diff src/libmlk-rpg/rpg/battle-state-closing.c @ 431:8f59201dc76b

core: cleanup hierarchy
author David Demelier <markand@malikania.fr>
date Sat, 15 Oct 2022 20:23:14 +0200
parents 14ce7c4871e3
children
line wrap: on
line diff
--- a/src/libmlk-rpg/rpg/battle-state-closing.c	Sat Oct 15 17:18:45 2022 +0200
+++ b/src/libmlk-rpg/rpg/battle-state-closing.c	Sat Oct 15 20:23:14 2022 +0200
@@ -20,12 +20,12 @@
 #include <stdlib.h>
 #include <string.h>
 
-#include <core/alloc.h>
-#include <core/music.h>
-#include <core/painter.h>
-#include <core/panic.h>
-#include <core/texture.h>
-#include <core/window.h>
+#include <mlk/core/alloc.h>
+#include <mlk/core/music.h>
+#include <mlk/core/painter.h>
+#include <mlk/core/panic.h>
+#include <mlk/core/texture.h>
+#include <mlk/core/window.h>
 
 #include "battle-state-closing.h"
 #include "battle.h"
@@ -74,7 +74,7 @@
 	painter_clear();
 	painter_draw_rectangle(0, 0, window.w, window.h);
 	PAINTER_END();
-	
+
 	texture_set_alpha_mod(&cls->texture, 0);
 }