Tue, 17 Nov 2020 20:08:42 +0100 |
David Demelier |
rpg: implement tilesets separately, closes #2515 @4h
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Mon, 16 Nov 2020 14:26:13 +0100 |
David Demelier |
rpg: experiment with map teleport
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Wed, 11 Nov 2020 17:10:40 +0100 |
David Demelier |
examples: move all into subdirectories, closes #2513
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Mon, 09 Nov 2020 10:37:36 +0100 |
David Demelier |
rpg: map, extreme cleanup, closes #2508 @4h
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Sat, 07 Nov 2020 16:00:39 +0100 |
David Demelier |
rpg: add minimalist battle system, continue #2477 @60h
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Thu, 22 Oct 2020 15:27:57 +0200 |
David Demelier |
rpg: disable inventory for now and add item.c
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Sat, 17 Oct 2020 10:01:46 +0200 |
David Demelier |
rpg: remove inventory_dialog for now
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Fri, 16 Oct 2020 13:54:31 +0200 |
David Demelier |
misc: create more generic startup function, closes #2500
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Thu, 15 Oct 2020 10:32:18 +0200 |
David Demelier |
misc: split libraries, closes #2496
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