annotate libmlk-rpg/mlk/rpg/battle-bar-default.c @ 564:e91f37da2992

core: doxygenize window
author David Demelier <markand@malikania.fr>
date Wed, 08 Mar 2023 20:09:21 +0100
parents 6100c643dba0
children
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1 /*
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2 * battle-bar-default.c -- default battle status bar and menu implementation
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3 *
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4 * Copyright (c) 2020-2023 David Demelier <markand@malikania.fr>
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5 *
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6 * Permission to use, copy, modify, and/or distribute this software for any
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7 * purpose with or without fee is hereby granted, provided that the above
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8 * copyright notice and this permission notice appear in all copies.
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9 *
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10 * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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11 * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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12 * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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13 * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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14 * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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15 * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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16 * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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17 */
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18
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19 #include <assert.h>
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20 #include <stdio.h>
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21 #include <stdlib.h>
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22 #include <string.h>
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23
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24 #include <mlk/core/alloc.h>
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25 #include <mlk/core/event.h>
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26 #include <mlk/core/font.h>
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27 #include <mlk/core/sprite.h>
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28 #include <mlk/core/trace.h>
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29 #include <mlk/core/util.h>
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30 #include <mlk/core/window.h>
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31
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32 #include <mlk/ui/align.h>
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33
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34 #include "battle-bar-default.h"
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35 #include "battle-bar.h"
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36 #include "battle-state-item.h"
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37 #include "battle-state-selection.h"
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38 #include "battle.h"
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39 #include "character.h"
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40 #include "inventory.h"
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41 #include "item.h"
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42 #include "spell.h"
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43
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44 #define THEME(bar) ((bar)->theme ? (bar)->theme : &mlk_theme)
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45
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46 struct geo {
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47 int x, y;
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48 unsigned int w, h;
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49 };
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50
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51 static inline void
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52 dimensions(struct geo geo[2], const struct battle_bar_default *bar)
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53 {
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54 /* 0 == main menu */
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55 geo[0].w = bar->w * 0.2;
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56 geo[0].h = bar->h;
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57 geo[0].x = bar->x + (bar->w / 2) - (geo[0].w / 2);
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58 geo[0].y = mlk_window.h - bar->h;
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59
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60 /* 1 == status frame */
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61 geo[1].x = geo[0].x + geo[0].w;
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62 geo[1].y = geo[0].y;
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63 geo[1].w = (bar->w - geo[0].w) / 2;
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64 geo[1].h = bar->h;
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65 }
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66
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67 /*
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68 * The following validate_* functions are called when the user has validated a
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69 * selection depending on the current menu (e.g. Magic, Items).
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70 *
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71 * They change the battle state to the appropriate one.
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72 */
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73
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74 static void
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75 validate_attack(struct battle_bar_default *bar, struct battle *bt, const struct selection *sel)
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76 {
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77 (void)bar;
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78
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79 struct character *target;
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80
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81 if (sel->index_side == 0)
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82 target = bt->enemies[sel->index_character]->ch;
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83 else
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84 target = bt->team[sel->index_character]->ch;
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85
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86 battle_attack(bt, battle_current(bt)->ch, target);
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87 }
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88
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89 static void
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90 validate_magic(struct battle_bar_default *bar, struct battle *bt, const struct selection *sel)
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91 {
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92 struct character *source = battle_current(bt)->ch;
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93 const struct spell *spell = source->spells[bar->grid.selected];
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94
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95 battle_cast(bt, source, spell, sel);
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96 }
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97
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98 static void
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99 validate_item(struct battle_bar_default *bar, struct battle *bt, const struct selection *sel)
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100 {
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101 struct inventory_slot *slot;
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102 struct battle_entity *source, *target;
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103
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104 if (bar->grid.selected >= INVENTORY_ITEM_MAX)
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105 return;
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106 if (!(slot = &bt->inventory->items[bar->grid.selected]))
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107 return;
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108
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109 source = battle_current(bt);
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110 target = sel->index_side == 0
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111 ? bt->enemies[sel->index_character]
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112 : bt->team[sel->index_character];
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113
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114 /* TODO: battle_use? */
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115 battle_state_item(bt, source, target, slot);
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116 }
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117
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118 /*
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119 * The following functions are used to switch to the battle selection state
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120 * using the appropriate selector algorithm. For example, an item can only be
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121 * used on a unique target while a spell can have multiple choices.
