comparison libmlk-adventure/adventure/state/mainmenu.h @ 259:16be1ad3ddba

adventure: start working on maps and teleport
author David Demelier <markand@malikania.fr>
date Sun, 06 Dec 2020 11:22:03 +0100
parents 71b3b7036de7
children a15f77eda9a4
comparison
equal deleted inserted replaced
258:f978fa0137ce 259:16be1ad3ddba
17 */ 17 */
18 18
19 #ifndef MOLKO_ADVENTURE_STATE_MAINMENU_H 19 #ifndef MOLKO_ADVENTURE_STATE_MAINMENU_H
20 #define MOLKO_ADVENTURE_STATE_MAINMENU_H 20 #define MOLKO_ADVENTURE_STATE_MAINMENU_H
21 21
22 /** 22 struct state;
23 * \file mainmenu.h
24 * \brief Game main menu.
25 */
26 23
27 /** 24 struct state *
28 * Create a state about the main game menu. 25 mainmenu_state_new(void);
29 *
30 * \pre state != NULL
31 * \param state the state to initialize
32 * \post state->data is set internal data
33 * \post state->handle is set
34 * \post state->draw is set
35 * \post state->update is set
36 * \post state->finish is set
37 */
38 void
39 mainmenu_state(struct state *state);
40 26
41 #endif /* !MOLKO_ADVENTURE_STATE_PANIC_H */ 27 #endif /* !MOLKO_ADVENTURE_STATE_PANIC_H */