comparison libmlk-rpg/rpg/item.h @ 290:9948e288925b

rpg: add support for items in battle
author David Demelier <markand@malikania.fr>
date Fri, 08 Jan 2021 12:56:10 +0100
parents 3991779aaba9
children 08ab73b32832
comparison
equal deleted inserted replaced
289:63d9fb56c609 290:9948e288925b
17 */ 17 */
18 18
19 #ifndef MOLKO_RPG_ITEM_H 19 #ifndef MOLKO_RPG_ITEM_H
20 #define MOLKO_RPG_ITEM_H 20 #define MOLKO_RPG_ITEM_H
21 21
22 #include <stdbool.h> 22 struct battle;
23
24 struct character; 23 struct character;
25 struct texture; 24 struct texture;
26 25
27 struct item { 26 struct item {
28 const char *name; 27 const char *name;
29 const char *description; 28 const char *description;
30 struct texture *icon; 29 struct texture *icon;
31 void (*exec)(const struct item *item, struct character *ch); 30
32 bool (*allowed)(const struct item *item, const struct character *ch); 31 void (*exec_menu)(const struct item *item, struct character *ch);
32
33 void (*exec_battle)(const struct item *item,
34 struct battle *bt,
35 struct character *src,
36 struct character *tgt);
33 }; 37 };
34 38
35 void 39 void
36 item_exec(const struct item *item, struct character *ch); 40 item_exec_menu(const struct item *item, struct character *ch);
37 41
38 bool 42 void
39 item_allowed(const struct item *item, struct character *ch); 43 item_exec_battle(const struct item *item,
44 struct battle *bt,
45 struct character *src,
46 struct character *tgt);
40 47
41 #endif /* !MOLKO_RPG_ITEM_H */ 48 #endif /* !MOLKO_RPG_ITEM_H */