Mercurial > molko
diff libmlk-rpg/rpg/inventory.h @ 286:3991779aaba9
adventure: initial test of spawn
author | David Demelier <markand@malikania.fr> |
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date | Wed, 23 Dec 2020 15:37:48 +0100 |
parents | |
children | 08ab73b32832 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/libmlk-rpg/rpg/inventory.h Wed Dec 23 15:37:48 2020 +0100 @@ -0,0 +1,43 @@ +/* + * inventory.h -- item inventory + * + * Copyright (c) 2020 David Demelier <markand@malikania.fr> + * + * Permission to use, copy, modify, and/or distribute this software for any + * purpose with or without fee is hereby granted, provided that the above + * copyright notice and this permission notice appear in all copies. + * + * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES + * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF + * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR + * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES + * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN + * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF + * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. + */ + +#ifndef MOLKO_RPG_INVENTORY_H +#define MOLKO_RPG_INVENTORY_H + +#include <stdbool.h> + +#define INVENTORY_ITEM_MAX (512) + +struct item; + +struct inventory_slot { + unsigned int amount; + const struct item *item; +}; + +struct inventory { + struct inventory_slot items[INVENTORY_ITEM_MAX]; +}; + +bool +inventory_add(struct inventory *iv, const struct item *item, unsigned int amount); + +void +inventory_consume(struct inventory *iv, const struct item *item, unsigned int amount); + +#endif /* !MOLKO_RPG_INVENTORY_H */