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122 */
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123
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124 static void
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125 switch_selection_attack(struct battle_bar_default *bar, struct battle *bt)
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126 {
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127 struct selection sel = {
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128 .allowed_kinds = SELECTION_KIND_ONE,
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129 .allowed_sides = SELECTION_SIDE_ENEMY,
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130 .index_side = 0
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131 };
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132
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133 /* Disable handling anymore. */
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134 bar->state = BATTLE_BAR_DEFAULT_STATE_NONE;
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135
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136 selection_first(&sel, bt);
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137 battle_state_selection(bt, &sel);
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138 }
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139
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140 static void
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141 switch_selection_spell(struct battle_bar_default *bar, struct battle *bt)
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142 {
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143 #if 0
398
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144 const struct character *ch = battle_current(bt)->ch;
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145 const struct spell *sp = ch->spells[bar->grid.selected];
385
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146 struct selection sel = {0};
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147
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148 if (bar->grid.selected > CHARACTER_SPELL_MAX)
385
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149 return;
398
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150 if (!(sp = ch->spells[bar->grid.selected]) || sp->mp > (unsigned int)ch->mp)
385
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151 return;
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152
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153 /* Use the spell selection algorithm to fill default values. */
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154 spell_select(sp, bt, &sel);
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155 battle_state_selection(bt, &sel);
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156
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157 /* A cursor should be present. */
495
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158 if (!mlk_sprite_ok(BATTLE_THEME(bt)->sprites[MLK_THEME_SPRITE_CURSOR]))
473
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159 mlk_tracef("battle: no cursor sprite in theme");
505
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160 #endif
385
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161 }
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162
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163 static void
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164 switch_selection_item(struct battle *bt)
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165 {
505
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166 #if 0
385
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167 const struct selection slt = {
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168 .allowed_kinds = SELECTION_KIND_ONE,
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169 .allowed_sides = SELECTION_SIDE_TEAM | SELECTION_SIDE_ENEMY,
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170 .index_side = 1,
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171 .index_character = battle_index(bt)
385
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172 };
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173
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174 battle_state_selection(bt, &slt);
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175 #endif
385
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176 }
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177
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178 /*
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179 * The following functions actually draw the bar and their components depending
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180 * on the current selected menu.
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181 */
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182
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183 static void
398
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184 draw_help(const struct battle_bar_default *bar, const char *what)
385
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185 {
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186 #if 0
493
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187 struct mlk_label label = {0};
385
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188 unsigned int lw = 0, lh = 0;
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189
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190 label.text = what;
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191 mlk_label_query(&label, &lw, &lh);
398
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192 label.x = bar->grid.x + (bar->grid.w / 2) - (lw / 2);
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193 label.y = bar->grid.y - lh - THEME(bar)->padding;
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194 mlk_label_draw(&label);
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195 #endif
385
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196 }
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197
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198 static void
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199 draw_spell_help(const struct battle_bar_default *bar, const struct battle *bt)
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200 {
398
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201 const struct character *ch = battle_current(bt)->ch;
385
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202 const struct spell *sp;
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203
398
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204 if (bar->grid.selected >= CHARACTER_SPELL_MAX)
385
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205 return;
398
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206 if (!(sp = ch->spells[bar->grid.selected]))
385
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207 return;
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208
398
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diff changeset
209 draw_help(bar, sp->description);
385
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210 }
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211
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212 static void
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213 draw_item_help(const struct battle_bar_default *bar, const struct battle *bt)
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214 {
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215 const struct inventory_slot *slot;
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216
398
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diff changeset
217 if (bar->grid.selected >= INVENTORY_ITEM_MAX)
385
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218 return;
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diff changeset
219
398
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diff changeset
220 slot = &bt->inventory->items[bar->grid.selected];
385
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diff changeset
221
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222 if (!slot->item)
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diff changeset
223 return;
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diff changeset
224
398
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diff changeset
225 draw_help(bar, slot->item->description);
385
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226 }
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227
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228 static void
398
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diff changeset
229 draw_status_character_stats(const struct battle_bar_default *bar,
385
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diff changeset
230 const struct character *ch,
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diff changeset
231 int x,
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diff changeset
232 int y,
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diff changeset
233 unsigned int h)
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234 {
505
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diff changeset
235 #if 0
495
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diff changeset
236 const struct mlk_theme *theme = THEME(bar);
493
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237 struct mlk_label label;
385
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238 unsigned int spacing, lw, lh;
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239 char line[64];
