Mercurial > molko
comparison libmlk-adventure/adventure/assets.h @ 267:bead76f6c793
adventure: start a global assets registry
author | David Demelier <markand@malikania.fr> |
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date | Thu, 10 Dec 2020 16:28:30 +0100 |
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children | eadd3dbfa0af |
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266:e48ffbcf9bcc | 267:bead76f6c793 |
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1 /* | |
2 * assets.h -- global atlas for every resources | |
3 * | |
4 * Copyright (c) 2020 David Demelier <markand@malikania.fr> | |
5 * | |
6 * Permission to use, copy, modify, and/or distribute this software for any | |
7 * purpose with or without fee is hereby granted, provided that the above | |
8 * copyright notice and this permission notice appear in all copies. | |
9 * | |
10 * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES | |
11 * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF | |
12 * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR | |
13 * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES | |
14 * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN | |
15 * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF | |
16 * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. | |
17 */ | |
18 | |
19 #ifndef MOLKO_ADVENTURE_ASSETS_H | |
20 #define MOLKO_ADVENTURE_ASSETS_H | |
21 | |
22 #include <core/sprite.h> | |
23 | |
24 enum assets_sprite { | |
25 /* UI elements. */ | |
26 ASSETS_SPRITE_UI_CURSOR, | |
27 ASSETS_SPRITE_NUM | |
28 }; | |
29 | |
30 extern struct sprite *assets_sprites[ASSETS_SPRITE_NUM]; | |
31 | |
32 void | |
33 assets_init(void); | |
34 | |
35 void | |
36 assets_finish(void); | |
37 | |
38 #endif /* !MOLKO_ADVENTURE_ASSETS_H */ |