Wed, 22 Sep 2021 07:22:20 +0200 |
David Demelier |
misc: update years
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Tue, 29 Jun 2021 09:49:48 +0200 |
David Demelier |
make: create install-data rather than fakeroot
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Sun, 11 Apr 2021 16:41:34 +0200 |
David Demelier |
core: implement stackable states
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Wed, 10 Mar 2021 18:49:08 +0100 |
David Demelier |
misc: remove usage of bool
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Wed, 10 Mar 2021 16:40:02 +0100 |
David Demelier |
rpg: add support for compressed tilesets/maps
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Fri, 08 Jan 2021 12:56:10 +0100 |
David Demelier |
rpg: add support for items in battle
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Thu, 07 Jan 2021 15:52:56 +0100 |
David Demelier |
rpg: rework selection
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Wed, 23 Dec 2020 15:37:48 +0100 |
David Demelier |
adventure: initial test of spawn
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Sun, 20 Dec 2020 11:04:41 +0100 |
David Demelier |
adventure: rename functions
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Sun, 20 Dec 2020 10:55:53 +0100 |
David Demelier |
rpg: implement load/save for characters
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Sun, 13 Dec 2020 11:10:35 +0100 |
David Demelier |
adventure: enable trace_hud
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Thu, 10 Dec 2020 16:28:30 +0100 |
David Demelier |
adventure: start a global assets registry
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Wed, 09 Dec 2020 21:23:20 +0100 |
David Demelier |
adventure: catch EVENT_QUIT
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Tue, 08 Dec 2020 17:00:03 +0100 |
David Demelier |
cmake: create a new libmlk-data library
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Sun, 06 Dec 2020 23:06:34 +0100 |
David Demelier |
core: prefix utilities with util_
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Sun, 06 Dec 2020 11:22:03 +0100 |
David Demelier |
adventure: start working on maps and teleport
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Sat, 28 Nov 2020 22:37:30 +0100 |
David Demelier |
misc: lot of cleanups,
base
libadventure/adventure/molko.c@a49f648a4fc0
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