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diff changeset
240
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241 /* Compute spacing between elements. */
495
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diff changeset
242 spacing = h - (mlk_font_height(theme->fonts[MLK_THEME_FONT_INTERFACE]) * 3);
385
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diff changeset
243 spacing /= 4;
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diff changeset
244
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245 /* Reuse the same label. */
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246 label.text = line;
493
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247 label.flags = MLK_LABEL_FLAGS_SHADOW;
385
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248
398
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diff changeset
249 /* Name. */
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diff changeset
250 snprintf(line, sizeof (line), "%s", ch->name);
493
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251 mlk_label_query(&label, &lw, &lh);
398
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diff changeset
252 label.x = x + theme->padding;
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diff changeset
253 label.y = y + spacing;
493
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diff changeset
254 mlk_label_draw(&label);
398
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diff changeset
255
385
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256 /* HP. */
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diff changeset
257 snprintf(line, sizeof (line), "%d/%u", ch->hp, ch->hpmax);
493
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258 mlk_label_query(&label, &lw, &lh);
398
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diff changeset
259 label.x = x + theme->padding;
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diff changeset
260 label.y = label.y + lh + spacing;
493
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diff changeset
261 mlk_label_draw(&label);
385
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diff changeset
262
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diff changeset
263 /* MP. */
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diff changeset
264 snprintf(line, sizeof (line), "%d/%u", ch->mp, ch->mpmax);
493
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diff changeset
265 mlk_label_query(&label, &lw, &lh);
398
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diff changeset
266 label.x = x + theme->padding;
385
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267 label.y = label.y + lh + spacing;
493
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diff changeset
268 mlk_label_draw(&label);
385
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diff changeset
269
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270 /* Status. */
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diff changeset
271 /* TODO: list all status. */
505
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diff changeset
272 #endif
385
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273 }
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diff changeset
274
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275 static void
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parents:
diff changeset
276 draw_status_character(const struct battle_bar_default *bar,
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277 const struct battle *bt,
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278 const struct character *ch,
398
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diff changeset
279 const struct geo *geo,
385
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diff changeset
280 unsigned int index)
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diff changeset
281 {
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282 int x, y;
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diff changeset
283 unsigned int w, h;
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284
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285 /* Compute bounding box for rendering. */
398
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parents: 395
diff changeset
286 w = geo->w / bt->teamsz;
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diff changeset
287 h = geo->h;
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diff changeset
288 x = geo->x + (index * w);
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diff changeset
289 y = geo->y;
385
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290
398
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diff changeset
291 draw_status_character_stats(bar, ch, x, y, h);
385
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292 }
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293
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diff changeset
294 static void
398
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diff changeset
295 draw_status_characters(const struct battle_bar_default *bar,
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diff changeset
296 const struct battle *bt,
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diff changeset
297 const struct geo *geo)
385
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298 {
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299 const struct battle_entity *et;
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diff changeset
300 unsigned int index = 0;
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301
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diff changeset
302 BATTLE_TEAM_FOREACH(bt, et) {
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303 if (character_ok(et->ch))
398
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parents: 395
diff changeset
304 draw_status_character(bar, bt, et->ch, geo, index);
385
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305
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diff changeset
306 ++index;
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307 }
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308 }
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diff changeset
309
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diff changeset
310 static void
398
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diff changeset
311 draw_status(const struct battle_bar_default *bar, const struct battle *bt, const struct geo *geo)
385
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312 {
491
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parents: 487
diff changeset
313 mlk_frame_draw(&(const struct mlk_frame) {
398
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diff changeset
314 .x = geo->x,
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diff changeset
315 .y = geo->y,
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diff changeset
316 .w = geo->w,
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diff changeset
317 .h = geo->h
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diff changeset
318 });
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diff changeset
319
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diff changeset
320 draw_status_characters(bar, bt, geo);
385
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diff changeset
321 }
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diff changeset
322
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diff changeset
323 static void
398
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parents: 395
diff changeset
324 draw_menu(const struct battle_bar_default *bar, const struct geo *geo)
385
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parents:
diff changeset
325 {
505
6100c643dba0 ui: finally ditch theme
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parents: 504
diff changeset
326 #if 0
385
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parents:
diff changeset
327 struct {
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diff changeset
328 unsigned int w, h;
487
f2d3c5a97884 ui: align -> mlk_align
David Demelier <markand@malikania.fr>
parents: 485
diff changeset
329 enum mlk_align align;
493
fce3b3c4b496 ui: label -> mlk_label
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parents: 492
diff changeset
330 struct mlk_label label;
385
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diff changeset
331 } buttons[] = {
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diff changeset
332 {
487
f2d3c5a97884 ui: align -> mlk_align
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parents: 485
diff changeset
333 .align = MLK_ALIGN_TOP,
385
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parents:
diff changeset
334 .label = {
411
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parents: 401
diff changeset
335 .text = "Attack",
385
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diff changeset
336 }
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diff changeset
337 },
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parents:
diff changeset
338 {
487
f2d3c5a97884 ui: align -> mlk_align
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parents: 485
diff changeset
339 .align = MLK_ALIGN_RIGHT,
385
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parents:
diff changeset
340 .label = {
411
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parents: 401
diff changeset
341 .text = "Magic",
385
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parents:
diff changeset
342 }
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parents:
diff changeset
343 },
