Mercurial > molko
diff src/libmlk-rpg/rpg/battle-bar-default.c @ 401:df5e1fea1d2e
ui: gridmenu should be fully constified
author | David Demelier <markand@malikania.fr> |
---|---|
date | Wed, 16 Mar 2022 13:37:56 +0100 |
parents | 14ce7c4871e3 |
children | d74f53299252 |
line wrap: on
line diff
--- a/src/libmlk-rpg/rpg/battle-bar-default.c Wed Mar 16 13:32:15 2022 +0100 +++ b/src/libmlk-rpg/rpg/battle-bar-default.c Wed Mar 16 13:37:56 2022 +0100 @@ -555,14 +555,17 @@ assert(bt); assert(ch); - bar->items = bar->grid.items = alloc_rearray0(bar->items, bar->itemsz, + bar->items = alloc_rearray0(bar->items, bar->itemsz, CHARACTER_SPELL_MAX, sizeof (*bar->items)); - bar->itemsz = bar->grid.itemsz = CHARACTER_SPELL_MAX; + bar->itemsz = CHARACTER_SPELL_MAX; bar->state = BATTLE_BAR_DEFAULT_STATE_GRID; for (size_t i = 0; i < CHARACTER_SPELL_MAX; ++i) if (ch->spells[i]) - bar->grid.items[i] = ch->spells[i]->name; + bar->items[i] = ch->spells[i]->name; + + bar->grid.items = bar->items; + bar->grid.itemsz = bar->itemsz; } void