Mercurial > molko
diff libmlk-rpg/mlk/rpg/battle-state-check.c @ 468:91ce23a36143
core: sprite -> mlk_sprite
author | David Demelier <markand@malikania.fr> |
---|---|
date | Mon, 27 Feb 2023 11:08:28 +0100 |
parents | 8fa69c770569 |
children | bc5483849614 |
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--- a/libmlk-rpg/mlk/rpg/battle-state-check.c Mon Feb 27 11:06:45 2023 +0100 +++ b/libmlk-rpg/mlk/rpg/battle-state-check.c Mon Feb 27 11:08:28 2023 +0100 @@ -65,10 +65,10 @@ fadeout_draw(struct mlk_drawable *dw) { const struct fadeout *fade = dw->data; - struct sprite *sprite = fade->ch->sprites[CHARACTER_SPRITE_NORMAL]; + struct mlk_sprite *sprite = fade->ch->sprites[CHARACTER_SPRITE_NORMAL]; texture_set_alpha_mod(sprite->texture, fade->alpha); - sprite_draw(sprite, 0, 0, fade->x, fade->y); + mlk_sprite_draw(sprite, 0, 0, fade->x, fade->y); texture_set_alpha_mod(sprite->texture, 255); }