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parents:
diff changeset
344 {
487
f2d3c5a97884 ui: align -> mlk_align
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parents: 485
diff changeset
345 .align = MLK_ALIGN_BOTTOM,
385
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
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parents:
diff changeset
346 .label = {
411
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parents: 401
diff changeset
347 .text = "Objects",
385
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
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parents:
diff changeset
348 }
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parents:
diff changeset
349 },
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parents:
diff changeset
350 {
487
f2d3c5a97884 ui: align -> mlk_align
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parents: 485
diff changeset
351 .align = MLK_ALIGN_LEFT,
385
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
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parents:
diff changeset
352 .label = {
411
d74f53299252 make: add basic GNU make support
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parents: 401
diff changeset
353 .text = "Special",
385
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
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parents:
diff changeset
354 }
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parents:
diff changeset
355 }
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
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parents:
diff changeset
356 };
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
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parents:
diff changeset
357
495
2af25db99273 ui: theme -> mlk_theme
David Demelier <markand@malikania.fr>
parents: 493
diff changeset
358 const struct mlk_theme *theme = THEME(bar);
385
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
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parents:
diff changeset
359 int bx, by;
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
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parents:
diff changeset
360 unsigned int bw, bh;
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
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parents:
diff changeset
361
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
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parents:
diff changeset
362 /* Compute bounding box with margins removed. */
398
14ce7c4871e3 rpg: overhaul of battle bar
David Demelier <markand@malikania.fr>
parents: 395
diff changeset
363 bx = geo->x + theme->padding;
14ce7c4871e3 rpg: overhaul of battle bar
David Demelier <markand@malikania.fr>
parents: 395
diff changeset
364 by = geo->y + theme->padding;
14ce7c4871e3 rpg: overhaul of battle bar
David Demelier <markand@malikania.fr>
parents: 395
diff changeset
365 bw = geo->w - theme->padding * 2;
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diff changeset
366 bh = geo->h - theme->padding * 2;
385
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
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parents:
diff changeset
367
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
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parents:
diff changeset
368 /* Draw menu frame. */
491
734b598534c4 ui: frame -> mlk_frame
David Demelier <markand@malikania.fr>
parents: 487
diff changeset
369 mlk_frame_draw(&(const struct mlk_frame) {
398
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parents: 395
diff changeset
370 .x = geo->x,
14ce7c4871e3 rpg: overhaul of battle bar
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parents: 395
diff changeset
371 .y = geo->y,
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parents: 395
diff changeset
372 .w = geo->w,
14ce7c4871e3 rpg: overhaul of battle bar
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parents: 395
diff changeset
373 .h = geo->h
14ce7c4871e3 rpg: overhaul of battle bar
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parents: 395
diff changeset
374 });
385
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
375
474
ca30ff96bbe0 core: util -> mlk_util
David Demelier <markand@malikania.fr>
parents: 473
diff changeset
376 for (size_t i = 0; i < MLK_UTIL_SIZE(buttons); ++i) {
493
fce3b3c4b496 ui: label -> mlk_label
David Demelier <markand@malikania.fr>
parents: 492
diff changeset
377 mlk_label_query(&buttons[i].label, &buttons[i].w, &buttons[i].h);
385
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
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parents:
diff changeset
378
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
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parents:
diff changeset
379 /* Change theme if it's selected. */
504
52a305833381 ui: rework styles
David Demelier <markand@malikania.fr>
parents: 495
diff changeset
380 #if 0
398
14ce7c4871e3 rpg: overhaul of battle bar
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parents: 395
diff changeset
381 if ((size_t)bar->menu == i)
493
fce3b3c4b496 ui: label -> mlk_label
David Demelier <markand@malikania.fr>
parents: 492
diff changeset
382 buttons[i].label.flags |= MLK_LABEL_FLAGS_SELECTED;
385
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
383 else
493
fce3b3c4b496 ui: label -> mlk_label
David Demelier <markand@malikania.fr>
parents: 492
diff changeset
384 buttons[i].label.flags &= ~MLK_LABEL_FLAGS_SELECTED;
504
52a305833381 ui: rework styles
David Demelier <markand@malikania.fr>
parents: 495
diff changeset
385 #endif
385
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
386
487
f2d3c5a97884 ui: align -> mlk_align
David Demelier <markand@malikania.fr>
parents: 485
diff changeset
387 mlk_align(buttons[i].align,
385
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
388 &buttons[i].label.x, &buttons[i].label.y, buttons[i].w, buttons[i].h,
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
389 bx, by, bw, bh);
493
fce3b3c4b496 ui: label -> mlk_label
David Demelier <markand@malikania.fr>
parents: 492
diff changeset
390 mlk_label_draw(&buttons[i].label);
385
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
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parents:
diff changeset
391 }
505
6100c643dba0 ui: finally ditch theme
David Demelier <markand@malikania.fr>
parents: 504
diff changeset
392 #endif
385
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
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parents:
diff changeset
393 }
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
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parents:
diff changeset
394
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
395 /*
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
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parents:
diff changeset
396 * This function is called only in the first level of the bar menu: selecting
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
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parents:
diff changeset
397 * one of the Attack, Magic, Item and Special items.
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
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parents:
diff changeset
398 */
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
399 static void
450
b26dd49f69ff core: event -> mlk_event (and friends)
David Demelier <markand@malikania.fr>
parents: 445
diff changeset
400 handle_keydown_menu(struct battle_bar_default *bar, struct battle *bt, const union mlk_event *ev)
385
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
401 {
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
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parents:
diff changeset
402 (void)bt;
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
403
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
404 switch (ev->key.key) {
450
b26dd49f69ff core: event -> mlk_event (and friends)
David Demelier <markand@malikania.fr>
parents: 445
diff changeset
405 case MLK_KEY_UP:
385
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
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parents:
diff changeset
406 bar->menu = BATTLE_BAR_DEFAULT_MENU_ATTACK;
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
407 break;
450
b26dd49f69ff core: event -> mlk_event (and friends)
David Demelier <markand@malikania.fr>
parents: 445
diff changeset
408 case MLK_KEY_RIGHT:
385
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
409 bar->menu = BATTLE_BAR_DEFAULT_MENU_MAGIC;
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
410 break;
450
b26dd49f69ff core: event -> mlk_event (and friends)
David Demelier <markand@malikania.fr>
parents: 445
diff changeset
411 case MLK_KEY_DOWN:
385
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
412 bar->menu = BATTLE_BAR_DEFAULT_MENU_ITEM;
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
413 break;
450
b26dd49f69ff core: event -> mlk_event (and friends)
David Demelier <markand@malikania.fr>
parents: 445
diff changeset
414 case MLK_KEY_LEFT:
385
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
415 bar->menu = BATTLE_BAR_DEFAULT_MENU_SPECIAL;
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
416 break;
450
b26dd49f69ff core: event -> mlk_event (and friends)
David Demelier <markand@malikania.fr>
parents: 445
diff changeset
417 case MLK_KEY_ENTER:
385
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
418 /*
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
419 * At this step, attack does not require opening the sub menu so
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
420 * we change selection state immediately if needed.
