Mercurial > molko
view libmlk-adventure/adventure/state/splashscreen.h @ 260:60a214ec1ab4
adventure: change the way states are stored
author | David Demelier <markand@malikania.fr> |
---|---|
date | Sun, 06 Dec 2020 22:50:48 +0100 |
parents | 16be1ad3ddba |
children | a15f77eda9a4 |
line wrap: on
line source
/* * splashscreen.h -- splash screen state * * Copyright (c) 2020 David Demelier <markand@malikania.fr> * * Permission to use, copy, modify, and/or distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ #ifndef MOLKO_ADVENTURE_STATE_SPLASHSCREEN_H #define MOLKO_ADVENTURE_STATE_SPLASHSCREEN_H struct state; struct state * splashscreen_state_new(void); #endif /* !MOLKO_ADVENTURE_STATE_SPLASHSCREEN_H */