Mercurial > molko
diff src/libmlk-rpg/rpg/battle-state-closing.c @ 431:8f59201dc76b
core: cleanup hierarchy
author | David Demelier <markand@malikania.fr> |
---|---|
date | Sat, 15 Oct 2022 20:23:14 +0200 |
parents | 14ce7c4871e3 |
children |
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--- a/src/libmlk-rpg/rpg/battle-state-closing.c Sat Oct 15 17:18:45 2022 +0200 +++ b/src/libmlk-rpg/rpg/battle-state-closing.c Sat Oct 15 20:23:14 2022 +0200 @@ -20,12 +20,12 @@ #include <stdlib.h> #include <string.h> -#include <core/alloc.h> -#include <core/music.h> -#include <core/painter.h> -#include <core/panic.h> -#include <core/texture.h> -#include <core/window.h> +#include <mlk/core/alloc.h> +#include <mlk/core/music.h> +#include <mlk/core/painter.h> +#include <mlk/core/panic.h> +#include <mlk/core/texture.h> +#include <mlk/core/window.h> #include "battle-state-closing.h" #include "battle.h" @@ -74,7 +74,7 @@ painter_clear(); painter_draw_rectangle(0, 0, window.w, window.h); PAINTER_END(); - + texture_set_alpha_mod(&cls->texture, 0); }