Mercurial > molko
comparison libmlk-rpg/mlk/rpg/battle-bar-default.h @ 434:4e78f045e8c0
rpg: cleanup hierarchy
author | David Demelier <markand@malikania.fr> |
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date | Sat, 15 Oct 2022 21:24:17 +0200 |
parents | src/libmlk-rpg/rpg/battle-bar-default.h@862b15c3a3ae |
children | 773a082f0b91 |
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433:862b15c3a3ae | 434:4e78f045e8c0 |
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1 /* | |
2 * battle-bar-default.h -- default battle status bar and menu implementation | |
3 * | |
4 * Copyright (c) 2020-2022 David Demelier <markand@malikania.fr> | |
5 * | |
6 * Permission to use, copy, modify, and/or distribute this software for any | |
7 * purpose with or without fee is hereby granted, provided that the above | |
8 * copyright notice and this permission notice appear in all copies. | |
9 * | |
10 * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES | |
11 * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF | |
12 * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR | |
13 * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES | |
14 * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN | |
15 * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF | |
16 * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. | |
17 */ | |
18 | |
19 #ifndef MLK_RPG_BATTLE_BAR_DEFAULT_H | |
20 #define MLK_RPG_BATTLE_BAR_DEFAULT_H | |
21 | |
22 #include <mlk/core/core.h> | |
23 | |
24 #include <mlk/ui/gridmenu.h> | |
25 | |
26 struct battle; | |
27 struct battle_bar; | |
28 struct character; | |
29 struct selection; | |
30 struct theme; | |
31 | |
32 union event; | |
33 | |
34 enum battle_bar_default_menu { | |
35 BATTLE_BAR_DEFAULT_MENU_ATTACK, | |
36 BATTLE_BAR_DEFAULT_MENU_MAGIC, | |
37 BATTLE_BAR_DEFAULT_MENU_ITEM, | |
38 BATTLE_BAR_DEFAULT_MENU_SPECIAL | |
39 }; | |
40 | |
41 enum battle_bar_default_state { | |
42 BATTLE_BAR_DEFAULT_STATE_NONE, | |
43 BATTLE_BAR_DEFAULT_STATE_MENU, | |
44 BATTLE_BAR_DEFAULT_STATE_GRID | |
45 }; | |
46 | |
47 struct battle_bar_default { | |
48 int x; | |
49 int y; | |
50 unsigned int w; | |
51 unsigned int h; | |
52 struct theme *theme; | |
53 enum battle_bar_default_state state; | |
54 enum battle_bar_default_menu menu; | |
55 | |
56 /* Private fields. */ | |
57 const char **items; | |
58 size_t itemsz; | |
59 struct gridmenu grid; | |
60 }; | |
61 | |
62 CORE_BEGIN_DECLS | |
63 | |
64 void | |
65 battle_bar_default_init(struct battle_bar_default *); | |
66 | |
67 void | |
68 battle_bar_default_open_magic(struct battle_bar_default *, const struct battle *, struct character *); | |
69 | |
70 void | |
71 battle_bar_default_open_item(struct battle_bar_default *, const struct battle *); | |
72 | |
73 void | |
74 battle_bar_default_start(struct battle_bar_default *); | |
75 | |
76 void | |
77 battle_bar_default_select(struct battle_bar_default *, struct battle *, const struct selection *); | |
78 | |
79 void | |
80 battle_bar_default_handle(struct battle_bar_default *, struct battle *, const union event *); | |
81 | |
82 void | |
83 battle_bar_default_draw(const struct battle_bar_default *, const struct battle *); | |
84 | |
85 void | |
86 battle_bar_default_finish(struct battle_bar_default *); | |
87 | |
88 void | |
89 battle_bar_default(struct battle_bar_default *, struct battle_bar *); | |
90 | |
91 CORE_END_DECLS | |
92 | |
93 #endif /* !MLK_RPG_BATTLE_BAR_DEFAULT_H */ |