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
421 */
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
422 switch (bar->menu) {
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
423 case BATTLE_BAR_DEFAULT_MENU_ATTACK:
398
14ce7c4871e3 rpg: overhaul of battle bar
David Demelier <markand@malikania.fr>
parents: 395
diff changeset
424 switch_selection_attack(bar, bt);
385
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
425 break;
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
426 case BATTLE_BAR_DEFAULT_MENU_ITEM:
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
427 battle_bar_default_open_item(bar, bt);
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
428 break;
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
429 case BATTLE_BAR_DEFAULT_MENU_MAGIC:
398
14ce7c4871e3 rpg: overhaul of battle bar
David Demelier <markand@malikania.fr>
parents: 395
diff changeset
430 battle_bar_default_open_magic(bar, bt, battle_current(bt)->ch);
385
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
431 break;
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
432 default:
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
433 break;
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
434 }
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
435 break;
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
436 default:
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
437 break;
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
438 }
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
439 }
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
440
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
441 /*
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
442 * This function is called when we're selecting a submenu entry from Items
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
443 * and Magic.
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
444 */
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
445 static void
450
b26dd49f69ff core: event -> mlk_event (and friends)
David Demelier <markand@malikania.fr>
parents: 445
diff changeset
446 handle_keydown_grid(struct battle_bar_default *bar, struct battle *bt, const union mlk_event *ev)
385
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
447 {
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
448 /* Go back to main menu if I press escape. */
450
b26dd49f69ff core: event -> mlk_event (and friends)
David Demelier <markand@malikania.fr>
parents: 445
diff changeset
449 if (ev->key.key == MLK_KEY_ESCAPE)
385
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
450 bar->state = BATTLE_BAR_DEFAULT_STATE_MENU;
492
c7b18475f640 ui: gridmenu -> mlk_gridmenu
David Demelier <markand@malikania.fr>
parents: 491
diff changeset
451 else if (mlk_gridmenu_handle(&bar->grid, ev)) {
385
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
452 switch (bar->menu) {
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
453 case BATTLE_BAR_DEFAULT_MENU_MAGIC:
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
454 switch_selection_spell(bar, bt);
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
455 break;
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
456 case BATTLE_BAR_DEFAULT_MENU_ITEM:
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
457 switch_selection_item(bt);
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
458 break;
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
459 default:
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
460 break;
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
461 }
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
462 }
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
463 }
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
464
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
465 static void
450
b26dd49f69ff core: event -> mlk_event (and friends)
David Demelier <markand@malikania.fr>
parents: 445
diff changeset
466 handle_keydown(struct battle_bar_default *bar, struct battle *bt, const union mlk_event *ev)
385
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
467 {
450
b26dd49f69ff core: event -> mlk_event (and friends)
David Demelier <markand@malikania.fr>
parents: 445
diff changeset
468 assert(ev->type == MLK_EVENT_KEYDOWN);
385
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
469
450
b26dd49f69ff core: event -> mlk_event (and friends)
David Demelier <markand@malikania.fr>
parents: 445
diff changeset
470 static void (*handlers[])(struct battle_bar_default *, struct battle *, const union mlk_event *) = {
385
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
471 [BATTLE_BAR_DEFAULT_STATE_MENU] = handle_keydown_menu,
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
472 [BATTLE_BAR_DEFAULT_STATE_GRID] = handle_keydown_grid
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
473 };
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
474
398
14ce7c4871e3 rpg: overhaul of battle bar
David Demelier <markand@malikania.fr>
parents: 395
diff changeset
475 if (handlers[bar->state])
14ce7c4871e3 rpg: overhaul of battle bar
David Demelier <markand@malikania.fr>
parents: 395
diff changeset
476 handlers[bar->state](bar, bt, ev);
385
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
477 }
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
478
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
479 #if 0
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
480
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
481 static void
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
482 handle_clickdown(struct battle_bar_default *bar, struct battle *bt, const union event *ev)
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
483 {
398
14ce7c4871e3 rpg: overhaul of battle bar
David Demelier <markand@malikania.fr>
parents: 395
diff changeset
484 assert(ev->type == EVENT_CLICKDOWN);
14ce7c4871e3 rpg: overhaul of battle bar
David Demelier <markand@malikania.fr>
parents: 395
diff changeset
485
385
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
