceff85 rpg: do the same for map
David Demelier <markand@malikania.fr>
parents: 486
diff changeset
644 draw_layer(map, &map->layers[MLK_MAP_LAYER_TYPE_FG]);
197
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
645
599
cb8ca73f1aa4 rpg: walksprite -> mlk_walksprite
David Demelier <markand@malikania.fr>
parents: 554
diff changeset
646 mlk_walksprite_draw(
197
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
647 &map->player_ws,
554
cdbc13ceff85 rpg: do the same for map
David Demelier <markand@malikania.fr>
parents: 486
diff changeset
648 map->player_a,
197
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
649 map->player_x - map->view_x,
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
650 map->player_y - map->view_y);
852d0b7817ce rpg: map, extreme cleanup, closes #2508 @4h
David Demelier <markand@malikania.fr>
parents: 169
diff changeset
651
554
cdbc13ceff85 rpg: do the same for map
David Demelier <markand@malikania.fr>
parents: 486
diff changeset
652 draw_layer(map, &map->layers[MLK_MAP_LAYER_TYPE_ABOVE]);
250
8ef7fb7f14ad rpg: add support for collisions with actions
David Demelier <markand@malikania.fr>
parents: 243
diff changeset
653 draw_collide(map);
41
3996f873a54b core: implement walksprite, closes #2455
David Demelier <markand@malikania.fr>
parents: 38
diff changeset
654 }
3996f873a54b core: implement walksprite, closes #2455
David Demelier <markand@malikania.fr>
parents: 38
diff changeset
655
3996f873a54b core: implement walksprite, closes #2455
David Demelier <markand@malikania.fr>
parents: 38
diff changeset
656 void
554
cdbc13ceff85 rpg: do the same for map
David Demelier <markand@malikania.fr>
parents: 486
diff changeset
657 mlk_map_finish(struct mlk_map *map)
27
607bd90aba63 core: finalize map converter and opener, closes #2448 @6h
David Demelier <markand@malikania.fr>
parents:
diff changeset
658 {
607bd90aba63 core: finalize map converter and opener, closes #2448 @6h
David Demelier <markand@malikania.fr>
parents:
diff changeset
659 assert(map);
607bd90aba63 core: finalize map converter and opener, closes #2448 @6h
David Demelier <markand@malikania.fr>
parents:
diff changeset
660 }