Mercurial > molko
comparison libadventure/adventure/state/mainmenu.c @ 215:64f24b482722
rpg: implement tilesets separately, closes #2515 @4h
While here:
- Add CMake macros,
- Update maps,
- Add more tests.
author | David Demelier <markand@malikania.fr> |
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date | Tue, 17 Nov 2020 20:08:42 +0100 |
parents | ddfe0a211169 |
children | befa2e855d3b |
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214:82fd79d5019e | 215:64f24b482722 |
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54 | 54 |
55 static void | 55 static void |
56 new(void) | 56 new(void) |
57 { | 57 { |
58 /* TODO: implement here. */ | 58 /* TODO: implement here. */ |
59 if (!map_file_open(&molko.map_file, DIRECTORY "/maps/overworld.map", &molko.map)) | 59 if (!map_file_open(&molko.map_file, &molko.map, DIRECTORY "/maps/overworld.map")) |
60 panic(); | 60 panic(); |
61 | 61 |
62 /* Put a sprite. */ | 62 /* Put a sprite. */ |
63 if (!image_open(&molko.map_player_texture, DIRECTORY "/sprites/john.png")) | 63 if (!image_open(&molko.map_player_texture, DIRECTORY "/sprites/john.png")) |
64 panic(); | 64 panic(); |