annotate libmlk-rpg/mlk/rpg/battle-state-menu.c @ 445:773a082f0b91

misc: update copyright years
author David Demelier <markand@malikania.fr>
date Wed, 01 Feb 2023 13:08:54 +0100
parents 9c3b3935f0aa
children b26dd49f69ff
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1 /*
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2 * battle-state-menu.h -- battle state (menu)
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3 *
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4 * Copyright (c) 2020-2023 David Demelier <markand@malikania.fr>
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5 *
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6 * Permission to use, copy, modify, and/or distribute this software for any
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7 * purpose with or without fee is hereby granted, provided that the above
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8 * copyright notice and this permission notice appear in all copies.
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9 *
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10 * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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11 * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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12 * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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13 * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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14 * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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15 * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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16 * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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17 */
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18
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19 #include <assert.h>
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20 #include <stdlib.h>
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21
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22 #include <mlk/core/alloc.h>
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23
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24 #include "battle-bar.h"
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25 #include "battle-state-menu.h"
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26 #include "battle-state.h"
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27 #include "battle.h"
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29 static void
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30 handle(struct battle_state *st, struct battle *bt, const union event *ev)
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31 {
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32 (void)st;
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33
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34 battle_state_menu_handle(bt, ev);
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35 }
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36
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37 static int
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38 update(struct battle_state *st, struct battle *bt, unsigned int ticks)
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39 {
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40 (void)st;
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41
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42 battle_state_menu_update(bt, ticks);
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43
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44 return 0;
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45 }
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46
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47 static void
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48 draw(const struct battle_state *st, const struct battle *bt)
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49 {
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50 (void)st;
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51
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52 battle_state_menu_draw(bt);
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53 }
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54
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55 static void
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56 finish(struct battle_state *st, struct battle *bt)
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57 {
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58 (void)bt;
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59
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60 free(st);
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61 }
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62
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63 void
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64 battle_state_menu_handle(struct battle *bt, const union event *ev)
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65 {
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66 assert(bt);
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67 assert(ev);
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68
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69 battle_bar_handle(bt->bar, bt, ev);
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70 }
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72 void
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73 battle_state_menu_update(struct battle *bt, unsigned int ticks)
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74 {
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75 assert(battle_ok(bt));
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76
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77 battle_update_component(bt, ticks, BATTLE_COMPONENT_ALL);
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78 }
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79
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80 void
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81 battle_state_menu_draw(const struct battle *bt)
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82 {
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83 assert(battle_ok(bt));
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84
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85 battle_draw_component(bt, BATTLE_COMPONENT_ALL);
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86 }
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87
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88 void
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89 battle_state_menu(struct battle *bt)
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90 {
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91 assert(bt);
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92
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93 struct battle_state *state;
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94
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95 state = mlk_alloc_new0(1, sizeof (*state));
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96 state->data = bt;
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97 state->handle = handle;
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98 state->update = update;
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99 state->draw = draw;
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100 state->finish = finish;
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101
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102 battle_bar_start(bt->bar, bt);
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103 battle_switch(bt, state);
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104 }