annotate librpg/rpg/battle-state-lost.c @ 241:76afe639fd72

misc: add support for NLS, closes #22510 @4h While here cleanup the path functions in sys.c/sys.h
author David Demelier <markand@malikania.fr>
date Sat, 28 Nov 2020 18:00:05 +0100
parents befa2e855d3b
children
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
rev   line source
192
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
1 /*
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
2 * battle-state-lost.c -- battle state (lost)
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
3 *
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
4 * Copyright (c) 2020 David Demelier <markand@malikania.fr>
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
5 *
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
6 * Permission to use, copy, modify, and/or distribute this software for any
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
7 * purpose with or without fee is hereby granted, provided that the above
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
8 * copyright notice and this permission notice appear in all copies.
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
9 *
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
10 * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
11 * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
12 * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
13 * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
14 * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
15 * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
16 * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
17 */
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
18
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
19 #include <assert.h>
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
20
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
21 #include <core/alloc.h>
208
c0e0d4accae8 rpg: add music support in battle
David Demelier <markand@malikania.fr>
parents: 192
diff changeset
22 #include <core/music.h>
192
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
23 #include <core/panic.h>
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
24 #include <core/window.h>
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
25
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
26 #include <rpg/message.h>
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
27
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
28 #include "battle.h"
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
29 #include "battle-state.h"
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
30 #include "battle-state-closing.h"
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
31 #include "battle-state-victory.h"
241
76afe639fd72 misc: add support for NLS, closes #22510 @4h
David Demelier <markand@malikania.fr>
parents: 227
diff changeset
32 #include "rpg_p.h"
192
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
33
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
34 struct lost {
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
35 struct battle_state self;
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
36 struct message msg;
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
37 };
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
38
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
39 static void
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
40 handle(struct battle_state *st, struct battle *bt, const union event *ev)
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
41 {
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
42 (void)bt;
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
43
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
44 struct lost *lost = st->data;
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
45
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
46 message_handle(&lost->msg, ev);
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
47 }
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
48
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
49 static bool
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
50 update(struct battle_state *st, struct battle *bt, unsigned int ticks)
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
51 {
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
52 (void)bt;
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
53
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
54 struct lost *lost = st->data;
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
55
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
56 if (message_update(&lost->msg, ticks))
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
57 battle_state_closing(bt);
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
58
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
59 return false;
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
60 }
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
61
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
62 static void
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
63 draw(const struct battle_state *st, const struct battle *bt)
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
64 {
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
65 (void)bt;
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
66
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
67 const struct lost *lost = st->data;
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
68
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
69 message_draw(&lost->msg);
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
70 }
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
71
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
72 void
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
73 battle_state_lost(struct battle *bt)
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
74 {
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
75 assert(bt);
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
76
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
77 struct lost *lost;
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
78
227
befa2e855d3b core: reinterface the alloc module
David Demelier <markand@malikania.fr>
parents: 208
diff changeset
79 if (!(lost = alloc_new0(sizeof (*lost))))
192
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
80 panic();
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
81
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
82 lost->self.data = lost;
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
83 lost->self.handle = handle;
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
84 lost->self.update = update;
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
85 lost->self.draw = draw;
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
86
241
76afe639fd72 misc: add support for NLS, closes #22510 @4h
David Demelier <markand@malikania.fr>
parents: 227
diff changeset
87 lost->msg.text[0] = _("You have been defeated...");
192
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
88 lost->msg.theme = bt->theme;
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
89 lost->msg.flags = MESSAGE_FLAGS_AUTOMATIC |
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
90 MESSAGE_FLAGS_FADEIN |
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
91 MESSAGE_FLAGS_FADEOUT;
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
92 lost->msg.timeout = MESSAGE_TIMEOUT_DEFAULT;
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
93 lost->msg.delay = MESSAGE_DELAY_DEFAULT;
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
94
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
95 message_start(&lost->msg);
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
96 message_query(&lost->msg, NULL, &lost->msg.h);
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
97
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
98 lost->msg.w = window.w * 0.6;
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
99 lost->msg.y = window.h * 0.1;
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
100 lost->msg.x = (window.w - lost->msg.w) / 2;
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
101
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
102 bt->status = BATTLE_STATUS_LOST;
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
103 battle_switch(bt, &lost->self);
208
c0e0d4accae8 rpg: add music support in battle
David Demelier <markand@malikania.fr>
parents: 192
diff changeset
104
c0e0d4accae8 rpg: add music support in battle
David Demelier <markand@malikania.fr>
parents: 192
diff changeset
105 if (bt->music[2])
c0e0d4accae8 rpg: add music support in battle
David Demelier <markand@malikania.fr>
parents: 192
diff changeset
106 music_play(bt->music[2], MUSIC_NONE, 0);
192
4ad7420ab678 rpg: add minimalist battle system, continue #2477 @60h
David Demelier <markand@malikania.fr>
parents:
diff changeset
107 }