diff libadventure/adventure/state/mainmenu.c @ 215:64f24b482722

rpg: implement tilesets separately, closes #2515 @4h While here: - Add CMake macros, - Update maps, - Add more tests.
author David Demelier <markand@malikania.fr>
date Tue, 17 Nov 2020 20:08:42 +0100
parents ddfe0a211169
children befa2e855d3b
line wrap: on
line diff
--- a/libadventure/adventure/state/mainmenu.c	Mon Nov 16 21:57:23 2020 +0100
+++ b/libadventure/adventure/state/mainmenu.c	Tue Nov 17 20:08:42 2020 +0100
@@ -56,7 +56,7 @@
 new(void)
 {
 	/* TODO: implement here. */
-	if (!map_file_open(&molko.map_file, DIRECTORY "/maps/overworld.map", &molko.map))
+	if (!map_file_open(&molko.map_file, &molko.map, DIRECTORY "/maps/overworld.map"))
 		panic();
 
 	/* Put a sprite. */