Wed, 01 Feb 2023 13:08:54 +0100 |
David Demelier |
misc: update copyright years
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Sun, 27 Feb 2022 10:08:51 +0100 |
David Demelier |
rpg: overhaul of battle bar
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Wed, 16 Feb 2022 08:56:02 +0100 |
David Demelier |
examples: fix with last game changes
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Tue, 15 Feb 2022 14:45:11 +0100 |
David Demelier |
rpg: separate battle and the bar, closes #2522
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Sun, 02 Jan 2022 10:22:48 +0100 |
David Demelier |
misc: update copyright years
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Sun, 24 Oct 2021 15:57:42 +0200 |
David Demelier |
misc: start rebranding
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Sat, 02 Oct 2021 08:25:30 +0200 |
David Demelier |
misc: move examples from src/
base
src/examples/example-battle/main.c@d32d58a70be7
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Wed, 22 Sep 2021 07:22:20 +0200 |
David Demelier |
misc: update years
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Sun, 11 Apr 2021 17:43:57 +0200 |
David Demelier |
examples: fix with new game_push function
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Wed, 10 Mar 2021 18:49:08 +0100 |
David Demelier |
misc: remove usage of bool
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Fri, 08 Jan 2021 13:15:24 +0100 |
David Demelier |
rpg: add battle_message module
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Sat, 28 Nov 2020 18:00:05 +0100 |
David Demelier |
misc: add support for NLS, closes #22510 @4h
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Thu, 26 Nov 2020 18:00:45 +0100 |
David Demelier |
rpg: prepare equipment
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Mon, 23 Nov 2020 17:05:07 +0100 |
David Demelier |
rpg: add movements in battle
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Thu, 19 Nov 2020 10:48:46 +0100 |
David Demelier |
core: reinterface the alloc module
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Wed, 11 Nov 2020 17:10:40 +0100 |
David Demelier |
examples: move all into subdirectories, closes #2513
base
examples/example-battle.c@21287b025e9a
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