486 (void)bar;
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
487 (void)bt;
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
488
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
489 switch (bar->state) {
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
490 case BATTLE_BAR_DEFAULT_STATE_MENU:
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
491 /* We are selecting a main menu entry. */
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
492 /* TODO: implement click here too. */
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
493 break;
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
494 case BATTLE_BAR_DEFAULT_STATE_SUB:
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
495 /* We are in the sub menu (objects/spells). */
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
496 if (bar->sub_grid.state == GRIDMENU_STATE_ACTIVATED)
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
497 default:
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
498 break;
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
499 }
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
500
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
501 return 0;
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
502 }
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
503
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
504 #endif
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
505
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
506 static void
398
14ce7c4871e3 rpg: overhaul of battle bar
David Demelier <markand@malikania.fr>
parents: 395
diff changeset
507 self_start(struct battle_bar *bar, struct battle *bt)
385
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
508 {
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
509 (void)bt;
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
510
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
511 battle_bar_default_start(bar->data);
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
512 }
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
513
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
514 static void
395
ef2fc4442ed5 ui: don't use fixed size arrays
David Demelier <markand@malikania.fr>
parents: 386
diff changeset
515 self_select(struct battle_bar *bar, struct battle *bt, const struct selection *sel)
385
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
516 {
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
517 battle_bar_default_select(bar->data, bt, sel);
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
518 }
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
519
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
520 static void
450
b26dd49f69ff core: event -> mlk_event (and friends)
David Demelier <markand@malikania.fr>
parents: 445
diff changeset
521 self_handle(struct battle_bar *bar, struct battle *bt, const union mlk_event *ev)
385
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
522 {
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
523 battle_bar_default_handle(bar->data, bt, ev);
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
524 }
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
525
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
526 static void
398
14ce7c4871e3 rpg: overhaul of battle bar
David Demelier <markand@malikania.fr>
parents: 395
diff changeset
527 self_draw(const struct battle_bar *bar, const struct battle *bt)
385
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
528 {
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
529 battle_bar_default_draw(bar->data, bt);
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
530 }
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
531
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
532 void
398
14ce7c4871e3 rpg: overhaul of battle bar
David Demelier <markand@malikania.fr>
parents: 395
diff changeset
533 battle_bar_default_init(struct battle_bar_default *bar)
385
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
534 {
505
6100c643dba0 ui: finally ditch theme
David Demelier <markand@malikania.fr>
parents: 504
diff changeset
535 #if 0
385
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
536 assert(bar);
398
14ce7c4871e3 rpg: overhaul of battle bar
David Demelier <markand@malikania.fr>
parents: 395
diff changeset
537
14ce7c4871e3 rpg: overhaul of battle bar
David Demelier <markand@malikania.fr>
parents: 395
diff changeset
538 struct geo geo[2];
14ce7c4871e3 rpg: overhaul of battle bar
David Demelier <markand@malikania.fr>
parents: 395
diff changeset
539
14ce7c4871e3 rpg: overhaul of battle bar
David Demelier <markand@malikania.fr>
parents: 395
diff changeset
540 memset(bar, 0, sizeof (*bar));
385
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
541
485
3ff1fe64d0cd core: window -> mlk_window
David Demelier <markand@malikania.fr>
parents: 474
diff changeset
542 bar->w = mlk_window.w;
3ff1fe64d0cd core: window -> mlk_window
David Demelier <markand@malikania.fr>
parents: 474
diff changeset
543 bar->h = mlk_window.h * 0.12;
385
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
544 bar->x = 0;
485
3ff1fe64d0cd core: window -> mlk_window
David Demelier <markand@malikania.fr>
parents: 474
diff changeset
545 bar->y = mlk_window.h - bar->h;
385
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
546
398
14ce7c4871e3 rpg: overhaul of battle bar
David Demelier <markand@malikania.fr>
parents: 395
diff changeset
547 dimensions(geo, bar);
385
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
548
492
c7b18475f640 ui: gridmenu -> mlk_gridmenu
David Demelier <markand@malikania.fr>
parents: 491
diff changeset
549 mlk_gridmenu_init(&bar->grid, 2, 2, NULL, 0);
c7b18475f640 ui: gridmenu -> mlk_gridmenu
David Demelier <markand@malikania.fr>
parents: 491
diff changeset
550 mlk_gridmenu_resize(&bar->grid, bar->x, geo[0].y, geo[1].w, bar->h);
398
14ce7c4871e3 rpg: overhaul of battle bar
David Demelier <markand@malikania.fr>
parents: 395
diff changeset
551 bar->grid.theme = bar->theme;
505
6100c643dba0 ui: finally ditch theme
