Mercurial > molko
comparison src/libmlk-adventure/adventure/molko.h @ 320:8f9937403749
misc: improve loading of data
author | David Demelier <markand@malikania.fr> |
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date | Fri, 01 Oct 2021 20:30:00 +0200 |
parents | libmlk-adventure/adventure/molko.h@d01e83210ca2 |
children |
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319:b843eef4cc35 | 320:8f9937403749 |
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1 /* | |
2 * molko.h -- main structure for Molko's Adventure | |
3 * | |
4 * Copyright (c) 2020-2021 David Demelier <markand@malikania.fr> | |
5 * | |
6 * Permission to use, copy, modify, and/or distribute this software for any | |
7 * purpose with or without fee is hereby granted, provided that the above | |
8 * copyright notice and this permission notice appear in all copies. | |
9 * | |
10 * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES | |
11 * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF | |
12 * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR | |
13 * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES | |
14 * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN | |
15 * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF | |
16 * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. | |
17 */ | |
18 | |
19 #ifndef MOLKO_ADVENTURE_MOLKO_H | |
20 #define MOLKO_ADVENTURE_MOLKO_H | |
21 | |
22 #include <core/core.h> | |
23 #include <core/game.h> | |
24 #include <core/texture.h> | |
25 #include <core/sprite.h> | |
26 | |
27 #include <rpg/inventory.h> | |
28 #include <rpg/team.h> | |
29 | |
30 struct battle; | |
31 | |
32 enum molko_state { | |
33 MOLKO_STATE_MAP, | |
34 MOLKO_STATE_BATTLE, | |
35 }; | |
36 | |
37 struct molko { | |
38 struct state *panic; | |
39 | |
40 /* Make sure to set this accordingly when changing states. */ | |
41 enum molko_state state; | |
42 | |
43 struct team team; | |
44 struct inventory inventory; | |
45 | |
46 /* For map state. */ | |
47 struct texture map_player_texture; | |
48 struct sprite map_player_sprite; | |
49 }; | |
50 | |
51 CORE_BEGIN_DECLS | |
52 | |
53 extern struct molko molko; | |
54 | |
55 void | |
56 molko_init(void); | |
57 | |
58 void | |
59 molko_run(void); | |
60 | |
61 void | |
62 molko_teleport(const char *map, int origin_x, int origin_y); | |
63 | |
64 void | |
65 molko_fight(struct battle *bt); | |
66 | |
67 const char * | |
68 molko_path(const char *file); | |
69 | |
70 void | |
71 molko_finish(void); | |
72 | |
73 CORE_END_DECLS | |
74 | |
75 #endif /* !MOLKO_ADVENTURE_MOLKO_H */ |