David Demelier <markand@malikania.fr>
parents: 504
diff changeset
552 #endif
385
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
553 }
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
554
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
555 void
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
556 battle_bar_default_open_magic(struct battle_bar_default *bar, const struct battle *bt, struct character *ch)
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
557 {
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
558 assert(bar);
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
559 assert(bt);
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
560 assert(ch);
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
561
413
222045c513ec misc: fix some warnings
David Demelier <markand@malikania.fr>
parents: 411
diff changeset
562 (void)bt;
222045c513ec misc: fix some warnings
David Demelier <markand@malikania.fr>
parents: 411
diff changeset
563
460
8fa69c770569 examples: fix
David Demelier <markand@malikania.fr>
parents: 451
diff changeset
564 if (!bar->items)
8fa69c770569 examples: fix
David Demelier <markand@malikania.fr>
parents: 451
diff changeset
565 bar->items = mlk_alloc_new0(CHARACTER_SPELL_MAX, sizeof (*bar->items));
8fa69c770569 examples: fix
David Demelier <markand@malikania.fr>
parents: 451
diff changeset
566 else
8fa69c770569 examples: fix
David Demelier <markand@malikania.fr>
parents: 451
diff changeset
567 bar->items = mlk_alloc_renew0(bar->items, CHARACTER_SPELL_MAX);
504
52a305833381 ui: rework styles
David Demelier <markand@malikania.fr>
parents: 495
diff changeset
568
401
df5e1fea1d2e ui: gridmenu should be fully constified
David Demelier <markand@malikania.fr>
parents: 398
diff changeset
569 bar->itemsz = CHARACTER_SPELL_MAX;
398
14ce7c4871e3 rpg: overhaul of battle bar
David Demelier <markand@malikania.fr>
parents: 395
diff changeset
570 bar->state = BATTLE_BAR_DEFAULT_STATE_GRID;
385
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
571
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
572 for (size_t i = 0; i < CHARACTER_SPELL_MAX; ++i)
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
573 if (ch->spells[i])
401
df5e1fea1d2e ui: gridmenu should be fully constified
David Demelier <markand@malikania.fr>
parents: 398
diff changeset
574 bar->items[i] = ch->spells[i]->name;
df5e1fea1d2e ui: gridmenu should be fully constified
David Demelier <markand@malikania.fr>
parents: 398
diff changeset
575
df5e1fea1d2e ui: gridmenu should be fully constified
David Demelier <markand@malikania.fr>
parents: 398
diff changeset
576 bar->grid.items = bar->items;
df5e1fea1d2e ui: gridmenu should be fully constified
David Demelier <markand@malikania.fr>
parents: 398
diff changeset
577 bar->grid.itemsz = bar->itemsz;
385
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
578 }
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
579
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
580 void
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
581 battle_bar_default_open_item(struct battle_bar_default *bar, const struct battle *bt)
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
582 {
386
7d5032755b7d rpg: cleanup leftovers
David Demelier <markand@malikania.fr>
parents: 385
diff changeset
583 assert(bar);
385
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
584 assert(bt);
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
585
398
14ce7c4871e3 rpg: overhaul of battle bar
David Demelier <markand@malikania.fr>
parents: 395
diff changeset
586 /* TODO: not implemented yet. */
413
222045c513ec misc: fix some warnings
David Demelier <markand@malikania.fr>
parents: 411
diff changeset
587 (void)bar;
222045c513ec misc: fix some warnings
David Demelier <markand@malikania.fr>
parents: 411
diff changeset
588 (void)bt;
395
ef2fc4442ed5 ui: don't use fixed size arrays
David Demelier <markand@malikania.fr>
parents: 386
diff changeset
589 #if 0
385
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
590 for (size_t i = 0; i < INVENTORY_ITEM_MAX; ++i) {
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
591 if (bt->inventory->items[i].item) {
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
592 snprintf(bar->sub_items[i], sizeof (bar->sub_items[i]), "%-16s %u",
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
593 bt->inventory->items[i].item->name, bt->inventory->items[i].amount);
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
594 bar->sub_grid.menu[i] = bar->sub_items[i];
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
595 }
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
596 }
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
597
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
598 bar->state = BATTLE_BAR_DEFAULT_STATE_GRID;
395
ef2fc4442ed5 ui: don't use fixed size arrays
David Demelier <markand@malikania.fr>
parents: 386
diff changeset
599 #endif
385
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
600 }
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
601
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
602 void
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
603 battle_bar_default_start(struct battle_bar_default *bar)
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
604 {
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
605 assert(bar);
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
606
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
607 bar->menu = BATTLE_BAR_DEFAULT_MENU_ATTACK;
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
608 bar->state = BATTLE_BAR_DEFAULT_STATE_MENU;
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
609 }
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
610
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
611 /*
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
612 * Apply the battle selection for the current menu item. This function is called
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
613 * from the battle-state-selection state when the user validated the selection.
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
614 */
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
615 void
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
616 battle_bar_default_select(struct battle_bar_default *bar, struct battle *bt, const struct selection *sel)
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
617 {
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
618 assert(bar);
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
619 assert(bt);
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
620 assert(sel);
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
621
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
622 static void (*validate[])(struct battle_bar_default *, struct battle *, const struct selection *) = {
398
14ce7c4871e3 rpg: overhaul of battle bar
David Demelier <markand@malikania.fr>
parents: 395
diff changeset
623 [BATTLE_BAR_DEFAULT_MENU_ATTACK] = validate_attack,
14ce7c4871e3 rpg: overhaul of battle bar
David Demelier <markand@malikania.fr>
parents: 395
diff changeset
624 [BATTLE_BAR_DEFAULT_MENU_ITEM] = validate_item,
14ce7c4871e3 rpg: overhaul of battle bar
David Demelier <markand@malikania.fr>
parents: 395
diff changeset
625 [BATTLE_BAR_DEFAULT_MENU_MAGIC] = validate_magic,
14ce7c4871e3 rpg: overhaul of battle bar
David Demelier <markand@malikania.fr>
parents: 395
diff changeset
626 [BATTLE_BAR_DEFAULT_MENU_SPECIAL] = NULL
385
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
627 };
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
628
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
629 if (validate[bar->menu])
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
630 validate[bar->menu](bar, bt, sel);
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
631 }
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
632
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
633 void
450
b26dd49f69ff core: event -> mlk_event (and friends)
David Demelier <markand@malikania.fr>
parents: 445
diff changeset
634 battle_bar_default_handle(struct battle_bar_default *bar, struct battle *bt, const union mlk_event *ev)
385
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
635 {
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
636 assert(bar);
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
637 assert(bt);
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
638 assert(ev);
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
639
450
b26dd49f69ff core: event -> mlk_event (and friends)
David Demelier <markand@malikania.fr>
parents: 445
diff changeset
640 static void (*handlers[])(struct battle_bar_default *, struct battle *, const union mlk_event *) = {
b26dd49f69ff core: event -> mlk_event (and friends)
David Demelier <markand@malikania.fr>
parents: 445
diff changeset
641 [MLK_EVENT_KEYDOWN] = handle_keydown,
b26dd49f69ff core: event -> mlk_event (and friends)
David Demelier <markand@malikania.fr>
parents: 445
diff changeset
642 [MLK_EVENT_NUM] = NULL
385
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
643 };
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
644
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
645 if (handlers[ev->type])
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
646 handlers[ev->type](bar, bt, ev);
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
647 }
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
648
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
649 void
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
650 battle_bar_default_draw(const struct battle_bar_default *bar, const struct battle *bt)
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
651 {
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
652 assert(bar);
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
653 assert(bt);
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
654
398
14ce7c4871e3 rpg: overhaul of battle bar
David Demelier <markand@malikania.fr>
parents: 395
diff changeset
655 struct geo geo[2];
14ce7c4871e3 rpg: overhaul of battle bar
David Demelier <markand@malikania.fr>
parents: 395
diff changeset
656
14ce7c4871e3 rpg: overhaul of battle bar
David Demelier <markand@malikania.fr>
parents: 395
diff changeset
657 dimensions(geo, bar);
14ce7c4871e3 rpg: overhaul of battle bar
David Demelier <markand@malikania.fr>
parents: 395
diff changeset
658 draw_menu(bar, &geo[0]);
14ce7c4871e3 rpg: overhaul of battle bar
David Demelier <markand@malikania.fr>
parents: 395
diff changeset
659 draw_status(bar, bt, &geo[1]);
385
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
660
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
661 if (bar->state == BATTLE_BAR_DEFAULT_STATE_GRID) {
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
662 switch (bar->menu) {
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
663 case BATTLE_BAR_DEFAULT_MENU_MAGIC:
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
664 draw_spell_help(bar, bt);
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
665 break;
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
666 case BATTLE_BAR_DEFAULT_MENU_ITEM:
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
667 draw_item_help(bar, bt);
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
668 break;
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
669 default:
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
670 break;
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
671 }
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
672 }
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
673
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
674 /* Sub menu is only shown if state is set to it. */
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
675 if (bar->state == BATTLE_BAR_DEFAULT_STATE_GRID)
492
c7b18475f640 ui: gridmenu -> mlk_gridmenu
David Demelier <markand@malikania.fr>
parents: 491
diff changeset
676 mlk_gridmenu_draw(&bar->grid);
385
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
677 }
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
678
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
679 void
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
680 battle_bar_default_finish(struct battle_bar_default *bar)
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
681 {
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
682 assert(bar);
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
683
398
14ce7c4871e3 rpg: overhaul of battle bar
David Demelier <markand@malikania.fr>
parents: 395
diff changeset
684 free(bar->items);
385
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
685 memset(bar, 0, sizeof (*bar));
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
686 }
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
687
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
688 void
398
14ce7c4871e3 rpg: overhaul of battle bar
David Demelier <markand@malikania.fr>
parents: 395
diff changeset
689 battle_bar_default(struct battle_bar_default *self, struct battle_bar *bar)
385
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
690 {
398
14ce7c4871e3 rpg: overhaul of battle bar
David Demelier <markand@malikania.fr>
parents: 395
diff changeset
691 assert(self);
14ce7c4871e3 rpg: overhaul of battle bar
David Demelier <markand@malikania.fr>
parents: 395
diff changeset
692 assert(bar);
385
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
693
398
14ce7c4871e3 rpg: overhaul of battle bar
David Demelier <markand@malikania.fr>
parents: 395
diff changeset
694 memset(bar, 0, sizeof (*bar));
385
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
695
398
14ce7c4871e3 rpg: overhaul of battle bar
David Demelier <markand@malikania.fr>
parents: 395
diff changeset
696 bar->data = self;
14ce7c4871e3 rpg: overhaul of battle bar
David Demelier <markand@malikania.fr>
parents: 395
diff changeset
697 bar->start = self_start;
14ce7c4871e3 rpg: overhaul of battle bar
David Demelier <markand@malikania.fr>
parents: 395
diff changeset
698 bar->select = self_select;
14ce7c4871e3 rpg: overhaul of battle bar
David Demelier <markand@malikania.fr>
parents: 395
diff changeset
699 bar->handle = self_handle;
14ce7c4871e3 rpg: overhaul of battle bar
David Demelier <markand@malikania.fr>
parents: 395
diff changeset
700 bar->draw = self_draw;
385
3f13dc6c0e37 rpg: separate battle and the bar, closes #2522
David Demelier <markand@malikania.fr>
parents:
diff changeset
701 }